#1: Guns having a life bar Yes and no. Yes, I think having a cleaning aspect would be cool but make it the dirtier the gun the less accurate it is and the dirtier your gun is the a higher chance of jamming. No, to the gun breaking after being dirty. Dirty guns don't break. They jam or misfire. #2: Aiming I agree with the survivor aspect and not the soldier aspect. But on the other hand there are the former military men and militray who would still be alive. Maybe have a few special player types that you can randomly spawn as (each type has a "perk"). Soldier - better accuracy. Nurse - quicker bandages (and other medical supplies). Average Joe - no perk (and highest chance of spawning as)... Theses are just ideas and adds a nice mix of player types for groups to play. Almost adding a MMO feel but not with the complicated skill sheet. #3: High power weapons Yes make them more rare and the ammo harder to find. In a post apocalypse world there will be military weapons due to the high amount of soldiers fighting the infection but the ammo would be harder to find since the soldier would have used most or all of his/her ammo. So finding a M16 or M4 wouldn't be too hard but the ammo would be. A .50 cal rifle would be the hardest since they probably would not be issued to many soldiers. (My guess is due to the cost of ammo and the lack of money). And the recoil of .50 cal i can not comment on cause i have yet to shoot one in game or out of game for that matter. #4: extra gun This is just me adding an opinion to this thread. I think i'd be nice to add an ankle holster for a "Backup" pistol. No extra clip slots for it. A player would have to place extra clip(s) for this pistol with the other pistol clips. so there is a good and a bad for this. Good having a 3rd weapon u can pull out (not too quickly i might add) Bad that it takes can take up clip spots for primary pistol. I'd say make this a hard to find item. Possibly make it a rare drop off of police zombies.