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Everything posted by Etherious
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It's a bug, that was also in the experimental patch.
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The Winchester Model 70 discussion thread
Etherious replied to 5mirkeh's topic in General Discussion
;_; It was louder, sounded cooler, and did way more damage (well the 7.62x51mm did). -
The Winchester Model 70 discussion thread
Etherious replied to 5mirkeh's topic in General Discussion
*Sigh* Please stop jumping the trigger, cowboy. I don't care about all the neaty gritty "tacticool" attachments. I just HATE that they ruined the awesome mosin that it was v1.0. Compare the v1.0 to now and YOU will see what I mean. -
The Winchester Model 70 discussion thread
Etherious replied to 5mirkeh's topic in General Discussion
:P I didn't say they would remove it cuz of the lore and it's amount in real life. Just saying that they probably would because it's gonna because more useless than the lee enfield. xD -
Don't blame the Blaze 95, blame the 7.62x51mm bullets. The guns aren't the ones doing the damage.
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There are always new models in the game but most of them don't make it. :| However, I think they are just waiting to implement them later.
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so..... how do i fend myself against zombies when im empty handed?
Etherious replied to bioned's topic in General Discussion
I suggest you practice using dem fists. It's easy to kill a group (3 or less) of zombies with the fists. However, takes quite a bit of practice. -
So finally made my ghillie suit on stable 0.51
Etherious replied to [email protected]'s topic in Gallery
6 netting over 6 server restarts, so yes, only one netting. -
It does not exist ingame. It was in the files, but there was nothing other than a really unfinished model and starting vague config. I don't think they plan on finishing it....anytime soon (or at all).
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The Winchester Model 70 discussion thread
Etherious replied to 5mirkeh's topic in General Discussion
Well, I love the mosin still even though it got SO many *ucking undeserved nerfs both in sound and damage. :P I absolutely think the mosin will get removed later on or will become DayZ's "Lee Enfield" except a crappy version. -
V3Ss don't have persistence enabled nor does it work so no, it will be gone through a restart. After a server restart the 3 vehicles on the server will reset to 3 different new spawns. No, the vehicles on that server stay there and cannot be brought to another.
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Mmmmm I think 5 is ok, no more and no less. ^-^ No, it's 3. :P
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Not a joke? There are only 3 of them. Wait...are you saying you want 6 or 7? I'm confused. :(
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There are 3 V3Ss on every server, and they are not persistent.
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Items do spawn. Nothing is bugged.
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What is this BRM1K thingy? (Nvm, I googled it) xD
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Global Wipe with 0.51 to Stable?
Etherious replied to Weyland Yutani (DayZ)'s topic in General Discussion
No, there will NOT be any 0.51 wipe. xD Whoever told you that is drinking the vodka too much. -
Medic here. Everyone is starving to death
Etherious replied to spuddy0108's topic in General Discussion
Stable, I don't see how people starve, but Experimental there is a loot problem. lol I see ALOT of people starving, however, I know where to go to NOT starve (if I am lucky). B) -
Can we just add grass to our boonies already?
Etherious replied to Gth's topic in General Discussion
Neat idea, but it's still not easy to implement. However, I am sure they will add it later on, just be patient. :) -
I miss those zombies, I miss all the crazy amount of different zombies there were. :) That must've been a different mod of the DayZ mod.
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Yea, it can be nice down there every once in a while. However, our city is TOO damn crowded. :(
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I already slept for like 4 hours, Caboose-kun. :P
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LOL It takes up your backpack. :P Also, it's fucking enormous. Here is a Imgur picture album of the big military tent. These are NOT my pictures. http://imgur.com/a/JQACy
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There is already server Multi-core and x64 bit support. Ummm, why are you comparing mods to a game being made from scratch? Mods are WAY easier to make because everything is practically done for you except for items and new little stuff YOU make. DayZ Standalone while using old placeholder items NOW, has been slowly but surely remaking them from the bottom to the top. *sigh*