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1 NeutralAbout midfive
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Rank
On the Coast
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too long didnt watch
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Thermal sight needs to be removed
midfive replied to SpeedyBanana's topic in DayZ Mod General Discussion
Always funny to see people using 1 hit kill guns say they are skilled in using it. No skill is worth mentioning in an FPS unless its about headshots, which no one goes for if they are using 1 hit kill guns. -
"Boy" or "Girl" doesnt matter to me. It's a zombie apocalypse, im going to bang whoever I see.
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well 95790 is some init fix for people who actually play arma2 from what i read
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i use six launcher to launch the game, but i just go to multiplayer to join servers. i tried launching the file called "Launch Arma2 OA Beta Patch", its 95777, but theres a very small list of servers
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i did that, it said installed successfully, and im still running 95417
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so i see quite a few servers i like to play on using this patch now and im trying to update it so i can join them, but it doesnt seem like its updating to 95777 no matter what i try. I've downloaded the file and followed the instructions to the dot, and it still says 95417. I've tried arma2 beta downloader, same thing. Is there a more indepth guide on installing this? Or does anyone care to inform me of installing it? Im using Steams version of arma2 btw
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Fix for Graphics Glitches in 1.7.2.4
midfive replied to Ahniolator's topic in DayZ Mod General Discussion
Currently we use anim v0.5 files, to fix the artifacts you just replace them with the anim v0.3 files. Most people will tell you to roll back to 1.7.2.3 anim files, but those are actually anim v0.4 and that file works as well as shift - flush does. I've been using the v0.3 anim files for about 11-12 days now and i have never had an artifact since. I would link you guys the file but.... as the admin just stated, gotta hit them up first.