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intensity (DayZ)

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Everything posted by intensity (DayZ)

  1. intensity (DayZ)

    [SoS] Clan recruitment

    Considering Dayz has been out since April 2012 how exactly has everyone in your clan played it for over 2 years? Time travel?
  2. What? DayZ is still in development? I thought it was canceled.
  3. I don't care about DayZ anymore to be honest. I cared last year and early this year, but even if it's released now I have so many other games to play. Payday 2 is coming out mid august as well. To me, this game missed the boat.
  4. 1st That was not made clear until January, so we had a missed deadline with a big WTF. 2nd It can't forget the date because the whole point of it was to re do the game from scratch, and what we are seeing now doesn't seem all that better, sorry. 3rd Why don't we talk about a different game altogether, and just pretend it's DayZ? Whatever floats your boat man. COD has like 200 mil advertising budget. I would like regular updates via dayz dev blog.
  5. I just want updates... Is that so much to ask... *sigh*
  6. If you actually look at my post then you will see I was quoting somebody else who was brining up the date thing. I didn't just magically bring it out of nowhere for the sake of being an asshole/idiot like you are assuming, Every time someone is going to be posting bullshit about not missing any dates ect, know that I might respond to set the record straight. While Dean has certainly "explained" his decision I certainly don't agree with it, plain simple. Is it so hard to think that he is wrong? That is the point. When he was doing more regular updates I was happy with the fact that he was doing it. but after being shafted with no info over and over again it is clear that it doesn't fucking work. Everything is going smoothly? Are we talking about the same game? The game that looks exactly like the mod, will not have vehicles and probably suffers from the same bugs albeit being delayed for months? Yeah, no problems, no problems at all. Give yourself a cookie for reading my post out of context. I was clearly referring to it as a PR disaster
  7. SmashT, these are early days in Dean's career. He will come around to the dark side eventually. It's like Rock n Roll music and heroin.
  8. RRRRRealy? Officially we had Dean saying it will be out this year, (2012) and then there was a November post saying that the date might slip if needed but not confirmed anything... And then nothing until the dev blog in January which was an apology. Post your sources and make sure they are official as your mum does not count. PR? Who needs PR? We do! DayZ is a massive community and having engaging PR would make the community grow even more. If Dean goes off to a next project in the future I bet he will think: "better get a PR manager this time because DayZ was a fucking disaster, better not repeat that shit again lol".
  9. Now that you're here Rocket, can you please tell me if the alpha SA going to have mod like behavior? Particularly zombie clipping through walls, doors opening and moving the player? You know, the typical things that are limitations of the engine and cannot be fixed in the mod but people expect to be fixed in SA?
  10. intensity (DayZ)

    SEPTIC SQUAD [SS]

    Nice try there, but I have had enough and decided to expose you. Here is a picture of Privatep1les playing games:
  11. The last I heard of it Matt said that vehicles are cut from the initial release during his E3 DayZ reveal video. Is there new news on this? I was just using GTA as an over the top example there... No of course not... But it doesn't do the game any favors to have features cut out compared to the mod does it?
  12. That's funny, since they are in the mod which is also alpha, and a mod.
  13. Really? How is the whole vehicle stuff in the mod now? Not exactly GTA is it? The game doesn't know what to do with things you run over, there are no animations and zombies fly standing all over the place and its just a big mess. Do you really believe that they are being cut out in order to bring customization later or because they haven't actually done anything with them yet?
  14. They already totally cut out vehicles from the initial release as currently it looks half ass. There is no proper physics model to deal with it...
  15. intensity (DayZ)

    Need some advice

    Can you not report this as abuse to the server admin?
  16. Psst, it's called public relations. If you piss off your future customers then they won't buy your product. Unfortunately it makes SA look like a mod, something that was the whole reason why the game did not come out last year. I have heard "its an arma engine bug cannot be fixed" on this forum so many times it's not healthy, so hopefully they can squash these problems before release without it stretching to December.
  17. Except the latest videos make it look almost identical to the mod... Even with the zombie through wall thing.
  18. That can be added into the mod and is totally irrelevant if zombies still hit you through walls and you break your leg through the floor of a building. The fundemental engine flaws that are present in the mod now better be fixed in the SA because or else I'm not buying it. Alpha or not.
  19. I will dig it up every time someone will try to make a point that there was never a release date set.
  20. Except it was rocket himself who said that SA will be released in 2012. And then we had nothing until January when he cleared it up on the devblog.
  21. Except actually there were. Originally DayZ was meant to be finished in 2012 and this is common knowledge. Deadlines missed on dev blogs and time frames were stretched. I don't feel like doing the googling for you.
  22. I do remember you guys saying that THIS will be the official forums but... Why does Rocket update Reddit so often? I feel like this is place B. The North East Airfield of Chernarus
  23. Yeah, that's why the average game take 9 to 12 months to produce. DayZ has the added benefit of being in house, with people who created arma and take on helicopters lending support to Rocket and the team. It may not mean as much as updating rosters in a sports game but still, is it such a stretch to expect more? ;)
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