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goldtoaster
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Everything posted by goldtoaster
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Third Person View should be Over-the-Shoulder, NOT a bird's eye view.
goldtoaster replied to Rags!'s topic in General Discussion
Or you know... You can just play on 1st person servers. This is why I don't understand the bitching. You guys have an option yet you choose to bitch about 3rd person still. -
Third Person View should be Over-the-Shoulder, NOT a bird's eye view.
goldtoaster replied to Rags!'s topic in General Discussion
Dude inside could've easily heard him go around... Should be fixed... What? 3rd person isn't broken. It's never been broken. If you don't like how "unfair" it is then play on a 1st person server. People saying 3rd person was just tacked on... lol. DayZ was born on ArmA 2. ArmA has always had 1st and 3rd person. Early OFP had 1st and 3rd person. It's always going to be an option in the game. Get over it. I'm getting real tired of these 1P hardcore elitists who think the entire game should be 1P only and anyone who plays 3P is a scrub. What difference does it make if I can peek around corners or see people over fences? They can see me too half the time. It's not game breaking. Oh and I definitely pray they never add over the shoulder perspective. Whoever thinks that's a better looking view is fucking mental. -
I just want a semi-modern bolt action sniper rifle. The mosin is nice but it's such an old rifle. The SVD is cool, I'll definitely pick it up on release. Hopefully it'll take 7.62x54 like it's supposed to.
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Skateboards? Yeah that really fits in DayZ lol...
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After hearing about you can now pin fishing hooks on boonie hats and tuck knives in combat boots on 0.47 EXP I thought why not be able to tuck pistols into your pants? It would make sense to be able to always have a pistol at the ready somewhere on you. I always liked using chest holsters over some tactical vests because you can actually see the pistol and it seems more realistic then instantly taking a pistol out of your stuffed backpack or vest. Little details like that make a game for me. Like this Maybe get to choose where the pistol is placed? Pockets, front, side, etc...
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In a survival game with severely limited resources, WTF...
goldtoaster replied to tootights (DayZ)'s topic in General Discussion
It's funny how people still forget to realize this game was born off of a clunky military strategy simulator. Advanced melee was never possible in the series at all. In OFP and ArmA years back I saw a few melee combat mods but it was all just scripted animations where you never did anything. Just click the action and watch it go. If you want some real melee combat go play something else because it'll be a very, very long time before any of that is possible. -
I've only had a few situations where my pistol is viable and absolutely needed mostly because I ran out of rifle ammo. Other than that they're pretty much only for show. Honestly I'd rather have pistols as the norm main weapon instead of rifles. Make military rifles very rare and make civ rifles/shotguns rare. Hopefully the loot system improves drastically. I think it'd be a bit more realistic if more people had just civ-esque weaponry while the handful of big dogs have the best weapons.
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Ah yeah, forgot about that.
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They've had the same effect since Operation Flashpoint. It's been that way for years. Probably end up seeing a different effect when they come out with the remodeled engine.
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Yeah I'm aware. Was just saying you'd have a better chance of finding an AK in military bases than an MP5 in a police station.
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I'm sure the MP5 is rarer than the AK. I found 2 AKs in a row just hours ago in the Balota long barracks. You have to remember that there's always a chance that location has been thoroughly looted. I've checked dozens of police stations as well. I just managed to find one in a town nobody ever visits. No magazine though yet.
