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Everything posted by willey.erd@oundleschool.org.uk
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DayZ Developer Blog 8th March
willey.erd@oundleschool.org.uk replied to mattlightfoot's topic in Mod Announcements & Info
Nah, it got moved to information. Probably serves its purpose better there. -
DayZ Alpha won't launch until launched !
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
I don't really mind to be honest I'm going to be really busy until at least August so if anything it's a good thing. -
DayZ Alpha won't launch until launched !
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Seems to have been done. -
Infections and defecation. Lots of YES\NO question about it for Rocket.
willey.erd@oundleschool.org.uk replied to DZR_Mikhail's topic in DayZ Mod General Discussion
Well it would make an interesting enough devblog and not too difficult for the Devs to put together either. -
DayZ Developer Blog 8th March
willey.erd@oundleschool.org.uk replied to mattlightfoot's topic in Mod Announcements & Info
I've decided to stick with the 'no news is good news' mantra. -
what brings you to day z ?
willey.erd@oundleschool.org.uk replied to Crusader-'s topic in DayZ Mod General Discussion
This 100%. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
I've had a look through the forums and it doesn't seem that anyone's tried to actually change textures on already placed objects, and as Horde has pointed out we can't set object texture. I'm considering putting a few more together and making a pull/issue on the GitHub, and seeing what R4Z0R thinks about it. -
DayZ Standalone and next generation consoles
willey.erd@oundleschool.org.uk replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
That's the gist of what I was saying, yes. -
DayZ Developer Blog 8th March
willey.erd@oundleschool.org.uk replied to mattlightfoot's topic in Mod Announcements & Info
To be honest you don't seem to be particularly au fait with the current stage of DayZ development. If it was to be released now it would be an unplayable mess - as Fraggle and other internal testers have said they are testing feature by feature, and it is unlikely that the majority of what they are trying to fix is actually fixed. By releasing the SA now it would just cause more problems than it would solve. -
DayZ Standalone and next generation consoles
willey.erd@oundleschool.org.uk replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Who knows, personally I'd rather be a greedy bugger and hold onto DayZ. Even with these graphics consoles will struggle against the best pcs. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Well I've found this but it looks like a lot of trouble for a relatively small change: http://forums.bistudio.com/showthread.php?100417-editing-chernarus -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Yeah, good point, although I was just thinking as part of this mod. Maybe it's worth asking R4Z0R/Community mod devs. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Added a billboard, Czech means 'NO HOPE'. -
[3D model] Different Food Qualities (3/29 Update)
willey.erd@oundleschool.org.uk replied to joeyslucky22's topic in DayZ Mod Suggestions
Why not come over here for more variety? Looking for people to help out: http://dayzmod.com/f...-can-retexture/ -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Perhaps Rocket as a part of BIS would be able to help with this? I'm thinking aloud here. :lol: I'll do a few retextures anyway, just in case seeing as it's a way to burn time. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
I found the signs in misc.pbo in ArmA 2 AddOns folder. I haven't touched the .p3ds but I've taken the nohq, smdi, rvmat and assorted textures to play around with from 'data'. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Thanks man. I'll look into doing configs and see what I can do, although seeing as it'll be my first experience 'coding' per se I have a feeling I'm going to find it reasonably difficult. I'm thinking that as you said I'll try to direct it to my texture rather than the current one. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
I've been into the ArmA 2 .pbos and have found the designs for all the billboards. I'll get to work on some evac messages and adverts, think 28 Days Later style. I'm not sure how they would be coded in as you'd have to bypass some ArmA code but I'm sure it's doable, I'll upload a sample of the work later on. -
Retexturing models and testing them in game
willey.erd@oundleschool.org.uk replied to sausagekingofchicago's topic in DayZ Mod General Discussion
You the boss. -
Retexturing models and testing them in game
willey.erd@oundleschool.org.uk replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Well it might be an idea, but then no-one would see it over there. :( I wouldn't mind having a larger community assets thread with tutorials, blank and example textures, etc, although if our threads were combined now it would just leave a mess. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
If I'm honest sometimes I feel as if I'm rushing. I plan to revisit them, I guess it's just me, I'm a generally impatient person. -
DayZ Developer Blog 8th March
willey.erd@oundleschool.org.uk replied to mattlightfoot's topic in Mod Announcements & Info
Come on man, I'm trying to run a business here this ain't no one-stop luxury shop. -
Retexturing models and testing them in game
willey.erd@oundleschool.org.uk replied to sausagekingofchicago's topic in DayZ Mod General Discussion
OK, cheers! I'm just trying to get some decent pics in Buldozer and it's looking weird because it has no material. I'll do a quick edit of the .rvmat and make sure it's all correct, take the shot and put it back. It worked! Thanks. -
Community Food and Drink Textures!
willey.erd@oundleschool.org.uk replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Chocolate chubby bars! Look a bit odd but the smdi should sort the material if I could figure out how to apply it. :huh: -
DayZ Developer Blog 8th March
willey.erd@oundleschool.org.uk replied to mattlightfoot's topic in Mod Announcements & Info
Well if you've got around $500 cash and 30 minutes then I think we could work something out.