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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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This would be so sexy. Would be awesome if someone suddenly kills the power and a whole area goes dark :3
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Non lethal, poison, blood tapping, IED's
[email protected] replied to Zero477's topic in DayZ Mod Suggestions
IED's are in ARMA2 already so I don't see why those couldn't be used. Some lethal weapon would be cool too. -
New starter weapon [PIC]
[email protected] replied to Natalia Poklonskaya's topic in DayZ Mod Gallery
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Patch 1.5.7 and this being an Alpha and fucking zombie spawns
[email protected] replied to rocket's topic in Mod Announcements & Info
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Last night, Robbaz (a youtube lets player with about 170k subs) tweeted that he's gonna install DayZ. So I expect a video from him soon and that probably means a lot of new players. I'm not sure if I like this, but there's not much we can do about it... So ye, servers are probably gonna be full 24/7 soon :P
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I think it's just a mock-up so far, don't think he actually scripted it yet.
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[FREEWARE] DayZ Install Tool v1.61
[email protected] replied to Unnamed354's topic in DayZ Mod Troubleshooting
Why would I use this when I can use Sixupdater? Any advantages? -
[FREEWARE] DayZ Install Tool v1.6
[email protected] replied to Unnamed354's topic in New Player Discussion
Why would I use this when I can use Sixupdater? Any advantages? -
Just a heads up
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
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Meh, all these people with their fishy stories..
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Well, it's broken in DayZ. As far as I know.
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This is already in the game, although currently broken. I heard that Rocket passed it on to the ARMA2 devs and that they are making a patch for it. It's called direct chat, and you can only hear it within a certain range.
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Today I bought ARMAII on steam, just to play this mod because it looks amazing. I've installed it and Operation Arrowhead too and those work fine. I've downloaded the files from the download section, placed them in the @dayz folder, inside the Addons and it's recognized by ARMA, most of the servers are full but I joined the 2 french ones and one of the russian ones and it gives me an error about sunglasses missing and then I go back to the server browser where it says: "Waiting for character to create" If I run it with the command line -mod=@dayz it gives me something about buildings missing? If I remove that I can enable them in the expansion settings. I'm running it in Operation Arrowhead that is the way I should right? Thanks in advance, Max
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The Importance of CHKilroy
[email protected] replied to HoboWithAGlock's topic in DayZ Mod General Discussion
I bought it because of him ^^ -
Include server name in debug monitor.
[email protected] replied to walou's topic in DayZ Mod Suggestions
Agreed. -
Looks good :)
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To get people value their lives more
[email protected] replied to Chamberlain's topic in DayZ Mod Suggestions
I have to disagree. Why would I have to wait when I get killed by a bandit? Or when I get swarmed by zeds. The time it takes to get back to your old spot you have to walk like 20 minutes anyway. -
This is just stupid. Just be patient like the rest of us.
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Of course, you can try it ^^ Would be awesome if we could, but I just think the engine is too derpy to handle it. And even if it doesn't work, you can just run like 3x50 slots ;)
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I doubt you can run >65 slots. Even the best servers can't handle more. ARMA just takes a lot of resources.
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No more servers.
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives