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Everything posted by intensity (DayZ)
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Plan for release of 0.45 to Stable
intensity (DayZ) replied to SmashT's topic in News & Announcements
Game development happens because people want to earn money. Guess what happens if developers already got the money? -
Does that mess up your scope mil dots like it did in Arma?
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The problem is AMD... The moment I switched to intel i5 my fps woes ended.
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Need to Contact the team.
intensity (DayZ) replied to Abyssal (DayZ)'s topic in DayZ Mod General Discussion
Good luck getting through to any of the team as they are too busy counting money on the backs of naked 1000$ an hour hookers. -
Points become moot when vehicles are in. I know its a long time away but I rather not see the game being made more convenient just because of that.
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You are giving them far too much attention by raging over it. After all, you were a fresh spawn, you didn't lose anything. Elektro and Cherno will always be areas where mayflies are considered elders.
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Buildings redesign? Unique-looking villages and towns?
intensity (DayZ) replied to xcell92's topic in General Discussion
Short answer is no. This is the reason why the mod is free, it uses assets present in arma 2. Unless you convince someone to make these for free you won't have anything "new". -
I think I'm going to cry.
intensity (DayZ) replied to Pvt_Larry (DayZ)'s topic in New Player Discussion
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His face when he read the post
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Pending Changelog: Experimental Branch: 0.33.114782
intensity (DayZ) replied to rocket's topic in News & Announcements
Coming along nicely. -
Just wondering whatever happened to the idea when it was introduced into the mod and we even had a movie with rocket commenting about how engaging and cool it's gonna be.
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Can't see shit in the video, OP is some butthurt 3rd person wall glitching crybaby.
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i Want to play this game but..
intensity (DayZ) replied to Staticcipriani's topic in General Discussion
I use afterburner + riva tuner statistics to fine tune my cards and monitor temp, usage and fps constantly. It takes a bit of tinkering to set all that up and I wouldn't recommend it for inpatient people. -
Here, my grandma will give you a flower as consolation.
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Anyone else finding Solnichniy to be a PvP nightmare?
intensity (DayZ) replied to 3rdparty's topic in General Discussion
The unarmed are suiciders who prefer to spawn somewhere more western. -
You Didn't Fix Spawns You Made Them Worse....
intensity (DayZ) replied to 13celticsboy's topic in General Discussion
Sometimes people chase me all the way to Solnichniy asking me to kill them in voice. It's pathetic. -
They made getting the whole map such a massive chore that I never use it anymore. Either run around from memory or use dayzdb.
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problem with starting dayz arma oa
intensity (DayZ) replied to yoyoy173's topic in New Player Discussion
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I thought VAC wasn't active yet.
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Hospital PVP Server-Custom loadouts, 1000+ vehicles, Weapon crates in Cherno+Elektro
intensity (DayZ) replied to HospitalServer's topic in Mod Servers & Private Hives
I'm sorry if I hurt anyone's feelings... God Forbid. -
pros/cons Dayz standalone/Arma 3 or diffrent game engine all together?
intensity (DayZ) replied to TeamGunner's topic in General Discussion
That's what they did with Duke Nukem. They got an engine and made a pre alpha, made some levels and then some idiot decided it wasn't groundbreaking enough so they scrapped it. 3 Engines and 12 years later nothing happened. -
Can anyone tell me what is causing this? Sometimes it doesn't show but since I reduced my drawn distance and scene complexity it is all over the place. It also happened with Arma 2 since I swapped my Geforce 460 for an AMD. http://i39.tinypic.com/2vhu96s.jpg edit: please click to see image full screen otherwise the dots are not visible.
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Texture filtering... Disabling it fixed it. I thought I had tried changing that without effect but now it works.
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Anti Aliasing + Alpha to coverage fixes the problem for me, but at a good cost of FPS, much rather use edge smoothing and can see better as the Alpha to coverage increases foliage density.