Seriously if serverhopping was a gamebreaking thing to do it would be easy to lock characters to one server. It isnt so deal with it. Try to stop me from serverhopping by teleporting me to the beach? Well guess what i allready have the solution to that. The one thing i enjoy the most is log on servers and run forests to steal peoples stuff, hate me all you want, i dont care. Im not gonna risk my character being ported to the beach to be sniped by someone stalking spawnareas so ill just buy another key and serverhop with my /care account steal what i want and just log it in to my "home server" and run and die and loot with my main account. Come to think of it, i can use it to go get medical supplies in cities and any other stuff i need, i can just use my main when all my friends are online and i have all the best odds stacked in my favor. /irony off My point is, most often when you try to get rid of a small nuissance you creat a huge fuckin' problem instead. Deal with people serverhopping and let them do it instead of breaking the game completely trying to make it better.