I think this is a legitimate concern. If say 3 bandits are driving in a car or sitting around a tent or camp fire or whatever' date=' you might not want to constantly hear the audio cue. [/quote'] This could be fixed in a fairly simple and realistic manner; as you spend time with players with low humanity, you lose the ability to tell the humanity rating of others (your character gets used to being with low-humanity players and starts seeing it as normal). Dying or spending a long time out of their company would make it slowly return.