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I will agree on this completely. Been playing multiplayer games since warcraft and quake 1 days. While cheating can be found in every game it's usually nowadays rare even in very popular games since the inclusion of anticheat systems such as punkbuster. Cheating in this game however is completely rampant. I have to ban 1-2 people every hour on my server because of teleporting, spawning cars, nuking players, etc. Battleeye is a POS anticheat system. I really hope they go with something else for the stand-alone cause the mass-cheating is seriously destroying this otherwise great game.
50+ Days with 420 zombie kills and 22 murders. Unfortunately got killed yesterday by getting teleported into the air by a hacker (for the second time) but he got banned from the server so I ran back to my body and got all my gear back :)
It's definitely a great idea and will probably be implemented in the stand alone game. Like most I have my main which is geared that I only play with my friends for backup. It would be great to have another character that I could run solo with during the days my friends aren't online. Many very popular games have multiple characters and it seems to work out just fine for them. You could limit the amount of characters from around 2 to 8 per account. Of course only one could be logged in at a time. The impact to the hive would be very minimal since only one character can be online at a time the access demands would not change at all just the data storage requirements would increase. Of course the character data can not take up much space since it's essentially just a text file probably 5 to 10KB each character and like one poster mentioned storage is dirt cheap. I think it would add a great deal of enjoyment to this game as well as the added intensity of not knowing if when you kill a character at a tent site if he will have another character to login in with at the same spot to kill you. You already have the stress of not knowing if a friend is going to login or come running to the spot where his buddy got killed so this just adds more stress and more fun to the game.
I spoke with the admin. They had some hacker problems (teleporting users into their gun shot, spawning jets, and a few others) so for the time being they only keep it online when an admin is available which is usually in the evening pacific time or on weekends.