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15 NeutralAbout MrGreen72
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Helicopter Hunter
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Should we remove barbed wire in the next update
MrGreen72 replied to mattlightfoot's topic in Mod Announcements & Info
No. I love barbwire in DayZ! :) -
Post here If your server isnt saving Properly So we can see HOW big of a problem it is
MrGreen72 replied to mwalkerworld@aol.com's topic in Mod Servers & Private Hives
No more vehicles spawning on my server. I've already downgraded to 1.7.2.4 and saving/vehicle spawning worked until sunday. Since then there are no vehicles at all only a few tents. Most of the players that called my server a home left already. It's really frustating at the moment. -
[German/English] DayZ Server Hosting - ZAP-Hosting.com (starting at 19,60€ - 40 Slots)
MrGreen72 replied to corexx2's topic in Mod Servers & Private Hives
Hmm, i know at least three other hosters who are providing ftp too and two of them are also german hosters. -
1.7.2.5 Tents and Vehicle Inventories not saving.
MrGreen72 replied to NocturnalS1n's topic in Mod Servers & Private Hives
Downgraded to 1.7.2.4 / 95883 again, but the tents and vehicles still doesn't save. :( Any suggestions? -
Just use Filezilla and download the logs and check them on your pc. With HostAltitude's Filemanager on the CP you can only delete or rename files.
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Okay, just fresh out of my remoteexec.log: 18.08.2012 08:17:16: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:17:16: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:18:15: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:18:15: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:20:41: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 18.08.2012 08:20:41: No Legs (IP) 179280a4cd7505ef136f42ef6110844f - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" BattlEye kicked him for Restriction #2, so i must say the new version runs perfectly for me. :)
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Look here: It's a kid without any pedobears around!
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Ah, thanks! :)
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Found this in the scripts.log and i don't know it. 17.08.2012 10:23:00: ÐлекÑандр19 (IP) BattlEye-ID - #24 "player enableSimulation true;" Does anybody know something about this?
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DayZ AdminZ Part II - The DayZ AdminZ Strike Back
MrGreen72 replied to Gogster (DayZ)'s topic in Mod Servers & Private Hives
Have my :beans: to this! :) -
Script Detected !! User is now banned, muhhahaha !!!! :-)
MrGreen72 replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Thanks for the compliment! Kick it in the :emptycan: :lol: -
Script Detected !! User is now banned, muhhahaha !!!! :-)
MrGreen72 replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
So then all admins are the bad guys again? But then tell us incompetent admins what is the real prove for cheating/hacking? Screenshot with an unnamed player on it which could be everyone? Or should we just let all the shit happen on the servers? -
And everybody knows that Tony Montana has all weapons that he wants, he has even Michelle Pfeiffer! :lol:
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Plant Exploit, Shit-P, etc, got any advice?
MrGreen72 replied to datorqueman's topic in Mod Servers & Private Hives
The modified data file messages for plants popping up for everyone since the update 1.7.2.5 in the logs. i've first thought also that these are texture hacks but there are legit. If you look closely then you will find this messages even when you are logging into the game. I guess the devs messed up here with the signatures for the plants.pbo's. -
Script Detected !! User is now banned, muhhahaha !!!! :-)
MrGreen72 replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
So Mister Impalerguy if the scriptslogs prove nothing then why is the DayZ Devs sending the scripts.txt for BattlEye to all Hosters and admins to use it? Let me guess they are breaking their own rules then. And if they aren't prove enough for you, then why you don't prove it as a player that you are playing legal. Can you do that? I guess not.