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albrat

Members
  • Content Count

    6
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38 Good

About albrat

  • Rank
    On the Coast

Contact Methods

  • Skype
    bratishinker

Profile Information

  • Gender
    Male
  • Location
    Non-cheated Russia
  • Interests
    Music, strikeball, art, filming, games.

Profile Fields

  • Bio
    Hazard! :D
  1. albrat

    battleeye game hack #140

    OMG WHAT!? IT'S NOT BANNING ME WHILE RAM-DISC IS OFF!!! OMG WHY!? WHY I SHOULD SAY GOODBYE TO MY BRILLIANT 80 FPS!?
  2. albrat

    battleeye game hack #140

    Finally! I found IT! :D Please be patient and read all text before you decide someth) ≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤≥≤ You guys can make fun if you want, but I got kicked from the test servers with the message GAMEHACK#140... Stupid! It's just damn idiocy! I spent a month in the past year to expose the clan of hackers at private server in DayZ MOD. Now bagged BattleEye has me! :D I despise cheaters, believe their disabilities are not able dem to play fair. Always in all games I fought with them feasibly [mostly, of course, morally (chat, trolling)]. There was the case on a private server when BattleEye has banned Xemylik — my friend. I'm ready to swear and give my leg for him — this guy is principle incapable of cheating. He's just too lazy to suffer all this crap, I'm sure - the cheaters get more hassle with cheat than with the game. But when he was banned for BattleEye on private server[MOD], I realized that the program may be wrong, and how it may, oh! I'm 24. Me and my friends in steam are all older 20, so childhood and all this love of dishonesty and lies have left us long in the past. Anywhere we had never was banned, because we play all the games fair and for our pleasure. SHORTER. URGENT NEED TO CREATE DEVBLOG'e branch with a discussion of bans 0000140, in test version of DayZ. I've seen quite a lot posts from different people. I suppose this ban/kick related with the "tilting" of the character in space. For a long time there was not frequent rolling in DayZ SA. WHAT is typical - on STABLE version everything is OK. Development team wrote that the test version (not stable) due to anti-cheat-innovations in the game engine, the server started to teleport people during the game for 5-6 seconds back. I see a direct link: BattleEye© TESTS LOCATION OF CHARACTER ON THE SERVER-> YOU GOOD, PLAY ON—> DESYNC APPEARED—> IN YOUR CLIENT YOU ALREADY RUN AWAY SOMEWHERE BUT ON SERVER-SIDE YOU STILL STANDING STILL—> DESYNC DETECTED! TRYING TO SYNCHRONIZE SERVER DATA WITH CLIENT—> ATTEMPT — SUCCESSFULLY. ENGINE WIPES COORDS-DATA IN CLIENT WITH SERVER-SIDE COORD-DATA—> YOU WILL BE TELEPORTED TO WHERE DESYNC WAS OCCURED—> OLOLO, BattleEye DETECTED THE MOMENT OF YOU GOT ROLLED-BACK JUST LIKE TELEPORTATION/HACK/CHEAT/EXPLOIT—> CONGRATULATIONS! BattleEye Admin BAN: GameHack#140! And you're be like: WHAAAAAAAAT!? This is not paranoia. The funny thing is that developers themselves write about it! ════════════════════════════════════════ Plan for release of 0.45 to Stable DayZ, 29 may Originally we planned to release the 0.45, currently on experimental branch, to stable today. However feedback from experimental identified a flaw in a newly designed system to handle player... ════════════════════════════════════════ http://steamcommunity.com/games/221100/announcements/detail/1388545662300044295 [^] Is there other one affected? :)
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