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Zeppa
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Everything posted by Zeppa
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Suggested and maybe coming in standalone.
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If you have been forum reader for a while you would know that npc's are not for this game.
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They are usefull, but same time limits your fov. There is nothing wrong with them... thermal is the problem.
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Awful, there shoudnt be nothing TO CHOOSE FROM... no given shit on spawnscreen. You think all kiddies woud take that ybersnippzz guz it goz gillyyyy, yes they would and the game would be battlefield camp fest. Only things you can learn ingame, these could be somekind of skills but again they are open to EVERYONE no classes just skills to be trained. OP makes it sound like regular MMORPG, or FPS game (ops,soldier,sniper,demo??? what.. really). And you could have find million thread about this already.
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Yes, I would say its solely for other people on the server, to be fair. Its true that client side handless the zeds, I dont know how it will be in standalone but incase the client controlling the zeds gets unresponsive the control could be swapped, as It is now? If you enter a town zeds will spawn, after this someone joins you and you logout, those zeds will stay there but now will be controlled by the last player. I havent countered situation where zeds woud despawn if there is someone in that ~200m radius of the player disconnecting. But IMO if someone choose to loose zeds with dcing he should get killed, thats an exploit where is the loot farming, duping and shit. Some of these things coudnt be handled by client side, it would be easyer to modify things for you advantage with some software. I think the game should be optimized that more thing could be handled on server side. Last one is a fair point, but If I could choose I would suck up the rare unwanted disconnection and maybe death rather than people disapearing from my crosshair all the time. You just need to find stable and good server with good administration... as it prefered to do even now. Ideal situation would be that servers would be hosted by BIS or some instance that doesnt have these kid admins kicking/banning people for stealing their bike or other stupid shit..
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Just wait for restart, your tents will be back with items that you last saved in them...
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Too much complaining about 3rd person view
Zeppa replied to UberFAKnNooB's topic in DayZ Mod Suggestions
Sure there is... OP video, even if the guy he shot had been using 3th person he woudnt seen him behind the fence... that is the whole point of this thread...think of it. ps. I play 3th person, it gives nice cinematic or what ever feel to the game. Lets just blur all that you cant really see with your eyes in 3th person... would be SO AWESOME!!!! -
No ALT+F4, process kill, disconnecting in the middle of the firefight!
Zeppa replied to check.php's topic in DayZ Mod Suggestions
Thread about this same idea on same page of forum, really? Cant you read? http://dayzmod.com/f...-and-abort-fix/ And for future, search function is in right top corner. -
TL;DR But I agree on title level at least, would nice to have double mags for assaultrifles. With Tape of somesort or with specific accessory http://quickmere.co.uk/dgb/AK_real.png
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Its the only thing that reflect YOU to your char... you cant just go rampage killing everyone and act nice at next life, your actions have consequenses
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skills would be good to have, but every skill should be open to everyone... nothing that you can choose at spawn(class), but what you can start learning. You could learn every skill if you took the time... Ideas are ok, tough already suggested many times. Skills would make individual lifes much more valueable, and people more afraid of death.. now its just items, that you can get back in no time.
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Indeed suggested. But I would like to add scale and you could weight your fishy, lets do competition! Sure it shouldnt be that everytime your hook touches water you get something...
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So it doesnt prevent duping? Even if it saves them before restart it wont prevent tents popping back up after the restart if you ran them over. Tent must be saved when empty to prevent duping by runnig them over and waiting for restart. Something has to be done to "destroyed" tent saving as destroyed.
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Only thing they should do is ad delay for respawning, that you wont be tempted to suicide because you didnt spawn at elektro... Like like 10 minutes before you can spawn again... Sure they should make spawnspots more random along the coast.
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Massive armory in Barrack
Zeppa replied to landwarrior tactical's topic in DayZ Mod General Discussion
Loot spawned to the map wont disappear until restart or someone moving/destroying it. Those piles that people do when they farm loot spots will also stay untill restart, as far as I have seen this happen. And I agree, its cheap exploiting of the mechanics... but what ever, if you wanna do it the easy way then.. Gladly loot mechanics among other thigs will be redone for the standalone. You logged in inside the building, causes loot disappear if there is no other around the loot area. If someone has dropped something inside, that wont disappear. -
Well, I dont see it that way... looting basic gear much easyer, how can it be made any easyer at the moment? And alone its always easyer to go unnoticed. ps. All good ideas could work in SA much better, I dont even think its worth of thinking ideas for the mod anymore.. ps2. Life isnt fair, and gained advantage is minimal.
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The main idea was that you washed to the coast? Why woudnt it be possible that there was group with you, maybe in a lifeboat etc? I dont really see problem of friends group spawning, you cant will still be separated if one of you die. If you all die you could spawn as a group again, but everyone had to wait all of them to die... or just spawn alone. I would like this feature.
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http://carhumor.net/wp-content/uploads/2011/12/car-humor-joke-funny-gun-flamethrower-custom-made-hearse-1.jpg
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Read the patch notes... Dont use debug.
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I have very short list of people that should shut the fuck up and stop wasting forum space with stupid and done ideas: apache25 Do you even play the game, I wonder?
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You could try low... dont expect even decend fps. Specially when going online in dayz... arma2free could run local trainings somewhat decend fps. Your whole rig is so outdated, even the gfx. 600usd should get you a decend gaming rig.
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Indeed rediculous... you could make artillery platforms!
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Its bad.. both hopping and ghosting. logout timer for altf4/abort/taskkill(30second) + "cooldown" before entering any server again for server hopping(10minutes) + previous server remembering your logout location for set amount of time for ghosting(30minutes) Woudnt be too hard to implement in SA What if even when you login back to same server after that 30 minutes and you are trying to spawn somewhere within 1500m radius of your logout point you would still spawn to that point where you logged out. Ghosting would still be possible but too much of work...run 1500m away, logout and wait 10minutes cooldown, login other server, run back ~1500m logout, wait 20minutes(10minutes cooldown+ 10mins what is left of the server location save feature) and log in.. Would drastically reduce ghosting and server hopping. 10 minutes + login/out process to server hop 30 minutes + running and login/out process to ghost..
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Highway Area - Providing car parts and variety.
Zeppa replied to Riem's topic in DayZ Mod Suggestions
I think those bodies would be more skeletons in clothes than "bodies".. if it has been years. I cant help my self lolling for those wall climbing machetes. -
I wouldnt wait those dogs... I will predict that their AI will cause way more trouble than they are usefull..