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Zeppa

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Everything posted by Zeppa

  1. Yes, he have.. And learned from it.
  2. And to me its funny when people bitch about this, like Rocket owns something to them that has to be done... Dont think so, I have projects in RL(car restoration) and I wouldnt care about people bitching that it should be ready because I promised a ride when its done. I would understand if BI would hurry rocket, but us? No.
  3. there is not much to watch when sacriel dies... Few seconds of grass and then a wv golf bumber :D what comes to the circlejerk, I agree. They should randomly select team mate for them from the community players that have applyed :P
  4. It depends on rig and optimization, which is really poor with dayz mod.. Its also known that slower rigs can perform better with dayz that technically better one.
  5. That fps problem lays withing the mod/arma bundle, so much info(everything)sent to the client that it wont need, also much calculation is made by the client(zeds). Just look up what have been said and done to undertand it.. Dont care to explain it again for people that cant do some research.. Ofc we can only trust Deans word, will see.
  6. Haha, 3 people got fukd by bugs so far that I have counted.
  7. Indeed...Everyone I have tryed to watch have died.. 1st sacriel 2nd dasquirrel 3th psi
  8. Tought that I shouldnt have to, apparently I was wrong... never trust noone..
  9. They changed the time, I swear last time I checked it was 21.30gmt?
  10. I counted that the action started like 30min late... should have started 23.30(gmt+2) and in reality the guys started running at 24.00 something. Watching it now!
  11. Then you clearly have no clue what the changes they have made with the engine,to make it perform better.. or you have not even bothered to look them up or understand them. And avarage gamer woudnt need more than 60fps... 40fps is sufficient with dayz as its not fast paced like some cod.
  12. This guy is ignorant as you can get, clearly have no idea what have been done and what those things bring to the game... Sry, forgot hes just a troll with a bad mouth..
  13. Zeppa

    DayZ Development Twitter

    Amen! Its just that todays kids are that way, everything has to be now and preferably free. oh and that they have to do nothing for it.
  14. ignorant, stupid or troll... Cant decide.. But clearly rebuilding an engine and such is small thing.
  15. Everybody stop! Do not Feed this troll!
  16. And have to remember system behind such features as writing on stuff could be used for variety of features(or part of them), NOT ONLY for the labeling... Maybe the labelling is easyest way of testing it.
  17. Then they take the time they need. imo, basic foundation is the whole system that enables to do things like crafting and suchs. Zombie movement is one thing to tweak and adjust like features related to decieses etc. True that the labeling and really small stuff like that could wait, but hell we can wait.
  18. Heh, still. If its decided to implement features a,d,c,d,e,f before release, does it matter in which order they do it?
  19. So you would like new release of the mod with better zombie AI? Zed behaviour is one aspect of the game, that will be worked on as any other feature. Doesnt matter if they work with it first or the last if x amount of features will be done anyway before release.
  20. let me repeat this for you "Zombies are 0% done"
  21. They should track where the person is spawned after death, calculate the time it would take him to get back to his body and use that as a reference how fast the body "decays" so you cant run back to your gear but others can if they are nearby. Or randomly move the body to somewhere else that it can be found by someone but you wont know where it is. What comes to the group spawning I dont see problem with that at all, if its done like 2-3 persons max at same location. When you all are dead then ability to spawn together again, but ofc one cannot spawn near the ones alive.. Why do you guys think its not possible to people be with friends or other people when shit goes down? I dont see any advantages being in a group, more disadvantages than else... Hell why coudnt I spawn with my friend, when I can as easyly ask where he spawn and just run there in minutes and we are as we would spawned together, maybe even with better gear. As we have now 2 separate locations and some between them to loot, but if we spawn together we have to split everything, we have more people to agro zeds and to be spotted by others etc. We only gain the "immersion" to be there togerher. In this kind of game you can only greate the confusion for new players, everyone of us that have played chernarus before will know the map, except the added parts and buildings, but the landscape will be fairly the same so there is no problem to group up... just takes few minutes of running. If I wanted to get better gear I would spawn separated from my friend, we could collect loot individually and then group up. We would have much more stuff. Rather than going together and sharing the one can of beans.. Hell, would be even nice extra to have a change of spawning with someone random person that happens to login first time on the server(after death or otherwise) and same time with you. Or only this feature, that you could try to join sametime with your friend and see if you can start surviving together. ps. Its said that they are making authentic inventory "slots" based on pockets and such from the clothing etc. Weight and volume combined with this would be ideal. Human being is capable of carying quite much stuff if necessary. I could cary like 10 rifles with slings if I wanted to, and few hundred round of ammo in a backpack... It would just make me fatigue faster, slow me down in many ways and be quite uncomfortable. I think they should really do this game differend, not this common simple slot system that 1 main weapon, side arm and such. This game needs to be innovative and special. Like with everything on you, you could just sling your rifle to your back and pickup car wheel to your arms and carry it like that. Its all about choices for people, just needs to be balanced for authenticity...
  22. I kind of like the idea of survivors becoming zeds, but as its said players are immune. Maybe if you "die" to an infection you immunesystem would get so weak that the virus can take over, but your corpse wouldnt be "fresh".. maybe fairly late state zed and the animation like it. I would like to find usefull stuff from the zeds, currently in mods it quite pointless to kill zeds for loot..
  23. I agree,Rocket should stop living his life and make us a game... Dead serious duh!
  24. Or it would make less KOS because there is a change that you will get killed while trying to do so? Personally I would prefer evading the guy rather that wasting my last few round from enfield for a change to kill someone and maybe gain m4 with no ammo and old boots.. Worst case is that the guy has ammo after I have wated mine and Im the one doing the dying.. Only time will tell.
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