Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by UbiquitousBadGuy
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DayZ Redux - DayZ purist focused custom DayZ Mod (Formerly DayZ DIAF)
UbiquitousBadGuy replied to venthos's topic in Mod Servers & Private Hives
Despite the forum lag, your post will be submitted when you click "Post" ;) -
So, this new zombie game got released in alpha yesterday..
UbiquitousBadGuy replied to skuggan's topic in DayZ Mod General Discussion
I'm going to write this off as an unfortunate duplicate post made possible by the laggy forum, given that it was made a mere 2 minutes after the first one. http://dayzmod.com/forum/index.php?/topic/100532-so-this-new-zombie-game-got-released-in-alpha-yesterday/ Please don't repost this thread again. Closed. -
anyone wanna team up
UbiquitousBadGuy replied to noncrackuser21's topic in DayZ Mod General Discussion
Don't spam threads. -
So, this new zombie game got released in alpha yesterday..
UbiquitousBadGuy replied to skuggan's topic in DayZ Mod General Discussion
Look, we have a lot of WarZ threads in off topic that are still on going. While we've relaxed the "only one WarZ topic restriction" for the next week or so in light of its release, we can't have people going around making WarZ topics that already exist and when they're not even in the correct section. Please check Off Topic for all your WarZ musings. Thanks. Closed. -
Forums running so slow again
UbiquitousBadGuy replied to RedNome's topic in DayZ Mod General Discussion
Moderating has become a bitch. No idea on an ETA on a fix though. -
I never hack, would hack, or even consider hacking.
UbiquitousBadGuy replied to a topic in Mod Servers & Private Hives
Closed. -
Closed. http://dayzmod.com/forum/index.php?/topic/100284-dayz-standalone-building-interiors/
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New Standalone Screenshots released
UbiquitousBadGuy replied to mattlightfoot's topic in Mod Announcements & Info
Looking good guys, can't wait to hear/see more. :) -
Question no one has seemed to ask.
UbiquitousBadGuy replied to wainwj's topic in DayZ Mod General Discussion
Thought I remember hearing that a helicopter can't hover in one place too long, something about not being able to generate enough lift after creating a dead air pocket due to turbulence or some such... Someone with more knowledge can probably clarify. -
Bad Version Server Rejected connection.
UbiquitousBadGuy replied to Outrider (DayZ)'s topic in DayZ Mod Troubleshooting
IF the server is rejecting you, they probably haven't updated their Arma2 beta files. Got that just tonight, in fact, and downgraded a release level of the beta until I was able to get in. However that Steam error probably means you should reinstall your Arma game. :/ -
Had my first upsetting death last night.
UbiquitousBadGuy replied to a_typical_noob's topic in New Player Discussion
If your leg gets snapped while a horde is rushing you there's not much you can do, morphine or no. This is what happened to a buddy of mine in Berenzino and he had 2 guys trying to help him and fend off the horde. But there were simply too many zombies rushing his prone position. Shit does go south fast, my sympathies. -
Nah, I get the double-tap, it's smart. I just wouldn't have wasted the M14 rounds on them. (2x each?) And probably used a pistol to the head to conserve ammo and reduce noise. But that's just me. Also, I do actually still play! I played last night where my group of 3 was ambushed in a field and only I barely survived because I was knocked unconscious in the first volley. Pretty tense stuff.
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Yeah...some of them could be. But if you look real closely, right after he throws the grenade, the farthest forward ghillie suited guy twitches his arm.
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How did no one hear that guy's footsteps?! Guys deserved that if you're not going to be paying attention. Also, why waste ammo after cleanly killing them? Argh. Good video but general stupidity all around. lol
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Moved to DayZ discussion.
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|DigiRev| Gaming Clan/community
UbiquitousBadGuy replied to Shadow1226's topic in Clan / Group Recruitment
Moved. -
Go with the M24 instead of the Svd. Ammo is a lot more common. (DMR can be converted to M24.)
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Where's the humor?
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DayZ Stand Alone Steam Achievements (that you hope you will never see)
UbiquitousBadGuy replied to Toilet's topic in DayZ Mod General Discussion
Left 4 Dead 2 which was originally referencing Dead Rising. Light Traveler Play for at least 24 consecutive in-game hours with the Czech Vest Pouch backpack. Carrier of the Torch Run from Cherno to Electro during the night with a flare lit and equipped. Split-life Kill a player with the crowbar. -
Why geared up players are hard to kill
UbiquitousBadGuy replied to zmol's topic in DayZ Mod General Discussion
Fully geared up with an L85 and M107. Died to a sniper who I saw first and had failed with the first 4 shots trying to range me. Shot while trying to descend from my sniper perch in Cherno, there was no other way out and I had put myself in a compromising situation in the first place. I had a good 10 seconds where I could've combat logged and gotten away scot-free. (Like I said, the guy kept missing.) Didn't because I have a bit more class than that. So no, I have absolutely no respect for any pussy who combat-logs. 1 hit kill weapons were not designed with this in mind, that only legitimizes the logger's tactics, cowardly as they are. So many people take the coward's way out and refuse to own up to the fact that they've been out-maneuvered and outgunned. You cheapen the experience for yourself but mostly for us who have to put up with your childish bullshit. Dying sucks but at least I have my gamer-honor. -
Meanwhile, at the office..
UbiquitousBadGuy replied to Hetstaine's topic in DayZ Mod General Discussion
I chortled. Ehh...a bit of leeway since it's not technically a DayZ screenshot. -
Double thread. OP reported it in. Closed.
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I need people to play DAYZ with!!!!!
UbiquitousBadGuy replied to sickdayzplayer's topic in Clan / Group Recruitment
Spamming threads. Closed. -
I need people to play DAYZ with
UbiquitousBadGuy replied to sickdayzplayer's topic in Clan / Group Recruitment
Spamming threads. Closed. -
DayZ TemSpeak 3 Group
UbiquitousBadGuy replied to sickdayzplayer's topic in Clan / Group Recruitment
Spamming threads. Closed.