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Zeppa
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Everything posted by Zeppa
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Dayz Standalone: Such as Sleeping bags!
Zeppa replied to SoulShaper2's topic in DayZ Mod Suggestions
Ammo: agreed Matches: agreed Batteries: agreed ( would stop excessive thermal skannin in the woods) - Maybe so that the nvgs use less battery power that the thermal, thermal is power hungry in rl and overpowered in dayz.. - So hungry that you would use it only in extreme situations and when its absolutely nessessary... Knives: Agreed Sleeping bags: Sleeping bag or disconnect timer.. I would prefer disconnect timer tough. And no disconnecting in houses... - With sleeping bag disconnect timer would be less, like 15 seconds(animation) and without it like 30seconds? While these if you get shot or zed agro the timer is canceled. Would stop combat disconnecting and reward those who are willing to carry that sleepybag. Medics: agreed Cars/vehicles: Agreed, now it took like 3 or so hours to get all for a chopper... with 2 quys together. And its fun when you can have like 3 main roto assemblies(6losts each) in you backbag and only 2 guns(10 slots each) :lol: And jetfueled heli will run with gasoline? And the fuel tanks should runout, certain amount of jerry can fills from one tank and like once in a month they would be "wiped" and would be refilled. Would make fuel scavenging more hard and you would really look for it... Bigger map: Agreed on part.. I have "heard" that its going to be bigger, something about "cherranus+" and more enterable buildings. I would be still happy map size that is atm but maybe just add some hiding mechanics like tarb or brances to cover the vehicle. Tough I would like to see whole new map, cherranus has been zigzaged across few times now.. and make textures better, now tents and vehicles glow in the woods and are so easy to spot.. Admins: Total agreemend here... I would prefer developer provided server that community cant fuck them up with settings and admin abuse. -
SERVER: DE 650 TIME: ~21.45 GMT+2 What happened: Me(Zeppa) and my mate (Karlhu) fixed the heli earlier and were flying it around for good hour or two. At the stated time we landed it at location 045009 to fix it a little, after 30-60 second or so someone spawned in to our heli (gilly suited scriptkid) He took of and my friend jumped inside thinking that I was flying it, after that he flew couple of kilometers and crashed the thing. Few second later he spawned back at my location, I shot him in the head as he was facing away from me and nothing, he turned and shot me... actually wasnt even shot, I dont know what it was.. sounds clitched too. I think he broke my legs, made me uncouses and shock.. that point I disconnected. After rejoining another server, I was uncouses, broken bones and bleeding... hourglass didnt move at all in the while I waited... gladly im still alive. Here is couple of pictures, tough I didnt have time to take better, sure I should have pressed the recond for fraps but didnt think of that on that second. I just spammed the printscreen at that point so here is coulpe of pics, Last one is after I disconnected (alt+f4 didnt work for some reason?) and you can see me and my mate dead at the player list(lobby)after got hit from him, also you can see him standing at the picture. First one he has took off, second one flying away. Please, check the logs for the server and ban that retard. Best Regards, Zeppa
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220£ sounds ripoff for new mobo replacement job for that kind of pc... for that price you could have found like 2x better used one I think with less waiting.. And you could get new mobo, cpu and ram with around 300£.. something from the AMD FX line (quad core)(~130€), with 4-8gigs(~50€) ddr3 and m5a99x evo from asus (~110€) (together these are around 230£). With that you could have used your old stuff for the moment, when getting more money to spend just upgrade GPU and maybe PSU if the old one is poor prand and too low wattage. NOTE: Prices are "from" finland Looking at your specs they are low, so low ram and cpu will make you strugle. This game seems to be much harder for CPU than GPU... Im running phenom II 955 @3.2ghz(quad), m5a99x evo(for FX), 4gigs 1600mhz ddr3, hd 6950 2gigs, 500W psu. Getting ok fps around avarage of 45.. I would say... at heavy load can dip to 30s and when running around in woods its steady 60 (vsync) My ram and cpu are more than 3 years old, next upgrade would be cpu and more ram. ps. Anyone can assemble pc and make a huge save on money...
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How about when you die, your body changes place after specified time, lets say 5 minutes after so the killer has change of looting you. Tent changes place that you wont know where they are... for both something like random spawn spot in certain radius of the origin? So you still have a somewhat change to get your stuff back. Well it would suck for group tent to be moved, tough it would make you more cautious not to die when your group will suffer from it too.
