Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

soppa

Members
  • Content Count

    122
  • Joined

  • Last visited

Everything posted by soppa

  1. Nice to hear :) We can provide new server in few hours from order. Register to: http://sisu.kompassi.com and after account gets activated you can order server from: http://sisu.kompassi.com/index.php/rent-server-2 //Soppa
  2. soppa

    FI down or renamed ?

    Nope, FI will be back up soon. There was some issues what we had to deal with, I hope any lag is gone now :) //Soppa
  3. Server requests will be processed in incoming order. //Soppa
  4. After updated server to 1.5.3 it wont let ANY user to log in. When 1 user connects, hive auth keeps authenticating SUCCESSFULLY 50 times same person without letting him to phase2. Reverting server back to 1.5.2, everything works fine. Here is logfile from loop (RPT): 3:25:37 Error in expression < waitUntil{(diag_tickTime - _startTime) > 2}; while {true} do { scopeName "pipe> 3:25:37 Error position: <> 2}; while {true} do { scopeName "pipe> 3:25:37 Error Generic error in expression 3:25:37 File z\addons\dayz_code\compile\server_hiveReadWrite.sqf, line 27 3:25:37 Suspending not allowed in this context 3:25:37 Error in expression < waitUntil{(diag_tickTime - _startTime) > 2}; while {true} do { scopeName "pipe> 3:25:37 Error position: <> 2}; while {true} do { scopeName "pipe> 3:25:37 Error Generic error in expression 3:25:37 File z\addons\dayz_code\compile\server_hiveReadWrite.sqf, line 27 3:25:38 Suspending not allowed in this context 3:25:38 Error in expression < waitUntil{(diag_tickTime - _startTime) > 2}; while {true} do { scopeName "pipe> 3:25:38 Error position: <> 2}; while {true} do { scopeName "pipe> 3:25:38 Error Generic error in expression And here is code which is different from 1.5.2 in file server_hiveReadWrite.sqf: Line 26: _startTime = diag_tickTime; Line 27: waitUntil{(diag_tickTime - _startTime) > 1}; Variable _startTime gets value diag_tickTime then wait until difference between these values are greater than 1? How it can be different if variable value has been synced one line earlier? This looks like identical problem what we have fixed from arma2oa server code with Dwarden and Bebul on February: http://forums.bistudio.com/showthread.php?131050-ARMA-2-Operation-Arrowhead-Linux-Server-beta-1-60-89244 //Soppa
  5. 50 slot limit is set by dev's atm. //Soppa
  6. There is something wrong with vehicle slots and bandit outfit. It seems when there is one bandit in the vehicle, nobody else cant hop in. But when there is only survivors in, people can enter. So if you are 4, one bandit, three survivors. Make sure survivors enter first, because when bandit enter, nobody else cant get action menu anymore. Tested with UAZ and Fishingboat on 1.5.2
  7. soppa

    The PvP Discussion Thread

    Personally I think PVP is best part of the game.. It gives nice challenge when you cant know if someone is gonna back stab you or not. Really fun and makes you rage sometimes as well :D
  8. Zombies are stupid.. I'm not saying that all human players are smart, but I dont want to see any sneaky zombies around as there is enough bandits to watch out. So I definitely say NO for smart human zombies. They need to be brainless even some human players could be good in this too ;)
  9. soppa

    More EU servers.

    There will be new EU server located in Germany when staff has time to set it up. Patience people.. patience.
×