Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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5 NeutralAbout Sasquatcho
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Woodland Warrior
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ok thanks
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ok ive done a memory test and it did 8 tests and it passed, soooooo im lost lol
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so it started crashing again, ive done everything except memory testing, i dont know what im downloading and using....
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take it easy, im just fed up with trying this and trying that, seems like youre helping and i should of listened to you, but i think my direct x was corrupted lol, played day z for over an hour so im going to keep playing until i either get bored or it crashes, thank you tom
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el bumpo
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There are a couple so im going to space them out Faulting application name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6 Faulting module name: XAudio2_4.dll, version: 9.26.1590.0, time stamp: 0x49bebf9f Exception code: 0xc0000005 Fault offset: 0x0004fec9 Faulting process id: 0x1cd4 Faulting application start time: 0x01cd89f5c9df6d5f Faulting application path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe Faulting module path: C:\Windows\SysWow64\XAudio2_4.dll Report Id: 2065dc8e-f5ec-11e1-aa7f-14dae94609ed Faulting application name: Play withSIX.exe, version: 1.0.0.88, time stamp: 0x5040023d Faulting module name: WindowsBase.ni.dll, version: 4.0.30319.275, time stamp: 0x4f17f5a6 Exception code: 0x80131623 Fault offset: 0x00218fed Faulting process id: 0x1f2c Faulting application start time: 0x01cd89f902a36ef6 Faulting application path: C:\Program Files (x86)\SIX Networks\Play withSIX\Play withSIX.exe Faulting module path: C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\21f37f9f5162af7efb52169012bd111e\WindowsBase.ni.dll Report Id: 48019a06-f5ec-11e1-aa7f-14dae94609ed Application: Play withSIX.exe Framework Version: v4.0.30319 Description: The application requested process termination through System.Environment.FailFast(string message). Message: Unrecoverable system error. Stack: at System.Environment.FailFast(System.String) at MS.Internal.Invariant.FailFast(System.String, System.String) at MS.Internal.Shaping.TypefaceMap.CacheScaledTypefaceMap(System.Windows.Media.TextFormatting.CharacterBufferRange, System.Globalization.CultureInfo, System.Globalization.CultureInfo, MS.Internal.SpanVector, MS.Internal.Generic.SpanVector`1<Int32> ByRef, Int32) at MS.Internal.Shaping.TypefaceMap.MapItem(System.Windows.Media.TextFormatting.CharacterBufferRange, System.Globalization.CultureInfo, MS.Internal.Span, MS.Internal.Generic.SpanVector`1<Int32> ByRef, Int32) at MS.Internal.Shaping.TypefaceMap.GetShapeableText(System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, System.Windows.Media.TextFormatting.TextRunProperties, System.Globalization.CultureInfo, Boolean, System.Collections.Generic.IList`1<MS.Internal.TextFormatting.TextShapeableSymbols>, MS.Internal.TextFormatting.IShapeableTextCollector, System.Windows.Media.TextFormattingMode) at MS.Internal.Shaping.GlyphingCache.GetShapeableText(System.Windows.Media.Typeface, System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, System.Windows.Media.TextFormatting.TextRunProperties, System.Globalization.CultureInfo, Boolean, System.Collections.Generic.IList`1<MS.Internal.TextFormatting.TextShapeableSymbols>, MS.Internal.TextFormatting.IShapeableTextCollector, System.Windows.Media.TextFormattingMode) at System.Windows.Media.TextFormatting.TextCharacters.MS.Internal.TextFormatting.ITextSymbols.GetTextShapeableSymbols(MS.Internal.Shaping.GlyphingCache, System.Windows.Media.TextFormatting.CharacterBufferReference, Int32, Boolean, Boolean, System.Globalization.CultureInfo, System.Windows.Media.TextFormatting.TextModifierScope, System.Windows.Media.TextFormattingMode, Boolean) at MS.Internal.TextFormatting.TextStore.CreateTextLSRuns(MS.Internal.TextFormatting.TextRunInfo, System.Collections.Generic.IList`1<System.Windows.Media.TextEffect>, System.Globalization.CultureInfo, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef) at MS.Internal.TextFormatting.TextStore.CreateLSRuns(MS.Internal.TextFormatting.TextRunInfo, System.Collections.Generic.IList`1<System.Windows.Media.TextEffect>, System.Globalization.CultureInfo, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef, Int32 ByRef) at MS.Internal.TextFormatting.TextStore.CreateLSRunsUniformBidiLevel(MS.Internal.SpanVector, MS.Internal.SpanVector, Int32, Int32, Int32, Int32, System.Windows.Media.TextFormattingMode, Boolean, Int32 ByRef) at MS.Internal.TextFormatting.TextStore.FetchLSRun(Int32, System.Windows.Media.TextFormattingMode, Boolean, MS.Internal.TextFormatting.Plsrun ByRef, Int32 ByRef, Int32 ByRef) at MS.Internal.TextFormatting.LineServicesCallbacks.FetchRunRedefined(IntPtr, Int32, Int32, IntPtr, Char*, Int32, Int32 ByRef, Char* ByRef, Int32 ByRef, Int32 ByRef, MS.Internal.TextFormatting.LsChp ByRef, IntPtr ByRef) at MS.Internal.TextFormatting.UnsafeNativeMethods.LoCreateLine(IntPtr, Int32, Int32, Int32, UInt32, IntPtr, MS.Internal.TextFormatting.LsLInfo ByRef, IntPtr ByRef, Int32 ByRef, MS.Internal.TextFormatting.LsLineWidths ByRef) at MS.Internal.TextFormatting.TextMetrics+FullTextLine.FormatLine(MS.Internal.TextFormatting.FullTextState, Int32, Int32, Int32, Int32, Int32, MS.Internal.TextFormatting.LineFlags, MS.Internal.TextFormatting.FormattedTextSymbols) at MS.Internal.TextFormatting.TextFormatterImp.FormatLineInternal(System.Windows.Media.TextFormatting.TextSource, Int32, Int32, Double, System.Windows.Media.TextFormatting.TextParagraphProperties, System.Windows.Media.TextFormatting.TextLineBreak, System.Windows.Media.TextFormatting.TextRunCache) at MS.Internal.TextFormatting.TextFormatterImp.FormatLine(System.Windows.Media.TextFormatting.TextSource, Int32, Double, System.Windows.Media.TextFormatting.TextParagraphProperties, System.Windows.Media.TextFormatting.TextLineBreak, System.Windows.Media.TextFormatting.TextRunCache) at System.Windows.Controls.TextBlock.