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zeru

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About zeru

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    Woodland Warrior
  1. Yes It's subtle, promotes greater gameplay, and unlike the bandit skins it doesn't break immersion.
  2. Or just limit the hdr precision in a similiar way that shrub density and view distance is limited. If you limit everyone to 8-bit hdr precision then any imbalance is solved.
  3. zeru

    Tents after death

    They're pretty reliable in my experience. I've had tents last weeks at a time, with top tier items such as lmgs intact. There's only 2 quirks you need to watch out for: they don't always show up on each server restart, and you sometimes lose ownership of em even if you haven't died.
  4. zeru

    "Destroy Loot Pile" -- needed

    Yeah this ain't needed. Btw you can still put loot on a zombie corpse, and then hide the corpse to delete everything that was on it.
  5. zeru

    Increase Death Penalty

    Yeah I'd like an impactful death penalty too, but the majority of the playerbase is too soft and used to high-action and low-consequence gameplay. The most we can hope for is that one day there'll be a separate set of servers with a more hardcore ruleset.
  6. zeru

    How to disable HDR ? ...

    Yeah you can't disable hdr as it's integral to any game with realistic dynamic night/day cycles. For arma2, just turn off bloom, don't stare at the sun, and increase gamma if needed, and you'll now have perfectly stable lighting.
  7. Yeah I miss the 1.5.7 numbers too. I've now stopped picking up smoke grenades, whiskey bottles, and m67 grenades as they're no longer worth the space anymore.
  8. zeru

    cant recover tent

    Also just incase there's any confusion, the 'save' option is to force-save its state to the database servers. What you want is the 'pack up tent' option. This is only available to the owner of the tent, and only if they haven't died.
  9. zeru

    I really like DayZ, but...

    Well all the non-dayz servers are still there with decent populations. I still play on the occasional domination/insurgency server, and I fully expect to do the same in arma3. Also when the arma3 community alpha shows up, it's almost guaranteed to not support dayz, so at least then it'll be a 100% military sim for a few months. They'll be announcing the dates/probable pricing of the arma3 community alpha next month, so yeah look forward to that.
  10. Ah I have been playing arma for years and had no idea the QE lean keys were what made you do prone rolls. Bad luck accidently hitting it on top of a building though. Btw I've fell through one of the 4 story apartments and surprisingly survived with around 5k blood leftover.
  11. zeru

    DayZ and Basic Human Nature

    Yeah lets not forgot that every player is a 100% self-sufficient superman that is apparently a medic, a car mechanic, a helicopter pilot, a master butcher, a solider, and a respawning jesus. Once you've got your core set of 1-10 friends for company, there is little reason to not shoot other players as having them live would bring you nothing that you don't have already. In reality you'd want to rely on as many people as possible, for their diverse skill-sets and power in numbers over zombies. If you asked the current playerbase to go outside, take a knife and some matches to the woods to kill, gut, and cook some animal meat, few here would even be capable of that. The first thing they'd want to do is find another person to help them. However in game, the first thing they would do is headshot other players for fun, and when they're bored of that, they'll mouseclick 5 times on an animal and they'll now have some cooked meat ready to eat. This game is great and there are some interesting parallels between ingame behavior and true human nature, but lets not over-glorify things.
  12. Player-run public trade zones will never happen with the current set of tools, as there is too much to gain by ruining it and too little to lose by attempting and failing to ruin it. Simply put, the CZ550 and server hopping will always beat any attempt at fortifying any publicly listed location in the game, whether it be a trading zone, a bandit camp, a militia hq, or even a fortified island. If you publicly list it, people will come and ruin it with stronger tools than you can use to defend it.
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