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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by START
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The last 4 times I died were due to hackers... First killed me inside zub tower when I cleared the area a week ago literally behind my back, next one svergino 5 days ago fully geared by heart attack, today in the middle of the woods when I was prone literally behind my back, I respawn after that and die by heart attack, I respawn again and die by heart attack 1 min later. Unplayable game.
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Disconnecting fix/Ghosting fix? "ALT+F4".
START replied to quint (DayZ)'s topic in DayZ Mod Suggestions
Better idea is to be able to make a pile of leaves where you can sleep. Wouldnt take any inventory space and everyone can make one in a forest. -
20 words or less: Spawning without a weapon
START replied to rocket's topic in DayZ Mod General Discussion
It is good, but we really need some melee abilities. Knife, hatchet, hit with flashlight like in doom? -
A simple and realistic solution to reduce "bandits" activity
START replied to Elektrobot's topic in DayZ Mod Suggestions
So a group of bandits can not bandage themselfs, are not able to share stuff and cant talk to each other. How is that realistic? o.o -
It is relootable, sometimes at least. I would rather want being able to stack bolts at 3 or 5.
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LOL Poor guy. His life just ended. Literally.
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Like the idea and agree with you. Hide body should require a shovel.
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rocket you totally watched SideStrafes new DayZ video^^
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Suggestions for this Mod to be more realistic and teamplay focused. Drop weapons: Basically for more realism. When you got shot in the arm, you lose your weapon and cry out of pain. The person who shot you have more time for decision to force you to give him the loot he want and let you alive or just kill you OR you manage to pick your weapon again somehow and kill the hostile yourself. (More realism, chance for survivors to stay alive) Wounds should not heal fast if you look after them yourself: If im bleeding i can bandage myself in order to stop bleeding, but the bandage should be changed in a while, so my wound dont get infected and i start losing blood again. Basically you need to bandage yourself multiple times untill you are really good, because you cant do it properly on your own. A teammate although can bandage you properly and you dont have to bother again. Same concept for broken legs etc. (More realism, more teamwork) Spawn only with home equipment: If we are supposed to be soldiers than let us spawn with an AKM and army gear. I think we play this game as civilians so let us spawn with the stuff ordinary people have at home: 1 can of beans, 1 soda, 1 bandage and a flashlight with battery (add batteries as loot). (More realism, more challenge, less bean wars) Less slots for map and compass etc.: How many do have now? 10 or 12? Thats way to much. A hatchet should take away 6 of the slots then. You can carry as much loot as in Skyrim at the moment. I would rather have 6 slots and you have to pick what you take with you and what not. (More realism, less gain for players that kill each other, more decisions how to play)
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So now its a survivor and survivor TDM. :rolleyes: It did not worked pre 1.6 and it do not work now. Its hard to implement something that would solve this problem. Because there a alot of douchebags, im not talking about bandits who kill in order to survive, but people having fun killing others to ruin their progress or give "you should not trust someone again" lessons. Seems like there are A LOT more killing on sight after the patch so what is the suggestion? I only read about bandit skin being bad, its true, but what are you SUGGESTING instead? Some people should learn to discuss or to stfu. The only things i can think of right now are more teamplay stuff like blood packs and a shortcut keys for yelling "FRIENDLY!!!" and "Give me your loot or I'll shoot!"
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Cant believe that this wasnt posted already. This game should have a friend list function where i can add friends and random people i met and played with in the game. Basically this: Type the name in Save it in the list Whenever hes/shes online i can see what server hes/shes playing on and join. Thats it.
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Increased time of player body removal
START replied to Chocolate_Fantasy's topic in DayZ Mod Suggestions
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[Suggestion] Show playername overlay if friends
START replied to Telo (DayZ)'s topic in DayZ Mod Suggestions
You could post that here http://dayzmod.com/forum/showthread.php?tid=8272 -
Well not everyone play via steam or even have steam. A lot of people and me personally play via six updater. And also you cant see the servername on steam.
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I would rather have a Time/Death Ratio which shows how many times you died in your playtime.
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Food, water, cola/pepsi. More relism please.
START replied to Coach (DayZ)'s topic in DayZ Mod Suggestions
Just decrease the spawn of them a little. Nothing else. -
There are already such threads. Search ftw
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Like it. In a real post apocalypse scenario there woudnt be so much food and coke lying around. You would need to hunt much more and looking around for walls to refill your canteen, which would force player to go more inland, which is great. But i have to disagree on the "replenish blood over time". I think it is fine as it is right now, but since its an alpha why not try.
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Antidote packages to save the humankind! The more i play this mod the more i think that this is the thing it needs. I am not talking about an item you can use. I am talking about a new reason for playing this mod. Now we have: Step 1: Scavenge Step 2: Kill zombies/bandits Step 3: Survive How about Step 2: Kill zombies/bandits/collect antidote packages? The packages are placed all over inland and you need to travel across the map to find them. I think the most fun in this game is to get new gear and supplies, at least for me it is. You feel happy finding things like ammo or a new weapon. But what after you found all the good loot? I feel like i won the game, because at that point i can can survive easily and(personally) running around the map, shooting zombies or other players feel like ammo waste. And i know i wouldnt do that in real life. I miss an assignment rather than survive. And this is the perfect fitting task. Searching for the antidote and bring in to one or two certain locations. If you dont want to look for it, you simply dont have to, as you dont have to kill zombies or other players. But for other players it would be a good and realistic reason what to do after scavenging. Also the fact that that the packages only being found inland will force people to leave the coast and cause more action inland, what a lot of people will appreciate.
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It could be in a highscore statistic. Or you could benefit for bringing them in a hospital etc. in some way. Its an idea that shall inspire rocket to do something like that. I can share it in more detail if a certain amount of people are interested.