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JamesMK26

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Everything posted by JamesMK26

  1. JamesMK26

    Bandit Medic and Other Need To Join Bandit Group

    Hey, looking for a group like you guys to play with, i'm UK and play a lot Skype: JamesMK26 Steam: JamesFTW
  2. JamesMK26

    [TAC] The Argent Crusade!

    Hey, from UK and have been looking for a good tactical group Skype: JamesMK26 Steam: JamesFTW
  3. JamesMK26

    Group PvP and Player Hunting

    Hey, I am fully geared, love to snipe and have easily killed people at over 600m. I've been playing for 5/6months now and am from the UK, i play almost everyday for quite a bit. I've been looking for a proper group to play with for a while so it'd be awesome of you hit me up: Skype: JamesMK26 Steam: JamesFTW
  4. JamesMK26

    Base Raided On DE 845 (Coords & Vehicles)

    Is it still there? lol
  5. JamesMK26

    Looking for Team/Group.

    Hey, name is James, 16 and UK, been playing for a few months now, i know what i'm doing, I'd love to play with a group since solo sucks ass Skype: JamesMK26 Steam: JamesForTW
  6. Totally agree with the first random events thing, it would be awesome. Thermal scope nerfing, i dont agree with this. It is both unrealistic (arma2 is a war simulator) and weird to implement. I know that noob sniping/killing is getting out of hand but to nerf the thermal scopes in that way is just weird. I would personally suggest that they take away the the idea of a thermal SCOPE, give the L85 it's true SUSAT or ACOG and actually make the thermal imagery a binocular/rangefinder item and have it as rare as NVGs. This way, you have the L85 as a less-rare gun, but still give it a cool scope but then make players choose between 2 slots, for example: NVGs and a thermal monocular/binoculars or NVGs and Rangefinder. The colour loss I completely agree with, DayZ looks great at 12,000 full colour and as soon as you get hit by a zombie and bleed, the game starts to look like de-saturated shit. It should only start de-saturating at 6/8k blood, that'll make the game feel and look alot better
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