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Zeppa
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Everything posted by Zeppa
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Somehow I like this.
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search.
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Consolidated Weapons/Equipment suggestions
Zeppa replied to rocket's topic in Mod Announcements & Info
Please... play arma2 if you wanna full out war with every toy. thats just rediculous. -
Dont know which would last longer superglue or clotting agent but I know that glue is not rare find. Should be dependant what kind of wound.
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Terrible, same has been suggested before... people seem to want punish lonewolfs and bandits much..
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Not if its only temporary...
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You after 100 others..
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If you would bother to read it will get continued support, most will be done by designed team from the community hosted private hives. You really that lazy, most easyest thing to find out. Not to straing you too much here is the answer -> before end of the year 2012. you are wellcome.
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Consolidated Weapons/Equipment suggestions
Zeppa replied to rocket's topic in Mod Announcements & Info
cyanoacrylate for temporarily seal wounds (superglue), residential spawn... should be common. -
How about cyanoacrylate(superglue) for temporarily seal wounds also... used in vietnam war in the 60s. This could be residentialspawn. Would be very usefull in combats.
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Rocket have said him self that he have been thinking about he group spawn. So what is his idea, we dont know. And that "alone" part was exciting at the very first spawn, after few it just gets dull. And same argument goes another way too, same and ever more excitement could be with a friend.. you have seen the group gunfight videos from you tube when everyone is screaming and crying, that is hard to make alone. So there is that. And I personally am not supporting this because its already in other games... cant think of any atm, bf3 and shit doesnt count where its nobrainer.. Its not about spawning apart, its about having an option.. new dimension. Some people doesnt seem to see the other side of this eighter, it doesnt unbalance the game in anyway. You could still spawnalone if you like, hell that even could be a "tactic" to gain more and better gear for you group as you can loot more cities.. Even spawning together as a group gives more eyes, it give more meat to loose and hide.. watching other ones back. I dont think spawning alone isnt THE factor why the game took of.. it was the whole concept, mostly the permadeath and large map to explore, search for items food and the zeds. Spawning alone imo is only very very small part of it, as said spawning as group could be same kind of part of the whole, new adventure if you wish. And I like when we are not ripping each others head of in this topic, even tho there is slight smell of sarcasm.
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^ That is no. There would just be deathmatch for 99% of the spawns. How about "You've washed ashore on this island togethet, now go" ? You were sailing with a friend? plane "crash" of a holiday with a group of friends(more emergency landing) Shipwreck near the shore? Doesnt seem too "rediculous"? Original story is open, but I gues you are coming from somekind of a wreck when you wash ashore, to me its rediculous that you are the only one from it. Even if your friend is from the same wreck and spawn 20km away on other side of the island...that seems rediculous, strong seacurrents. Maybe in 0-2km from your point but hell. And even more if they decide to add more spawnpoints, not only the shoreline... but maybe in woods and shit, you could have been there with a friends. In some cabin with group of friends? not rediculous... And even if the people are RL friends it doesnt make it "perfect" group, and when you are not geared and wont be good geared for long time cant see any problems with this... And this would be rare scenario anyway, maybe once or twice in a month or so. Most of the time I woudnt be waiting for my friend to die too(depending of the situation) to spawn again, most of the time it will be still faster to run alone and catch up but its an option with no advantages, still cant see why people are against it...
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http://dayzmod.com/forum/index.php?/topic/98237-spawn-in-groups/page__st__20 Some people just dont understand how this would work. 0=ZERO advantages, multible disadvantages for people that choose to spawn as a group. Think for a while... plaaah.
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This would never work, coast will become meatgrinder again when you can have fun killing freshpawn and get their USEFULL gear. Sorry, but I think this is shitty idea. Only class/skill system I see fit is something that can be "learned" no item based shit, just something like from fallout. That is open for EVERYONE.. This would make lives themselves more valueable, not the items. Other idea that is remotely like OPs suggestion is that random inventory at spawn, few items that can spawn with you. No one coudnt know what items are you possisessing, but then again it could be bandit lottery... and that just fun.
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OPs song sounds like from l4d2
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And how can you know if you killed him or someone in your group(no debug shit or kill message)... what if the firefight lasts longer? Bad idea, wont work... and those who kill for fun wont care if they get bad humanity, hell they may even like it.
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Apache made me laugh again, thans for a new sig line :D
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How about surround headset? :D Rocket have mentioned this in some interview, just implement it... not a big deal if its disabled at default, so anyone who needs it can use it.
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lol, how would it make it easyer... for the other people to shoot your ass? When you spawn in group you will be badly geared for longer time, than if you would spawn alone and both of you can loot their own towns and get better gear and then meet up... that makes pvp easyer. Its always harder when you have more mouths to feed. It would make pvp a little harder or wont change it at all. exsample 2 parties. Group1: 2 people spawn in differend cities loot them get ok gear when there is much more items for that "group", after that they meet up and go "pvp" with ok gear. Lets say P1 finds enfield and can of beans, P2 find makarov and soda. thats their gear when they met up Group2: 2 people spawn togerther and loot the city, they find same gear as the 1 person of group 1, and they have to split everything between 2 persons so they are half as geared. Same scenario this party will have eighter enfield + bens OR makarov + soda... easyer pvp with less guns and suplies?
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Confirmation needed before spawning your character
Zeppa replied to okami (DayZ)'s topic in DayZ Mod Suggestions
I think your char has not spawn yet to the server when you are stuck at loading? And there is some slow communication about spawnlocation between hive and server, because of that you spawnpoint gets reseted. So this woudnt help that coast spawn problem? But regardless of that I would prefer the loadings happen and then propt me to spawn or cancel, would be better for everyone so you dont have to sit front of you pc waiting 30 minutes. Or wait 5 and think its going to take 4ever and leave to eat etc while waiting and you spawn after you leave the room... you come back and find your self dead.. -
Arma engine is designed to be used in "closed" enviroment as a simulator, so there was no threat about hackers on that task that is was ment to do. As the "commander" had to be able modify mission when it was running, change equipments and shit. Now when it came huge online game these holes and trusting engine is being abused easyly with scripts. As standalone comes the code is changed not to allow simple scripts through client. That is why the scriptkiddies will not be in standalone, but the REAL hackers will always be present, maybe not in few weeks or even months... but they will at somepoint when they learn the engine.
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Sum it up.. you have completelly misunderstood the idea. Read again. No one have suggested that you would be able to spawn ON TO someone or even near. ONLY NEWSPAWNS can spawn as a group at the coast, if you die you WOUDNT BE able to spawn on someone that is alive. So exsample you FIRST spawn EVER, when standalone comes out, you could start with a friend OR when you BOTH DIE you could spawn together again. if only OTHER one of you dies, you WILL spawn ALONE. comprende?
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Really? The engine will be modified not to be so "hackable", rocket have said the code have been already implemented...so no, it wont be hackfest at this scale... every game will have always hackers, you cant get rid off them never.
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Chernarus Plus Breakable Gun Safes (like helo wrecks)
Zeppa replied to mtuckner's topic in DayZ Mod Suggestions
I wanna see someone open a REAL safe with crowbar...lol