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Everything posted by KayLuz
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DayZ Server FR174 www.vmultiplayer.com TeamSpeak: 188.165.241.28 Current Server Version: UP TO DATE Hello! As the owner of FR174 I would like to welcome everyone into our server. Please feel free to visit our community forums and take part in the discussions! Why play in our servers? Our servers are hosted on high performance dedicated servers that are guaranteed to give you the best playing experince. We heavily optimise our servers to make sure they are running DayZ perfectly to give you the best experince possible. Tired of looking around for a server with the latest version and waiting for ages to get into it? We could be for you! And ofcourse we are consitantly making sure our serves are fun and hacker free! What hardware does you server run? Our servers run on quad-core Intel i5 2500k running at 3.3Ghz. We currently have 16GB of RAM. Not to mention we are on top line networks giving you the best possible speeds. So, What are your settings? Our current settings are as follows: FR174(GMT+1): Difficulty: Veteran 3rd Persom: ON Tracers: OFF Nameplates: OFF Crosshairs: ON Death Messages: ON Overall we are all here to have fun, so please enjoy yourself on our servers and be sure to report any hackers or problems to us!
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Thanks! If we get enough feedback supporting to have our settings changed, we certainly will!
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Please give FR174 a try. http://dayzmod.com/forum/index.php?/topic/70547-fr174-discussion-thread/#entry672771 We welcome everyone & have zero toleration for hackers.
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Server problem fixed! We are back up.
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Your server specs? approved/denied opinions?
KayLuz replied to Ripper_Roo's topic in Mod Servers & Private Hives
Seems weird how this got denied and half of the dayz are terribly slow. Maybe other people lie, I dunno. But your CPU is not very great, while it may run a server with no issues, when the server starts to fill up I've noticed that dayz can jump around. I can see mines running at 30% with 50 people but it occasionally jumps up to 50ish, I'm using a i5-2500. You may notice the effects with a oldier CPU. -
New improved anti-cheat in place!
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Vehicles are not currently saving with the lastest dayz patch being bugged. We have server restarts every 8 hours, so it may very well have been then, we are working on a warning system 2 minuites before restarts. If you were banned, please send me your name and GUID and I'll look into it for you, this may have been an accident on our end as we do have an experimental automatic banning system in place.
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DayZ Anti-Hax - a very simple server-side console application for automatically banning hackers in DayZ
KayLuz replied to madkowa@gmail.com's topic in Mod Servers & Private Hives
Seems great. Been using this on my server which is highly populated with high success rates. Ofocurse just now it can't be a full replacement for manuall log checking but it takes a lot of work out for me. Thanks. -
We're still here!
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Little bump.
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Ofcourse, just a temporary soloution.
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Erase whats inside.
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I just wiped my scripts file. Meh.
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Hey, I've been having trouble getting my server to work propperly. This is all I see in the logs: 20:07:57 BattlEye Server: Initialized (v1.148) 20:07:57 Host identity created. 20:08:31 [SOME NAME] uses modified data file 20:08:31 Player [SOME NAME] connecting. 20:08:33 Player [SOME NAME] connected (id=ID). 20:08:33 BattlEye Server: Player #0 [SOME NAME] (SOME_IP) connected 20:08:33 BattlEye Server: Player #0 [SOME NAME] - GUID:blahhh (unverified) 20:08:33 BattlEye Server: Verified GUID (blahhhh) of player #0 Tinki 20:08:33 Player [SOME NAME] disconnected. 20:08:33 BattlEye Server: Player #0 [SOME NAME] disconnected Ofcourse I removed what could be priviate data from that above^^ Although, I dont see it in the lists at all. It's FR174 and the ip is 188.165.241.28:2302 Any help would be great.