korpisoturi (DayZ)
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Everything posted by korpisoturi (DayZ)
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Zombie damage to items too high
korpisoturi (DayZ) replied to korpisoturi (DayZ)'s topic in General Discussion
Why would you need to use sewing kit all the time when zombies insta ruin stuff, do you get shot so often or does your smugness rot your items after a while? "just chalk it up".if everyone would say that to every bug/glitch there is this game would never be fixed. I really don't believe this random insta-ruining zombie hits are working as intended. I could as well say to you "just chalk it up" on combat loggers,ghosters,invicible zombies, server hobbers, zombies running though walls,rubberbanding, connection issues, horrible optimization, list goes on and on and on. I bet you want something changed in this game, just like everyone. -
Zombie damage to items too high
korpisoturi (DayZ) replied to korpisoturi (DayZ)'s topic in General Discussion
It also makes whole idea of having sewing kits completely useless. It's good for you if your ok with it -
Zombie damage to items too high
korpisoturi (DayZ) replied to korpisoturi (DayZ)'s topic in General Discussion
Yes but no way in hell it should be instantly ruined in one hit, after its ruined you can't repair it with sewing kit -
Hasn't NEAF, Berezino and Rify been hot spots for months now
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Desynch worse than experimental
korpisoturi (DayZ) replied to MLG420blazeit's topic in General Discussion
Rubberbanding is worse than ever. Tried running 300m for about half hour and always got teleported back where I started -
Zombies ARE dangerous. Just now got some desync and zombie hit me. Insta-ruined my pristine riders jacket and all stuff in it :( This is why I usually now a days shoot zombies in sight
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Zombies hear every weapon up to 100m, including that silenced 0.22 pistol. That has been tested in last patch, don't know if they have fixed it since. At least I didn't agro whole cherno when I shot zombies with SKS yesterday. Edit. I have also noticed that if zombie spawns 100m from you after you kill it, it will become instantly aggroed
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Yes I know, I did notice
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Always beans for the object
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oh man the part when he dies right after smelling that finger
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Well not necessarely, I mean not so many people dupe. Right? RIGHT? Also that way to clone yourself has been since alpha release, it has been major disappointment they haven't fixed it after so many updates
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Oh man it's gone? :( loved that pyramid Edit. You americans and your silly dates. I was in USA month ago and everytime I saw a date there it felt like I was mindraped
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Hilarious Hold Up - An Awkward Moment
korpisoturi (DayZ) replied to YoutubeWillis's topic in Gallery
Man that riddle is ANCIENT -
So did you get wiped or is duping still problem? Need answers
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Shiiiit, thanks for warning
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Bumb for answers, anyone knows?
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I have been wondering about this too. Had all my ammo stacked at 60 rounds and now its allllll gone :)
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Is weight ever going to be introduced if it is will it affect stamina.
korpisoturi (DayZ) replied to gannon46's topic in General Discussion
I hope they don't slow down running speed because of weight you carry. It's already a running simulator, do we really want it to become crawling simulator. Some things just will not work on a game. As for weapon weight...Heavier weapon should have slower movement and added SWAY when standing. You can actually shoot pretty well and stable when crouch, not to mention prone. Personally I think we should lower current "inaccuracy" of weapons and implement sway and hand shaking. -
Spawning in 99 seconds...
korpisoturi (DayZ) replied to ov3rlord (DayZ)'s topic in General Discussion
Timer has been reduced? Thats good news. If 99 sec's is the max, I have no complains then. And yes those steps do work when you found those servers. But sometimes there are too many/few players on those servers and you try to find the one that suits you atm. Also I had 20 servers on favourite 3 months ago. Now it shows 3. I really need to find more good servers that won't close. -
what gives you most satisfaction?
korpisoturi (DayZ) replied to Shrub Rocketeer ™'s topic in General Discussion
Epic randomness of strangers, I'm talking about youtube material kind of stuff. Also firefights where I don't get killed with first shot. -
Spawning in 99 seconds...
korpisoturi (DayZ) replied to ov3rlord (DayZ)'s topic in General Discussion
Those timers suck ass. I know why they were implemented but it really pisses me off when I try to join servers and get disconnected (etc.) and then I have to wait (again) until I can join. Also I have gotten stuck when timer hits 0. Then reconnect and timer starts all over again. -
Zombies a bit unbalanced- not a threat, yet still a threat?
korpisoturi (DayZ) replied to guppy22143's topic in Suggestions
Yeap, zombie hit me couple of times, didn't die from 5 hits with fireaxe. After the fight I check I gear and notice that my vest and...pants? are ruined. With every gear within them. I understand that zombie hits should degrade items but going straight to from pristine to ruined is just fucked up. Also this seems to be totally random. -
No Dayz is a game, and when I am playing a game online I want to check if my friends are on the same server and if they have accidentaly disconnected. I understand what you are saying but still no. All you super-hardcore-realism fans can mod the game when its ready if you want to.
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If storages and bases disappear after death, that kind of ruins the whole idea of having storage and base, doesn't it? We die right now 50% times on bugs or accidents and 50% to other players. Build a base for a week and when you die next day all disappears, that would seriously stop me from doing anything like that again, ever.
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Reload is fucked up thou, I just can't seem to be able to put more bolts to it after I shoot first 5. Also you can eject bolts that are in inventory and couse them to disappear.