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korpisoturi (DayZ)
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Everything posted by korpisoturi (DayZ)
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My character thew mosin away while visiting rify, totally disappeared
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I think dayz mod type vehicle repair was enough. only few times I got a car running. If you realism faggots get what you want then only large clans will have vehicles and lots of us who play maybe with couple of friends will be screwn over. I just dont think this should be made over complicate.
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"Welcome to dayz" Bang Bang Made my day
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What's your favorite clothing?
korpisoturi (DayZ) replied to TheMaxedout's topic in General Discussion
TTSK gear OR Tactical shirt and same colour cargo pants. Press vest is the best, can't find it anymore though -
Gamma changing based on what you look at
korpisoturi (DayZ) replied to infiltrator's topic in General Discussion
Never noticed in the mod but this has annoyed me a bit in SA. -
Chatacter wipe next stable build(.49) possible
korpisoturi (DayZ) replied to cels's topic in General Discussion
Yeah, thats true and its good. I just believe items are the same mess 2 months from now than right now -
Yeah found 2 engraved 1911 but no mags. Longhorn sucks ass big time. Found mp5k but threw it away (didnt have mag, takes lot of space and I found AKM) But yeah, pistol mags are rarest fucking thing right now
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Complete list of features already in-game (stable build)
korpisoturi (DayZ) replied to tingkagol's topic in General Discussion
Hunting -Yes Fishing -Yes Cooking-Yes Lots of more or less useless clothes -Yes Persistent stashes- Kind of Cars-NO Respawning loot -Kind of (Havent really found any loot in persistence on-servers, does this work?) Fixed duping- NO Bases-NO Gung guns guns- More or less etc etc etc You get the idea, read more on those logs lazy ass -
Chatacter wipe next stable build(.49) possible
korpisoturi (DayZ) replied to cels's topic in General Discussion
Wipes should and are meant to happen, it is great if this would fix duping. IF. (BIG if) Hackers will always find a way to hack, dupe , etc. bullshit and they really don't give a fuck about wipes. -
Going to throw away Longhorn and engraved 1911 soon unless somebody wants to trade something for them
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New patch equals crazy drinking glitch
korpisoturi (DayZ) replied to hothtimeblues's topic in General Discussion
Drink all and go prone works only when you are standing up. While croched drink all does nothing, and i mean nothing -
Anyone Find the Engraved 1911 HandGuns?
korpisoturi (DayZ) replied to Deathlove's topic in General Discussion
I have one, can trade it for 1911 mag -
It's also spawning in shitload of other civ buildings, seen like 5 in past 2 dayz
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New graphic renderer - graphics improvements?
korpisoturi (DayZ) replied to Ben_uk's topic in General Discussion
Performance and optimisation. Just had to lower settings to reduce lag in city, while Dayz only uses around 50% of available GPU and CPU power. -
Okay, found more interesting loot when trying to find that 1911 mag. Selling: Longhorn+ammo 1911 engraved CR75 mag X2 9mm ammo Need: 1911 magazine(s) AKM etc. Make an offer! Location hardcore servers and Severograd
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Thank you!
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Found Longhorn but what I really need is at least one 1911 mag. Ammo for Longhorn is included in this deal. EDIT. Hardcore/First person servers Trade takes place as soon as possible and I am located in woods north of NEAF. PM for more details and I will add you to my steam. Other tradeable items are 9mm ammo and CR75 mag.
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"persistence enabled" servers = new character slot?
korpisoturi (DayZ) replied to Stafftiner's topic in General Discussion
Yeah, no character wipe. Also couldn't find ANY loot in those persistent servers -
Just a General Mosin Question (I'm sure it's not the first-nor last)
korpisoturi (DayZ) replied to DarkGravity's topic in General Discussion
I have found 4 in last 2 days, playing time about 6 hours. Most of them I have found in civilian buildings and one at Rify. -
Burlap-sacking yourself ( bug needs confirmation )
korpisoturi (DayZ) replied to ChainReactor's topic in General Discussion
Oh the times when you burlap sacked yourself and could see. I never forget how scared freshspawns were when I tried to give them supplies while wearing burlap sack, they always started to beg for their lives when they saw me and after I drop gear and rice they just froze confused :) -
In my experience nights can get you shot even more often. Even on low pop servers.
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Got this problem when accidentaly clicked "default settings" BIG mistake
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yea, I tested months ago how many bullets does it take and I got it to blow after 60-round mag. http://forums.dayzgame.com/index.php?/topic/171108-how-many-shots-does-gas-pump-take/#entry1742240
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First of all I agree that zombies need to do real damage, spread diseases etc. But come on, one random zombie hit and all your stuff is ruined? It's totally random, 1/50 zombie hits doesn't lower item condition and when that 1/50 hit comes, BOOM your fucked. Where damage comes seems random too, maybe affected which stance you were. But sometimes it's pants, sometimes vest, sometimes jacked and sometimes it's two or more compined. I think damage system should be disabled as of now until they make items downgrade less radical (pristine to worn or damaged for X number of hits) Has anyone else noticed this and would agree?