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jskibo

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Everything posted by jskibo

  1. jskibo

    Vilayer Hosting Issues

    capecodcaper for Skype
  2. jskibo

    Vilayer Hosting Issues

    Mine are up
  3. jskibo

    Hey!

    Not following your complaint to server owners or hosts? Seems to be an issue with bugs / game development / programming that you have......Why post here?
  4. jskibo

    Hey!

    What?
  5. Ignorant folks demanding of others what they won't do for themselves, should that be tolerated? Can Dayz do something about it? Get real, pay for a server and enjoy all the heaps of trash piled on you..... Two big reasons: Most wait for a stable version so you as a player have a good experience and not come here trolling and whining about how you can't get in the server or your gear is gone, couch is stolen, cat is pregnant, beer is missing and everything else the player base seems to blame on admins Next, slotted servers under some hosts need to wait for the push of the file as we can't access that area with write capability. Hosts don't like massive trouble tickets and wait for a stable version to push out. go ahead, troll away......
  6. jskibo

    Post suspect BattlEye script logs here

    This OK? r_player_ 08.07.2012 08:12:22: Jack (68.0.17.38:2326) 1671340627988e33469d764b7e3e251a - #40 private ["_dummy"]; _dummy = [_this,"onKillFocus"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy; 08.07.2012 08:12:22: Jack (68.0.17.38:2326) 1671340627988e33469d764b7e3e251a - #43 private ["_dummy"]; _dummy = [_this,"onKillFocus"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy; Have dozens of these all within minutes of each other: r_player_ 08.07.2012 02:50:15: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #40 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:15: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #43 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:16: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #40 private ["_dummy"]; _dummy = [_this,"onLBListSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _d 08.07.2012 02:50:16: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #43 private ["_dummy"]; _dummy = [_this,"onLBListSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _d 08.07.2012 02:50:16: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #40 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:16: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #43 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:19: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #40 private ["_dummy"]; _dummy = [_this,"onKillFocus"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy; 08.07.2012 02:50:19: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #43 private ["_dummy"]; _dummy = [_this,"onKillFocus"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy; 08.07.2012 02:50:20: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #40 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:20: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #43 private ["_dummy"]; _dummy = [_this,"onLBSelChanged"] execVM "\ca\ui\scripts\handleGear.sqf"; _dummy 08.07.2012 02:50:20: TripDart (67.231.48.36:2364) 0776d4be97df3efdee50f17b9cdd0cc7 - #34 "Die"; I know this one isn't r_player_ 09.07.2012 02:18:42: Darren (58.168.92.81:49271) b9a96ce60d9208f4988b32a85c4797ed - #46 private ["_dummy"]; _dummy = [_this,"onload"] execVM "MyScripts\ammo.sqf";
  7. jskibo

    Degrading to 1.7.2?

    General Forum fix was delete your Beta directory and then install the one you want. Haven't tried it myself, but we have one in the group that needed to do it and sent him the info this morning
  8. jskibo

    What happened to Atlanta 31?

    Looks like he went down yesterday: Mission Players Island Start Time End Time DayZ 12 Chernarus 2012-07-12 08:23 2012-07-12 14:04 DayZ 50 Chernarus 2012-07-11 20:38 2012-07-12 08:11 DayZ 50 Chernarus 2012-07-10 10:51 2012-07-11 20:34 DayZ 26 Chernarus 2012-07-10 09:31 2012-07-10 10:34 Perhaps the admin is away and hasn't looked. Fairly good uptime shown back to 6/23/12 other than that Edit: Well that format came out like crap, sorry
  9. Johnny, Hey time to bitch at you, ask you nicely..... Seems me and another are both US193 and both hosted with you.....Can you check it out? Mine is obviously the right one ;) Thanks......now get back to work! John
  10. jskibo

    What happend to DE9

    Might try this: Posted 10 July 2012 - 09:28 PM Hi guys This patch will only run on a limited server, it's not a finalized build and may break stuff. We need a few testers to help stresstest our 1.7.2.1 server Download the package from http://cdn.armafiles...ns_v1.7.2.1.rar Unrar it onto your @dayz/addons folder . Come to "Dayz - SE 3" and help stresstest. This invitations extends to people who arent afraid of respawning your characters :) Zombies are broken on purpose. They will not despawn properly if a player logout or exit area to cause excessive amount of spawns. // Ander
  11. jskibo

    What happend to DE9

    Heard its up in six launcher, might have a look there, but if not, then yes you have to wait
  12. jskibo

    What happend to DE9

    New patch 1.7.2.1 is in test on a few servers right now.....maybe they are part of it or landed a copy.
  13. jskibo