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.StackPanel.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.StackPanel.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.Grid.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.Grid.MeasureCell(Int32, Boolean) at System.Windows.Controls.Grid.MeasureCellsGroup(Int32, System.Windows.Size, Boolean, Boolean) at System.Windows.Controls.Grid.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at MS.Internal.Helper.MeasureElementWithSingleChild(System.Windows.UIElement, System.Windows.Size) at System.Windows.Controls.ContentPresenter.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.Border.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.Control.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.Controls.VirtualizingStackPanel.MeasureOverride(System.Windows.Size) at System.Windows.FrameworkElement.MeasureCore(System.Windows.Size) at System.Windows.UIElement.Measure(System.Windows.Size) at System.Windows.ContextLayoutManager.UpdateLayout() at System.Windows.ContextLayoutManager.UpdateLayoutCallback(System.Object) at System.Windows.Media.MediaContext+InvokeOnRenderCallback.DoWork() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) at System.Threading.ExecutionContext.runTryCode(System.Object) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) at System.Windows.Application.RunDispatcher(System.Object) at System.Windows.Application.RunInternal(System.Windows.Window) at System.Windows.Application.Run(System.Windows.Window) at Six.Play.App.App.Main() This Chrome one is to show you that when the game crashes, it crashes my whole computer. Faulting application name: chrome.exe, version: 21.0.1180.83, time stamp: 0x502eaec7 Faulting module name: ole32.dll, version: 6.1.7601.17514, time stamp: 0x4ce7b96f Exception code: 0xc0000005 Fault offset: 0x0003bc21 Faulting process id: 0x10b4 Faulting application start time: 0x01cd89f947c1b3c7 Faulting application path: C:\Users\Ivan\AppData\Local\Google\Chrome\Application\chrome.exe Faulting module path: C:\Windows\syswow64\ole32.dll Report Id: 01ff9e18-f5ed-11e1-ac6f-14dae94609ed Faulting application name: chrome.exe, version: 21.0.1180.83, time stamp: 0x502eaec7 Faulting module name: ole32.dll, version: 6.1.7601.17514, time stamp: 0x4ce7b96f Exception code: 0xc0000005 Fault offset: 0x0003bc21 Faulting process id: 0x1d00 Faulting application start time: 0x01cd89fc8c746cff Faulting application path: C:\Users\Ivan\AppData\Local\Google\Chrome\Application\chrome.exe Faulting module path: C:\Windows\syswow64\ole32.dll Report Id: d42721da-f5ef-11e1-ac6f-14dae94609ed and this is the last one..... Faulting application name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6 Faulting module name: arma2oa.exe, version: 1.62.96.61, time stamp: 0x502e47a6 Exception code: 0xc0000005 Fault offset: 0x0028b457 Faulting process id: 0x1fd4 Faulting application start time: 0x01cd89fd74a96509 Faulting application path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe Faulting module path: C:\Users\Ivan\Documents\ArmA 2\expansion\beta\arma2oa.exe Report Id: e551677d-f5f1-11e1-af19-14dae94609ed
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ok im about to post all the error codes i get
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well arma 2 works with no crash, just the mods crash, i dont know what to do...but this is what i do 1.Install arma 2 2. install OA 3. play arma 2, not the game but get out on the menu 4. same for OA 5 install Day z mods 6.play, then crash
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ok so i tried to change the resolution, because im running on a HDMI chord and still crashes, so i got fed up and decided to run some other experiments, i downloaded the 1944 mod, yup crash, so then i decided to play the regular arma 2 online...no crash LOL what the hell...someone please im using playwithsix, i have steam, but im not using it through steam, i dont know its weird
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bump
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yup crashes, plays fine and BAM crash to the desktop and then crashes everything...changed the sound and still crashes....i dont know, its weird and sad
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hey hows it going, im trying out what you said right now, im trying it with playwithsix, sorry i have not been on, ive raged so hard i gave up on the game and now im back seems like its even crashing that new version of day z, the island one
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I believe you're right sir, the HDD is the problem, but it makes no sense on why i can run high graphic games, i mean my laptop even runs this game
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so tried all that and still no...so maybe its because my ram is about 8 gigs and my hard disk is slow? but how would that explain me me running high graphic games
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OA2: 95948 DayZ:1.7.2.4
