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Rocket's response: http://www.reddit.com/r/dayz/comments/23tzhy/just_spent_a_few_hours_on_stable_here_are_my/ch0rhzj
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To be fair, if it was completely dark and you had no light source, you wouldn't be moving anywhere if you were smart (in reality that is). I'd say that makes it authentic. The only problem I have with it is that you can't utilize both of your hands, so you can't have the torch in one hand and a weapon in the other, like you could in reality.
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http://forums.dayzgame.com/index.php?/topic/188212-log-in-timer-poll/?p=1938996 Click on the link on the other side of this link to be directed to Rocket's response on the subject.
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Are you sure you're not crouched? I've never had any trouble seeing out of house windows while standing normally. It would be nice if the stances from arma 3 were put in though, with the addition of maybe standing on your toes to look over taller obstacles without revealing yourself completely. This would allow you to at least peek out of long grass every now and then.
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It is not just the quick looting that made the team implement the 500 second timer. The main reason for it was the fact that spawning a geared player on a new server was and still is the most demanding thing that the central server has to do. If you switch servers, it bogs down the entire network. Rocket stated this yesterday on reddit. http://www.reddit.com/r/dayz/comments/23tzhy/just_spent_a_few_hours_on_stable_here_are_my/ch0rhzj
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Haha, absolutely brilliant! :D I have nothing against it, but I was just trying to come up with a way of maybe allowing players who don't want to see poop to have an alternative graphics option, or something along those lines.
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Yeah. Implementing skins would be kind of pointless with the whole changeable clothing thing that the game has now. It would be a major step back in terms of character customization.
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You know, one reason behind diarrhea is bacteria from the 'wrong' end of your intestines ending up contaminating your food. If you've ever had diarrhea, it might have been because your mom didn't wash her hands properly after taking a massive dump. Therefore, I'd say that shit has a lot to do with people getting ill. Diarrhea induced by drinking poop-contaminated water still kills a lot of people, especially children, in areas where nutrition and clean water are scarce, and defecating is supposed to make people think about where to poop if they want to survive. It is a survival sim after all. Also, who says that they have to intorduce an actual throwable poop model into the game. The game could just mark the area you pooped in 'behind the scenes' as being contaminated, and a slightly diminished version of the fly sound could start playing after a certain amount of time has passed (the one in the mod was way too loud).
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Fair enough.
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This is another flawed poll, because there is no option to not KOS (The 'other'-option does not cover it. It is asking for what other reason would you kill). That is my stance by the way. I never KOS. Never. If I see geared players that I don't know or players that are obviously bandits (not the same thing as KOS:er), I just tend to keep my distance.
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If you don't want KOS, you'd be best off joining a community/guild that has an interest in the building/crafting mechanics that are going to be introduced later down the line, rather than PvPing. That's what I did. We are going to be frequenting a single server/few servers to build stuff and set up communities in towns, once that becomes possible.
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In game video settings what do you use?
thesodesa replied to gianni001's topic in General Discussion
Post processing... Turn that shit off. It makes the game world blurry. -
The problem is that the people who RP bandits have adopted that term as well, so the word 'bandit' already has a meaning within the DayZ community that does not align with the KOS playstyle. Why not just be more descriptive and honest, and call yourself KOS:ers. That describes your playstyle better.
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Weapons need to spawn with atleast 1 magazine in them.
thesodesa replied to gibonez's topic in General Discussion
This might be an issue right now, since PvP is the only thing you can do in the game, and guns need to be tested as well, but once more features are added see no issue with the situation being reverted to the current status. A side note: It might be that civilians store their guns with the magazines/clips either attached to the gun or right next to their guns, but at least where I come from, the military, once they put their guns into long term storage, separate the magazines from the guns. I noticed this when I was turning in my RK62 when leaving the army. -
'MURICA!