A lot of people focus on the network, network network. I work with complex protocols every day (BGP, MPLS mostly) on ISP side. Yes, this game uses UDP that's a given. TCP is there for browser stuff, and (im 3 days in) after running wireshark on some test it's using both. Whatever, not concerned with that. Perhaps the biggest jump, I notice on any server I build in our datacenter is hard drives. If you are still running 15k scsi sas drives or whatever, that's still OK. If you REALLY want to increase your load times, then you better invest in a raided SSD set up. I just set up a 3x raid 0 + 1 (so 3 SSD drives, datacenter grade writes at over 640 and reads at over 700) and that BLAZED anything I could throw at it. 3 drives all sharing the load, and doing simple mirroring over to an exact set. All that goes out to a SAN (storage area network) via fiber cards. If you truly have a 100mbit connection (most people don't lol, they assume the nic says 100mb that's what they have) is it REALLY a 100mbit connection? The upload is the most important, I've seen 100 download and then.....20 upload. Most of the time if you are running a ds3 or higher (48mb connection) you will get duplex. If ALL That bandwidth is yours then that's awesome, if you are in a datacenter then no way are you getting that hah. The foundation of the server is going to be CPU / RAM and STORAGE. It's silly when I see dual quad cores, 32 GB of ram, and then......15k raid 5 drive arrays. Compare that and just replace those drives with SSD and it's insane boost in performance, we are talking 50 to 200% difference in access speeds. Of course, yea don't take my word for it I just started playing yesterday but I just wanted to add this in there, relying on 15 years of datacenter / network engineering / server etc experience. I didn't see ANY mention of SSD (And yes if you do go SSD, you will break them in about 1 to 2 years, it's an ongoing investment if you will IF you are HEAVY usage, our record so far is 2 years 3 months hah). :) -Nick