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Everything posted by Lillo
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I am agree with you. Also, the majority of console users likes more arcadey games like COD. Simulations and similar usually don't suit well with consoles, sorry.
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Thanks
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I don't know what to think, I don't see it as a priority or a necessity.
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Bartering is just enough. No currency.
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Absolutely no.
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With the developer's tweaks I think that these ideas could work.
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Zombies are annoying? Play Left4Dead or COD Black Ops. For me are too easy to kill, and at moment they can't give me any sensation of fear.
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Currency could be a curious experiment. But personally I think it won't work, because it is useless in a game like DayZ.
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Totally agree.
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I think the only problem related to sleeping could be the black screen.
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Thanks for replying.
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I understand. Well I think that players are already forced in the game by doing many things like eating and drinking. So for me, adding a new necessity, doesn't make the game more difficult, frustrating or boring. Also it would takes just few minutes to fullfill the slumber bar, not hours. Of course players have to sleep at least once in a day for few minutes (so nothing particularly painful), with the possibility of sleeping more than once in a day (or drinking coffee) if they prefer, in order to stay always on top. I believe that the game would be more exciting. This is my personal opinion.
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It's DayZ, not The Sims.
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Absolutely no. I disagree the idea of a friendly mode. It ruins the whole experience. It's like football without the offside rule.
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Real-time sleeping could give you the possibility to wake up if you perceive something wrong.
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What if you can't play for a week? I personally think that this would make the game more frustrating and less realistic.
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Yeah it could be interesting.
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Yes, but it should be a coincidence or a case of misfortune. It is not the same thing. By introducing "sleeping", survivors have to be more aware of the enviroment. Only this feature alone can bring more paranoia, more thrill, more strategy that suit very well with a post-apocalyptic world. Logging on/off must be just a function to enter/exit in/from the game (because we are playing a game afterall)
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You catched the main aim of the "slumber idea". But personally I am not sure about "ghosts" yet, because it would kill the realism.
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Eheheh, I know and I understand this. But the idea is to introduce the slumber factor in a real-time way, in order to improve realism, thrilling and the sense of costant preoccupation. Also, sleeping could slowly regenerate health and stamina. I am aware that this idea is not easy to introduce in an online mod, but if it will be introduced, it would add more depth in the game.
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I really appreciated your suggestions, Moofactory. Updating the post.
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Click on EDIT at right-bottom and then click on Use Full Editor. Then you will change/correct what you want.
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EDIT Points 4, 5, 7 updated
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EDIT I've changed the main title of this post.
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Good idea!