    What happend to DE9

    Looks to be running the hotfix now 1.7.2.1 DayZ Zombie RPG - DE9 (1.7.2.1) place2be - visit myp2b.de (Powered by DAO.nu) Server Data Current Status: Playing Address: 46.4.85.72:2700 Average Game Length: 09:50:23 Player Time: 16495:47:58 Platform: Win Games Played: 92 Version: 1.61.94878 (req 161) Battleye: Enabled Active Mods: Arma 2: Operation Arrowhead, Arma 2: British Armed Forces (Lite), Arma 2: Private Military Company (Lite), Arma 2, @dayz, @hive, Expansion, beta Allowed Signatures: bi bi2 C1987 cba_a2_b8 cba_b170 cba_b171 cba_b172 cba_b175 cba_b179 cba_oa_b6 CBA_v0-2-0 dayz jayarma2lib six_jayarmalib Most Played Missions 1 DayZ There are other servers on the same host: DayZ Zombie RPG - DE5 (v1.7.2.1/beta94876) Powered by SPEAR-APB.DE (3DP:on|CH:off) DayZ Zombie RPG - DE6 (v1.7.2.1/beta94876) www.modders-heaven.com (3DP:on|CH:off) DayZ Zombie RPG - DE7 (v1.7.1.5) =EU= CO-OP ENCOURAGED DayZ Zombie RPG - DE23 (v1.7.2.1/beta94876) [XR-DAO] Powered by www.DAO.nu (3DP:on|CH:off)
  14. jskibo

    Server violating the quidelines.

    MaxPing is set in the BE config and is valid. Both of mine are Ping Capped at 150
  15. jskibo

    Where are these two servers?

    154 is down: DayZ Zombie RPG - Seattle 154 (v1.7.2) dayzmod.com - Hosted by Vraal Server Data Current Status: Down Address: 216.244.81.162:2322 Average Game Length: 12:04:43 Player Time: 2541:43:11 Platform: Win Games Played: 12 Version: 1.60.94445 (req 160) Battleye: Enabled Active Mods: Arma 2: Operation Arrowhead, Arma 2: British Armed Forces (Lite), Arma 2: Private Military Company (Lite), Arma 2, @dayz, @hive, Expansion, beta Allowed Signatures: bi bi2 dayz jayarma2lib Most Played Missions 1 DayZ There are other servers on the same host: DayZ US 770 (v1.7.2/Beta 94444) [REGULAR] dayzmod.com - Hosted by Kiotie DayZ US 773 (v1.7.2/94444) [Recruit] dayzmod.com - Hosted by Raventronix DayZ US 775 (v1.7.2/94444) [Veteran] dayzmod.com - Hosted by Press Start TV / HFB So is Seattle 29: DayZ Zombie RPG - Seattle 29 (v1.7.1.5) dayzmod.com - Hosted by Snoopybiggs! Server Data Current Status: Down Address: 216.244.73.234:2332 Average Game Length: 11:42:29 Player Time: 9424:26:36 Platform: Win Games Played: 49 Version: 1.60.94445 (req 160) Battleye: Enabled Active Mods: Arma 2: Operation Arrowhead, Arma 2: British Armed Forces (Lite), Arma 2: Private Military Company (Lite), Arma 2, @dayz, @hive, Expansion, beta Allowed Signatures: bi bi2 dayz jayarma2lib Most Played Missions 1 DayZ 2 01: Deathmatch There are other servers on the same host: DayZ US 6451 (v1.7.2/Beta 94444) [Regular] dayzmod.com - Hosted by The Neckbeard Consortium DayZ US 646 (v1.7.2/Beta 94444) [Veteran] dayzmod.com - Hosted by Veteran DayZ Zombie RPG - DayZ Server (v1.7) dayzmod.com - Hosted by Huginn.co
  16. jskibo

    BattleEye Script Detection

    Something with last nights Battleye server pushed upgrade and the larger script here was causing a lot of #12 and #25 kicks on both my servers. When I went back to an earlier version it cleared up. Now to find the culprit word in the scripts.txt causing it.....
  17. jskibo

    disappearing servers?

    Well, we would have except we got a generic email from the hosting company saying "We will be changing your server name / number over the next 24 / 48 hours". 4 hours later, BAM, all changed. Now they never told us ahead of time what our new number would be. I was logged into the panel when they logged in, changed the number to a US number, made the version number and beta wrong, and logged out. That's the first I knew that my new number was US566, no longer Chicago 112. As Admins we would have loved to give you a heads up ahead of time and advertised the change, but the way that it was carried out left us just cleaning up the barn.... Sorry man!
  18. jskibo

    What happened to Atlanta 31?

    It's US 427 now
  19. I never asked them about it
  20. jskibo

    Seattle 48 name change?

    US 664
  21. The point I was trying to understand with him is if it was a global battleye or admin ban. If you come in here yelling that you have a battleye ban you'll get no help and be told to contact BE, if it's a server ban then someone may help you. Accusations? Limited knowledge? WTF are you talking about?
  22. jskibo

    Where did UK24 go?

    Shows down http://arma2.swec.se/server/data/245386
  23. Used to be weeks. New automated system is supposed to help but I'd be prepared for a wait...
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