Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms:
Discord,
Twitter/X,
Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
well i would like to have less common wire fences but a little bit more common sandbags... Why sandbags more common? Because you can simply jump over them instead of a wire fence inside a building and they affect zombies -> they have another use than "looking nice" / playergriefing
have the same problem here find a damaged car (S1203 Van) -> repair it -> server restart transform it to a Pickup Truck -> another server restart respawns the damaged van at the spawn location -.- All boats respawn after one server restart ...
Yeah tents are useless since 1.7.2.5 because the inventory will not be saved- but no tents are only disappearing when they are 7 days inactive (nobody took something out or put something in)
They block almost every youtube video wich contains music....well and i don´t have a proxy on my laptop^^ http://en.wikipedia.org/wiki/Gesellschaft_f%C3%BCr_musikalische_Auff%C3%BChrungs-_und_mechanische_Vervielf%C3%A4ltigungsrechte
This... i would even like a change like removing the painkiller and the backpack. This would make the smaller bags more valuable and....who the hell carrys painkillers on a ship...
In my opinion the zombie aggro range should be reduced in crawling But the zombie damage / hp / count should be buffed Its ridiculous that you can survive a group of >50 Zombies as long as you are inside a large house and kite them....