-
Content Count
32 -
Joined
-
Last visited
Everything posted by th3rdparty
-
all i need to say.
-
Should the Mod be abandoned
th3rdparty replied to Strategos (DayZ)'s topic in DayZ Mod General Discussion
having the mod atm is very useful to rocket for he can now experiment with the game even more, this wil help in his development in the stand alone game, you shouldn't even ask this question imo common sense activate! -
Why not allow all players to script/kill each other at will?
th3rdparty replied to Gooseguy312's topic in DayZ Mod Suggestions
this song explains it all you foool! -
Why not allow all players to script/kill each other at will?
th3rdparty replied to Gooseguy312's topic in DayZ Mod Suggestions
hay dude i dnt know why your crying its alpha, what were u expecting? do you know what alpha means to a game? obviously not and iv seen a few piks for warz it looks like it appeals to noobs like you where you can create multiple characters and just do pve and have some gay experience bars and skill tree. so yea have fun in warz where the only way to die in the game would b to jump off a building. somthing u should consider OOOOOOOOOOOOO in ur woodland face -
i must agree with viles here, i feel dumber for reading that.... may god have mercy on your soul :(
-
Dogs as Detectors of Humanity
th3rdparty replied to SalamanderAnder (DayZ)'s topic in DayZ Mod Suggestions
Its a decent idea but when coming up with ideas such as these you really need to think of the mechanics and how it would actually work in game, E.G. what if multiple people approached you while you had a dog, can it sense them all? it may growl because one of them could have low humanity what about the others? Whats the range that the dog can sense some one? how can you tell if the dog is sensing a evil human or just a zombie. i dont believe the dog should be able to sense low or high humanity just sense if there are other humans or zombies in the area the player should have to make up his own mind about the situation he is in and not get advice from a dog. like a said a good idea but think of the in game mechanics and the many problems and issue's with it being implemented, just my opinion but i cant see rocket putting this in. also dogs cant read minds or sense how many people some one has killed, though i am not a dog so i do not know that as a fact. -
Dogs as Detectors of Humanity
th3rdparty replied to SalamanderAnder (DayZ)'s topic in DayZ Mod Suggestions
Its a decent idea but when coming up with ideas such as these you really need to think of the mechanics and how it would actually work in game, E.G. what if multiple people approached you while you had a dog, can it sense them all? it may growl because one of them could have low humanity what about the others? Whats the range that the dog can sense some one? how can you tell if the dog is sensing a evil human or just a zombie. i dont believe the dog should be able to sense low or high humanity just sense if there are other humans or zombies in the area the player should have to make up his own mind about the situation he is in and not get advice from a dog. like a said a good idea but think of the in game mechanics and the many problems and issue's with it being implemented, just my opinion but i cant see rocket putting this in. also dogs cant read minds or sense how many people some one has killed, though i am not a dog so i do not know that as a fact.