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Emphasyze

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About Emphasyze

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    On the Coast
  1. Been lurking, but registered to offer an alternate suggestion on bandits since it is being removed. Keep in mind, I have no idea if this is possible with the game engine. I'll keep it short. Blood On Hands(PVP) - Blood will appear on the character's hands and/or body. Will be called BOH from now on. - If you damage another player or attempt to shoot them (reticle on target and fire) you will receive BOH if the target player is NOT in BOH. - The BOH status will persist for a specified duration (maybe 1 hour?) or until player dies. (It is perma death so your conscience should be clear no?) - You can cleanse a stack of this status using water from a canteen. (May want to limit via timer, etc to prevent excessive cleansing/killing) - BOH can accumulate stacks depending on # of players killed during current life. All stacks wipe upon death. Each stack tacks on additional time for BOH to cleanse. I thought this type of system would offer a more realistic approach while enabling you to still be a "bandit", but not forcing you to be one forever. At the same time offers some sort of method to determine a persons hostile demeanor yet offering hostile players methods on removing their "bandit" tag. Thoughts?
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