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I would like: 1. alt + f4/disconnecting timer, like 30 second or so...(makes you chose the spot better where to disconnect) + Spawn timer that you cant shoot for 30 seconds or so... again makes you chose better spot when disconnecting... OR That you wouldnt spawn inside residences/near them or in certain areas, maybe if you logout in there you would spawn somewhere random around them on like 100m radius. 2. "cooldown" before reconnecting, that 15 mins would do fine(wait at lobby etc). (no more server hopping) (reguires stable and good servers) 3. Developer provided servers. - No more admin abuse Or just better server management from the DEVteam. And better filtering for server search to avoid servers with stupid settings 5. Zeds should spawn sooner, now its only under 200m... maybe double that, 400m. Regards, Zeppa
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@Nalyid This is why I wrote this "reguires stable and good servers" to reduce unwanted disconnects... If you unplug your network cable or something once in a month its no big deal. @Frozen ,2 - u mad bro? this stuff is easy in theory, but hard in implementation. and mos likely will be a pain in the ass for some legit players. if you dont want to see serverhopers, i suggest you to find server with private hive. the current system just begs people to server hop... Maybe I should have added that these would be more for the standalone. Im not mad, I may be frustrated. And I really dont see how this would affect much of legit players, sure the timer could be like 5 mins... still would reduce server hopping alot. But When ppl that I know play they dont have need to change server mostly ever, so some waiting when changing server woudnt hurt.. As thinking of standalone the private hive servers did not cross my mind. I dont know how much harder these are implement than the hourglass timeout when disconnecting in shock. Even if someone continues to do it, it would take him much longer.. now you can loot like 5 servers in 15 mins while hopping now(just a ques), after that(even 5mins cooldown) only 1 or so, maybe 2? So your "profist" would go down hard.. 3- dafaq? u do know that 99.99% of servers are hosted by community? Yes, I know... that is why I would want them to get dev hosted so community cant fuck up the servers with abusing and stuff. And maybe they(DEV) could manage them more stable or devteam team to make better standards and supervision for the hosters. 5(dunno where is 4 gone) - agree with this, but its should be like 1200+ so it would exceed range of 50.cals rifles Dont even remember what I wrote @4, but got deleted ^^ That 1200+ would do also fine. Best would be to have zed wondering around whole map all the time, same with loot.. that is only wiped periodically if people not around. But would make HUGE performance drop and game wouldnt be playable at least with this engine. To add zeds should be much harder too.
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Indeed, would be nice to hear where this is going at... Rocket could take like 5 mins of his time to post info for us (or someone who knows something). This is like waiting if you got death sentence or what...
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5 minute unconcious timer every log in. (Even fresh spawn)
Zeppa replied to NeroR's topic in DayZ Mod Troubleshooting
I have had similar issue, I got hit by a door... got that shock thingie. Logout because of graphical issue and 5 min timer... waited that out all ok, when i moved position no shock or anything and had to restart game again to try fixing the bug... there was more than 15 minutes between these relogs, again logged in and the timer... this happened like 2 times after that so 4 times total because of the damn door? O.o Once got me almost killed. -
Standalone: Magazine in gun doesn't use inventory space.
Zeppa replied to Yatagan's topic in DayZ Mod Suggestions
Should you be able to tape double mags for faster reload at least for some weapons like smg/assault riffle? ^^ And combine half empty or so mags... I have annoying habbit to reload always after few shots and then my inventory is full of clips that have 2-4 bullets inside them... Cant even fight off zeds when you have to reload after every 2 shots :P Topic started has my beans, I have been thinking the same thing.. -
That fire in the sky is a bug with arma 2. And the heli has em landing option, when engine cuts out go nose down, throttle down(negative pitch to maintain rotor momentum). Like in RL. BUT I didnt get it to work, only worked in that stupid bootcamp training where you are near ground when executing this. But enyway I tried it higher or even same high without the specific training it failed, and in the landing training its always a success... in rl it should go someting like this in short: engine fail -> negative pitch -> nose down -> before touch down positive pitch to slow down the heli for smooth landing...
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Found mine from NWAF barracks.
