Jump to content

nyk_nunya

Members
  • Content Count

    127
  • Joined

  • Last visited

Community Reputation

40 Good

5 Followers

About nyk_nunya

  • Rank
    Survivor
  1. nyk_nunya

    The Notorious Can Incident

    http://www.reddit.com/r/dayz/comments/19azl9/to_get_to_the_heart_of_the_can_issue_lets_talk/ Now we have a forum, to have a discussion, about dialogue.
  2. nyk_nunya

    The Notorious Can Incident

    This is the kind of mentality we should be getting away from. Instead of looking at a few of the posts and deciding it unworthy except for the negative comment, you could contribute to what we're trying to build here. Any suggestions on a more cohesive dialogue between developers and the varied communities?
  3. nyk_nunya

    The Notorious Can Incident

    Perhaps we should have a round table once a month, where community managers from the various places DayZ fans reside can condense the opinions and concerns into something deliverable to the developers, and have them respond, making sure every community is equally voiced and the communities and know what to expect. Perhaps if it's successful, do some sort of streaming of this round table every other month so the community members can participate, to an extent, as individuals. Perhaps more efforts should be made, by respective community managers, to find members to help expand on the development team to help get the major issues handled a bit faster, and each community can get content relative to them. We need to start somewhere folks, and tearing each other down isn't going to help us build up DayZ, and makes us no better than the zombies we slaughter.
  4. nyk_nunya

    The Notorious Can Incident

    4 srs, 4 intranets srs, let's stop the fighting with each other, and fight together for better DayZ ahead.
  5. nyk_nunya

    The Notorious Can Incident

    It's all good, and I don't mean to sound harsh if I do but the lack of, more open, organized communication between the developers and community has been a problem for quite some time and it's actually nice to see it come to a head. If it doesn't get resolved now, it's only likely that it will get worse as stand alone comes into play. We'll not only have the various communities arguing over what should happen with the mod, but what should happen with standalone, and numerous standalone vs mod arguments are going to abound. We all just want to have fun, but everyone has their own opinion on what fun is. Some people love immersion and realism, others love the goofy glitches. Some people play to survive, and some to make it more difficult for others to survive. They play the game for fun, or for something they're missing in real life. There's just so many variables at play in the communities, and it's hard to have a discussion without finger pointing over what variables should be considered, what need to be considered, and what should be ignored. The long and short of it is, each community, each person has their own idea of what the game should be, and that seems to be, at times, at odds with what the development team has in mind. With issues like food or drink, perhaps we need a way for people to upload their own on their private hives, or edit the items client side so that they see cans of beans as cans of cats or, w/e else gets their jollies off. Maybe, as a whole community, we should support the fixing of issues over adding any new content or features and proceed from there.
  6. nyk_nunya

    The Notorious Can Incident

    Regarding a development team and the various communities that partake. Way to be narrow bud.
  7. nyk_nunya

    The Notorious Can Incident

    And that the deeper issues need to be further discussed and resolved. >__>
  8. nyk_nunya

    Community Food and Drink Textures!

    Cabbage. Needs, moar, cabbage!
  9. nyk_nunya

    Community Food and Drink Textures!

    http://www.markonefoods.com/
  10. nyk_nunya

    The Notorious Can Incident

    That is not ultra-realism. Not when an entire canteen = one can of soda. When blood transfusions -need- another individual to administer them. When the only bone you break is legs, and you can break them by walking over rocks or bumping into another person. It's a lot more realistic than other games, but far from ultra-realism and there are so many immersion breaking unrealistic things left in it's not even funny. It's good, hell it's great, but not ultra-realistic. Maybe in comparison to other games, but not real world conditions.
  11. nyk_nunya

    The Notorious Can Incident

    Where do you see ultra-realism? O_o Have I been playing the wrong mod?
  12. nyk_nunya

    The Notorious Can Incident

    I'm pretty pissed I can't take a nap =| Why the hell does my guy never sleep?
  13. nyk_nunya

    The Notorious Can Incident

    Exactly why we need a place for the community to state what they think is reasonable, and perhaps a way to contribute their skills. It couldn't hurt to have more people available to help develop.
  14. nyk_nunya

    The Notorious Can Incident

    We need to start a forum (the actual meaning not a new website) to find out what the community seems to think is reasonable, what they want prioritized, etc. That seems to be the real issue, what the community wants/needs/is most vocal about compared to what the development team is doing/capable of as well as, perhaps a community representative to relay schedules and the like. What we need a little more of, above all else, is some understanding from the community who is effectively getting something for nothing.
  15. nyk_nunya

    The Notorious Can Incident

    And how do we know it was specifically delayed to add this new content, eh? We don't know their priorities, we don't know exactly how many people are working on what, in any given order. The new content could have been something one guy threw together in a matter of minutes in his, well to be honest it's all their own time. These people don't get paid, they do it because they want to. Any work they do is a blessing. They could all simply up and leave and no further development done, what would you do then? Would you stop playing? No, you'd keep playing, and enjoy it for what it is. The fact that there is progress at all should suffice.
×