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Why I kill other players (outsided of defense/necesity):
goldtoaster replied to crazykage's topic in General Discussion
I usually just KOS now. I used to ask if friendly all the time. It's funny because I had literally asked if someone I saw at Balota was friendly just 30 minutes ago. I was in a good mood. I had the chance to kill him multiple times, he kept asking if I was friendly over and over again which seemed odd since the only reason he started talking on mic was because I asked first so I knew he heard me the first time. I was inside one of the tall military housing buildings near the hangars on the top floor, ended up shooting me in the head killing me instantly through the window from ground level on the outside as I was looting something. That was after days and days of terrible sessions where game glitches and lag ended up killing me multiple times after I had gotten all the gear I could have wanted. One of them I spent 2 and a half hours walking from the eastern part of the map to the other side on accident because of newly added roads which got me lost. Now it's either KOS if I have the chance or give them fair warning to stay away -
"ArmA 2 is shit, DayZ is amazing" I've been seeing this type of message everywhere lately. On these forums, YouTube and BIS forums. Really guys? Give some respect to the game that makes DayZ...Well, DayZ. Without ArmA 2, DayZ would just be another typical zombie shooter. Seriously get rid of this mindset. Give some respect to BIS for creating an amazing series since OFP and give some respect to the game itself for making the mod so awesome. I don't care if you just bought ArmA 2 for DayZ, that's your money you can waste it however you please but calling the game that makes DayZ actually good terrible is just low. No disrespect to Rocket and the team. Just getting sick of all these people.
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Well that's the thing' date=' the idea isn't new. There's tons of zombie mods available for ArmA 2, ArmA and OFP. I still to this day do not understand how DayZ got to popular so quickly. I'd suggest browsing http://www.armaholic.com Home to tons of addons for ArmA 2, ArmA and OFP. There's not much I can suggest myself. I haven't actually modded ArmA 2 for a long time.
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Okay' date=' tell me what do you like about DayZ. Maybe I should point you in the direction of other zombie mods for ArmA 2. I'm sure they'll be better too without riding on ArmA 2's back. I mean I'm SO sure DayZ would be amazing without the large maps, collection of weapons, vehicles, player models, buildings, simulated weather, physics, night and day cycle, simulated ballistics, simulated wind that affects bullets, trees, grass, etc...I want you to tell me what DayZ is, in a nutshell. What does DayZ contain? Let me lay it out for you. Okay, what you generally have in DayZ is, mission scripts, UI scripts, a few custom zombie/melee animations, some custom object models, custom zombie sounds, custom soundtracks, hrm... What else is there? Can you name something that DayZ NEEDS from ArmA 2 to make it as interactive and hardcore as it is now? Oh wait, hold on I can answer that for you. It's ArmA 2. DayZ NEEDS ArmA 2 to be as good as it is now. Trust me, it's not like that. Go into any Warfare server and you can do whatever you want. Take an F-35, fly around and shoot Russians. Nobody will tell you anything to do. Unless you're playing on a hardcore ACE server...Yeah that's a different story.
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I find these posts every now and then. The place where they're pretty much everywhere in on Youtube. Find any popular DayZ video and you're bound to find them somewhere in the giant clusterfuck of comments.
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[1.7.1.4] Ammo dropped when picking up tools
goldtoaster replied to x0pticLukeZz's topic in DayZ Mod Troubleshooting
Inventory priorities of ArmA 2. Drop or store in your bag what you don't need. Take what you must. It's not a bug. -
I don't smoke but my character in APB smokes. Why you ask? Because I can. Seriously what's the harm? Whether it looks cool or absolutely disgusts you. Sometimes those little details can greatly improve a mod or a game. It's just immersive. As for the pros and cons... Eh, I don't know. I think it would be better if it was just for looks but that is just my opinion.
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To OP, these changes are possible but it's more work than it's worth. Trust me. I don't see this ever happening.
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I wish everybody was like you. Civilized and sophisticated. Hopefully Rocket will see your post. Very good argument.
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Will zombies back off if you keep running?
goldtoaster replied to RaedwulfGamer's topic in New Player Discussion
And this is why newbies need to explore the game more. Most of the buildings on every island are destructible. It's been this way since the original Operation Flashpoint. The reason the building crumbled when you threw a smoke grenade at it is because of an old collision glitch. When smoke grenades collide with buildings it sometimes causes a large amount of damage to the building causing it to fall. -
There is a melee system in some mods but it's extremely choppy and useless. Are you really going to try and punch your way through 10 zombies? I can guarantee you melee won't happen in DayZ.