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Your DayZ Team
#Sleepy
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Everything posted by #Sleepy
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Whether the Devs have thought about it or not is irrelevant, lets say they're on the border 50/50 if they should make new zombie models. And someone comes along like HickleThumb, now the Devs can see how much the community supports the idea and they do it.
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If you could pick a full equipment from this list, what would you choose?
#Sleepy replied to Robin-andre's topic in DayZ Mod General Discussion
DMR or M14 Aim M9SD Coyote backpack --- But if I could choose only one thing, it'd be DMR. (If mags were included) -
Mac, you know we don't speak of that place.
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The Mountain Dew Curse is real I promise you!
#Sleepy replied to Wallace (DayZ)'s topic in DayZ Mod General Discussion
I've come across dew I think 3 times, 2 of the times after living quite awhile I died right after. The other time I survived very very long (might just seem so long as I was new to the game). -
No game really takes it this far, since most of them have 10-50 zombie models that are just constantly re-used. But there should be 6 models for Zombies. Kid - Male/Female Teen - Male/Female Adult - Male/Female All there clothing be grey, and have code to randomize the color overlay per clothing instead of many separate models. You could use body groups I suppose for different out fitting like hats/helmets. But even something as minimal as different coloring of clothing would make things feel more realistic. (Also could have several images of cuts in clothing that could be a random overlay in different locations of the models.) "Just using my knowledge of Modeling/Animating." Also have the zombies damn hats fall off when they die or get shot in the head.
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Mac! When we gonna play some Namalsk together?
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And little kid and baby zombies, why? Because they'd be freaky as hell.
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Fuck. That. 11 Minutes in, Goose Bumps, Shaking, Paranoid. (Drinking a cold milkshake before watching this probably didn't help.) 15 Minutes in, what the hell dude. Come on. 16 Minutes in, think you over did the audio too much. It's way to clear and loud, soft and subtle is better. Finished it, and well um too scared and I'm just gonna leave and cry.
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Pending Update: Build 1.7.3 (community edition)
#Sleepy replied to rocket's topic in Mod Announcements & Info
DayZ Commander? -
Complete DayZ Satellite Map (One Large Image)
#Sleepy replied to #Sleepy's topic in DayZ Mod General Discussion
With some configuring it actually worked pretty well, but there was some issues as you can tell by this picture. -
If you own DayZ that means you own ArmA 2, launch ArmA 2 and go into the editor or armory. Editor will allow you to spawn soldiers and vehicles. Armory will allow you to play missions with the vehicles or guns.
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Complete DayZ Satellite Map (One Large Image)
#Sleepy replied to #Sleepy's topic in DayZ Mod General Discussion
Photoshop has a form of "auto-stitching" for like Panoramas. But you have to select all the images at once, I ran it all last night and well Photoshop basically just froze. http://db.dayzwiki.com/map/chernarus - You can download these "tiles" for really anything using Google Maps. - Also I wanted to make one big image so I could use a higher quality version in my YouTube videos. If I do ever finish it, you'll be the first to know. http://db.dayzwiki.com/map/chernarus - You can download these "tiles" for really anything using Google Maps. -
Mercenary for hire - Trained Sniper, Either Give me a rifle or I'll bring mine.
#Sleepy replied to Wildernes84's topic in DayZ Mod General Discussion
At least you put some effort into this post, when I click topics titled such as these I expect a 5 year old saying "k guis so im an uber snip3r im a hitman, please acept me into you're clan please". -
New Standalone Screenshots released
#Sleepy replied to mattlightfoot's topic in Mod Announcements & Info
Any chance of getting pictures on the highest quality instead of medium? It's what I'll be playing at, and I want to see the game as beautiful as it could be. -
So, we all know Morphine is unrealistic and someone with a broken leg shouldn't recover from some drugs. But I think if a player get shot in the leg he will be forced to crawl until given morphine "like currently", but he will walk/run %20 slower with a %15 chance of tripping/passing out per 1km ran/walked. This is a bit more realistic without us having to go through physical therapy for three months in a video game.
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DayZ - Balota Buddies - Episode 1 - Ol' Man Mason
#Sleepy replied to #Sleepy's topic in DayZ Mod Gallery
Thank you good sir. -
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Yes we have, but he might change it to something worse. So we're giving our input to the community to possibly help with the decision on what to do.
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The most loot box was in the cherno supermarket
#Sleepy replied to monkeybones's topic in DayZ Mod General Discussion
It's a hacked in box, I've come across several. They're not a new thing, but god they're fun as hell when playing UTES. -
DayZ - Slow Motion Magic - Gameplay Cinematic montage - by h3retic
#Sleepy replied to h3retic's topic in DayZ Mod Gallery
I can get hundreds of frames on the highest settings for everything (including the extra HD textures I have for buying DLC) -
Yes, and how would this make it easier? It would make it more difficult/realistic.
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New Standalone Screenshots released
#Sleepy replied to mattlightfoot's topic in Mod Announcements & Info
If you can collect items from objects like a fridge, please animate the fridge door opening so it's not like you put your arm through the door and grabbed something. "Like opening a door right now, open/close fridge door." -
New Standalone Screenshots released
#Sleepy replied to mattlightfoot's topic in Mod Announcements & Info
I think people such as myself who currently play the game on the highest texture settings (including DLC HD textures I paid for) should get to try this updated map/textures out. So we can see how these run on common house hold PCs.