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Loot spawns should be coordinated with hive
Zeppa replied to CongressmanAlexShrub's topic in DayZ Mod Suggestions
Agreed to all above. @seeeB1 Well you are right, those are quite rare.. but then again they arent the only weapons in game, lots of other weapons for bullet rain... like DMR, m24, rifles with regular stanags, AKs... well almost everything else.. -
Loot spawns should be coordinated with hive
Zeppa replied to CongressmanAlexShrub's topic in DayZ Mod Suggestions
IMO there would still be too much weapons and ammo even if there was no duping... I have been playing with my friend about a week... 2x l85 thermals, as50, 107, nvg and so on, with legit loots... the problem is the server restarts and there for the looting system, and weapons just have too high drop rate, even the einfields and lower class weapons found in grosery store everytime..really? And ammo stockpiled everywhere... no need to think about wasting bullets, let it rain! It would be nice if even the "noob" stuff would be rare finds.. -
Camouflage ability for parked vehicles in forest
Zeppa replied to Mercator's topic in DayZ Mod Suggestions
Its a good idea, I think zeds doesnt really care about your ride.. But atm vehicles jumps out from the forest so bad... even the tents glow in there... -
I was watching rockets interviews and got these toughts, they could be known ideas already but just a tought... You should spawn random around the map, before spawn you could choose from differend items(bandages, flashlight, drink, food etc), so everyone wont spawn with the same items just with what you would take when you left home or what ever when the shit went down. (could make killing for those items) then should these be made that they cant be looted from fresh player...but player having them could share them.. Everyone could choose "former" job, that you can use in future as a skill.. like if you were car mechanic you could repair car.. not everyone could repair an engine, someone was a doctor.. not everyone could fix broken leg properly, huntsman.. more food when gutting animal etc.. Make weapons much rarer, in the mod its was so easy to find a gun.. IMO when the world ends the guns wont be in piles at grosery store same with ammo... its everywhere now soyou dont have to think if someone is worth a bullet. Specially the military grade stuff way too common.. Also there could be differend stores, like one mentioned before to get food and regular suplies then a gun store to get MAYBE some hunting rifle, bow etc if you are lucky.. camping gear. Whole maps (rare), and parts of them(torn up, dirty) at gas stations etc to compile one when you get all/your group finds them. If there would be a crashed heli type of thing it should be much more rarer than now and much lower drop rate. Getting "epic" gear should be made so hard... it could mean that there would be much more trading and stuff. And maybe the pvp will go with "clans/groups"... "gang wars" ^^ And you should stick with the group when you have decent gear for protection that you wont loose it so easy. Sure lonewolfes/bandit groups could still survive sneaking, hiding.. taking down lonely well geared group members etc. You should be able to collect same kind of clothing or part of it for your group that you an identify a member, specially at firefight to avoid FF... These could be also stolen so you could discuise and if lucky raid a camp(map markings) or so, if the group doesnt check names or have some other mean of identification. Zombies are way too easy at the moment, you can run through a city and leave them to a barn or something, but I bet this will be way differend at standalone... waiting for that! Would be nice if you really had to use those cans and whiskey bottles to distract the brain eaters. And if one is agroed should near by zeds too agro, would make you think your steps twise. Sure these things would reguire zombies to be less buggy and so on, just general tought.. Weapon damages, realism game and takes 2-3 m24 torso hits to kill? Same with many weapons like 5 or more shots with a pistol? Well placed shot could take down once... not only the head. We are no superheroes and one bandage wont fix a bullet hole in your chest (job for a doc to remove the bullet fracments if not clean through and fix it up etc?).. Just toughts.. good night :P Again, not my native language and errors will occur.
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DayZ standalone will use Real Virtuality 4 engine!
