BlackAlpha
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12 NeutralAbout BlackAlpha
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Survivor
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Website URL
http://tier1ops.eu/
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This reminds me of when my group was once looting Stary Sobor. We had the town on lockdown, so we had everything covered. We saw a survivor crawling around. He kept popping up and disappearing behind buildings. And so we patiently waited for him to expose himself. We waited and waited... and then we realized it took so long because the guy was CRAWLING everywhere! We then spotted him heading towards the tents, so we all went on hold, including two of our guys in the tents. It took the survivor forever, we must've waited for another 5 minutes, but finally the survivor crawled in front of one of the tents that was occupied by one of our guys. The survivor got taken care of, he never had a chance. I remember feeling bad for the guy, he crawled for ages and all for nothing.
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Server hopping for resources an exploit?
BlackAlpha replied to L0G!N's topic in DayZ Mod General Discussion
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It's a little bit buggy. When inside a small patch of trees, it often doesn't recognize you are near a tree. Try a proper forest. Run inside to the middle of the forest (or patch of trees), stop right next to a tree, press G to open the inventory, right click on the hatchet and choose the option to chop wood. Make sure you have two empty spots available in your main inventory for the wood.
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Sometimes you cannot join a server because it is bugged and needs a restart. So make sure you join a highly populated server. Then you will know for sure the server is not bugged. Try multiple highly populated servers and be patient, wait at least 15 minutes at the loading screen. Also, make sure you join a server that runs the correct version (the same one you are using). See the server name for the version it is running.
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Offer: M14 EP1 for NV goggles
BlackAlpha replied to yorsh (DayZ)'s topic in DayZ Mod General Discussion
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Social dynamics and hostile interactions:
BlackAlpha replied to doitonlan's topic in DayZ Mod General Discussion
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Like others have said, you can see a blurry figure at the stairs. Pause at the right moment and you can see a brown figure standing in front of the wall at the staircase. You can see smoke appearing and moving at that same location. It looks like white stuff that is moving in front of the brown figure. You can hear a silenced weapon being fired very close by. Simply listen for the usual hollywood laser sound. Conclusion - the guy looked away and exactly at that moment, somebody came up the stairs with a silenced weapon and shot the guy.
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Walling? (bullets penetrating objects)
BlackAlpha replied to Bungles's topic in DayZ Mod General Discussion
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12000 blood - what unit is that?
BlackAlpha replied to Kjell Bjarne's topic in DayZ Mod General Discussion
It probably started off with 100.0, with many zeroes behind the period as the player is losing blood. So Rocket bumped it up to 10000 so that it's an easier to read number, without using a period. Then he decided the player loses blood too quickly, but instead of changing all the blood loss mechanics, he bumped up the player's max blood to 12000. Then he decided the balancing was good enough, so he kept it that way. So why 12000? Because it's a number that works. Note that the above is 100% speculation. -
Press forward. But it won't work if the vehicle is broken and needs repairs.
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[CRITICAL] Preventing exploiting with serverhopping (2 things)
BlackAlpha replied to jani.ehro@gmail.com's topic in DayZ Mod Suggestions
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I looked through the code. The soldier skin is in there but it doesn't spawn. I guess you cannot access it through normal means... Plus, that barricade looks extremely suspicious. Parts of that barricade cannot be spawn by normal players.
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No PK server: * The League of Extraordinary Gentlemen *
BlackAlpha replied to Ghandi's topic in DayZ Mod General Discussion
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No PK server: * The League of Extraordinary Gentlemen *
BlackAlpha replied to Ghandi's topic in DayZ Mod General Discussion
Well, we are not developers for this mod, but that doesn't mean we are necessarily completely clueless about the development of this mod. Some of us know how game development works, having it done ourselves. So some of us can have a rough idea of what it's going to take to get this option implemented. Now it basically boils down to opinion. I'd prefer to see Rocket focus on different areas and use his time to develop those further, rather than invest time into non-PvP servers. I just don't think non-PvP servers will add much. I think they will only take away from the PvP experience, because the time Rocket spends on non-PvP servers is time he could have used to work on something else, something that contributes to the overal experience, to everyone (not just to non-PvP players). -
No PK server: * The League of Extraordinary Gentlemen *
BlackAlpha replied to Ghandi's topic in DayZ Mod General Discussion
Sure, if we leave out all the problems that come with it, then I'd say go ahead and get your non-PvP server. But I doubt it will happen anytime soon because Rocket would need to find a way to seperate PvP and non-PvP characters due to balancing reasons. Then there's a bunch of other problems. Nothing wrong with me. You said I must. I told you I don't have to, nor do I think it's a good idea. :) EDIT: Fixed quote.