Zeppa replied to oZiix's topic in DayZ Mod General Discussion
I cant wait for the standalone! Nothing but good for the rocket and dev team! I see there is so much idiots, assholes, selfish and ignorant(or mix of these) ppl on these forums(not only this thread). 1. Whan it comes to a PC specs, get new one.. if you cant afford it, deal with it. We would be still playing quaqe 2(or sorts) if we were to follow one of the slowest PCs. 2. People how is complaining about the damn cost or how they bought arma2/OA just for dayz, I DID SO TOO. And I got huge value of that small amount of money 15€/25€ or so! If you cant afford that for trying a game you really shouldnt be playing at all. Just dont go the damn mcdonalds for a week and you save the money right up. These ppl must be those stated in point 1... Look what you put your money in to, doesnt take much to save up that money! I know there are more better ways to spend money than PCs and games but everyone choses their paths, cant except to mainstream lag because of you not having money for someting... its all about money in the end, everyone just doesnt make it. 3. Standalones engine, Im no way an expert of these things but if and when they will have access to the engine it self they have ALOT more things they can tweak and change! Some ppl doesnt seem to know what is a MOD for a game, there are so much restrictions in that enviroment! This have been dealth with on these forums like x times, and still its unclear for some ppl? Harsh excample would be a car, mod is what we customers do.. paint it, make it look nice and run good with the existing geometry and characteristics, now Rocket is at the factory designing the damn hotrod for us to ride with, now it is much more than just MOD, a new product!! 4. Cheating, Whos fault? I think its like 90% for the BIS because the engine is what it is. 10% for the BE and they have done good, cheating have drastically decreased.. not every 13y old kid scripting anymore. Popularity of the game was so huge that I think it just got them off quard, BE wasnt ready at all for the mod. Again what comes to coming standalone, rocket/bis and be have much more flexible enviroment to build anticheat protection from ground up! Just my few cents, rocket has my money and support for this! Ps. English is not my native language and error may and will occur, for those crying about it(those assholes/idiots).. dont bother, this is no english class and its not the point here. edit: And what comes to servers I really hope there is no private/customer servers... only officials provided by BIS, so admin abusing and item hoarding by clans/admins woudn't be a problem, no attemption for admins and fail play for everyone. -
Reporting artifacts, from my mate. Pictures at NWAF. http://imageshack.us/photo/my-images/198/arma2oa2012081222003439.jpg/ http://imageshack.us/photo/my-images/221/arma2oa2012081222000508.jpg/ I dont have personally problem there anymore, but at balota I had artifacts but not that bad. Rebooting game or changing settings helps most of the time.
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Still artifacting here, same as it was... no more infinite bullets, thats good. Is it just me but the zombie movement seems better at when agroed..?
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I have been in this game for only few days... I have once for zeds, suicide and 3 times for a hacker. We were(2) at mates body to wait him run back for his gear, out of no where I get shot in the head and second later my other mate. We started to run back to the spot and we could get like 3/4 the way and someone again jumper us and shoot. This happened about 2 times at random spots middle of forest etc and then we left the server(was like 7 players on the server at the time, so 4 unknown). Other ppl on the server was continously dying too. Last time I did not die, I ran across the field and there was no one around when I was at the middle(looked around), suddenly almost at the other side someone started shooting me from behind and really close, managed to run behind the building and alt f4. Dont know how the guy was. other day there was 2 unnamed(blank) named guys on the server and my mates got raped at the airstip by "mortars", flying cows... I think it would solve some of the cheating(at least popular servers) if there were: -More active admins -Right to ban obvious skripkid/cheathead without too much of a fight with staying connected to HIVE(not to be blacklisted) It takes lots of work from admins but atm there is nothing else you could do...they would get bored to the server that gets them banned everytime they wave their little virtual dck -At least admin to see who kills him so can deal with it faster. On the other hand it would be good at this point that everyone could see the killer to provide more valid proof of cheater.. -players dealing straight to admin, providing proof for the admin to ban these idiots.. I think it there would be much less power abusing admins than there is cheaters at the moment..
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What video settings do you use in game?
Zeppa replied to BlackHat (DayZ)'s topic in DayZ Mod General Discussion
1080p, max details. Tough I experience weird fps clitch sometimes, mostly game runs smooth ~50fps. sometimes it drops 15fps and I have to restart the game. No other game will do this, its not a pc problem. Would be sweet to combine this with frosbite2 B) -
Hacker on TX20 - Cows parachuting from sky
Zeppa replied to YeeDeed's topic in Mod Servers & Private Hives
Hello, My first post to the community. Just to say that Im fairly new to this game and I have 1 death behind me, now few days have been passed without dying, thats something to know about me. I think I saw hacker raping a server today, went like this. I was playing with my 2 friends, server got restarted when we at the edge of the airport. Server game up and we logged back in, I took position to cover my friends with a rifle and they started to head for the loot. Then we saw cows raining from the sky with parachutes other side of the airport. Like 10secs after that explosions and trees falling no my mates near the hangars, I did get pic only of the flying cows... Uploaded with ImageShack.us Best Regards, Zeppa edit: I my self didnt die there, I disconnected before that... at the lobby I saw all players getting killed.