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Everything posted by HappyMushroom
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Just gonna toss this out there again.
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I don't mean to be a cause for alarm, but the Silenced G36 Camo spawns in 1.7.7.1 at chopper crashes. Our server is fully up to date with everything, and I found one in a chopper crash. I've heard others say they found them too. Is this deliberate or is it a bug?
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It's "an" not "a' RAZ0R
HappyMushroom replied to Kebab Remover's topic in DayZ Mod General Discussion
I'm so glad a little text bothers you. -
Dismembered Zeds. There's just something so satisfying about ending a 1-armed, no-armed, no-jawwed, missing lower-half zombie. Am I right fellas?
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Don't bother fixing the miltary Mi-17 it's broken!
HappyMushroom replied to conthefruiter's topic in DayZ Mod General Discussion
I refer you to the earlier posts made in this thread made by Razor. http://dayzmod.com/forum/index.php?/topic/133342-dont-bother-fixing-the-miltary-mi-17-its-broken/page__p__1297097#entry1297097 -
Bump, for a possible solution.
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New patch coming soon to dayz
HappyMushroom replied to leviski's topic in DayZ Mod General Discussion
Here's some pictures of new stuff in the patch for everyone to enjoy. http://dayzmod.com/forum/index.php?/topic/132982-new-patch-coming-soon-to-dayz/page__st__520#entry1344833 -
New patch coming soon to dayz
HappyMushroom replied to leviski's topic in DayZ Mod General Discussion
Mushy's Exploits in the Beta Patch! I was in the beta test of the new patch and, after over 9000 hours of looting Cherno, I bring you these. Enjoy. Various Trash Loot: ~New Cans! ~Nails! ~Holy Book! Super Zombies: ~One of the MythBusters New Models/Items: ~New Food! (Corn) ~5 Liter Fuel Can ~Map and Watch Model Infected Survivor Camps (In random area): ~Full Camp ~Tents (Unlootable) ~Broken Humvee ~Loot piles (Scattered Around) ~More Tents Old Bandit Skin: ~Front Left View ~Back Right View ~Front View Various Changes: ~Repair Status on vehicle parts! -
New patch coming soon to dayz
HappyMushroom replied to leviski's topic in DayZ Mod General Discussion
~Front Left View ~Back Right View ~Front View -
Is there any good vanilla servers???
HappyMushroom replied to arrowxd's topic in DayZ Mod General Discussion
US264 was one of the earliest public hives out there, and by far the toughest on hackers. -
New patch coming soon to dayz
HappyMushroom replied to leviski's topic in DayZ Mod General Discussion
I see what you did there. Preparing for when you lose to a Hero I see? -
I heard there was a new mod update coming soon.
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I have a question for anyone who would have any tips. When people load into the server with a Squad XML, with a picture, the server crashes, hard. I've tried to fix it multiple times, but any fix doesn't stick. Second, custom skins show for the client, but not for everyone else. Just a pale, un-textured skin is shown for others, and the same for when they have one. Any general tips?
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Don't bother fixing the miltary Mi-17 it's broken!
HappyMushroom replied to conthefruiter's topic in DayZ Mod General Discussion
I feel it's different for each person, and totally random. I first time I ever entered an MI-17 it did this to me, but I did not die, escaped with broken legs. I've tested this out extensively on the public hive, after it happens to one person, it does not appear to happen at all it seems. Even other times I try it out and it doesn't do it to me, so it must happen under special circumstances. Try your testing environment on a public hive when the chopper is a FRESH start. Always try multiple seats. -
Heroes - how do you approach them?
HappyMushroom replied to barneystafford@gmail.com's topic in DayZ Mod General Discussion
I usually approach with a lowered gun. They way I do it however is unethical. I sprint in and yell over VOIP "ANOTHER HERO, LETS TAKE OFF OUR CLOTHES AND MAKE DAYZ BABIES!" -
Suggestion: Switch the HMMWV and ATV's inventory capacity.
HappyMushroom posted a topic in DayZ Mod Suggestions
Because, I don't see how an ATV can hold 50 car tires and 10 m240's* while a Humvee can barely hold what's in my backpack. *don't take this literally, you can easily replace them both with smaller things. Edit:As it stands now, the ATV can hold 50 items and 10 weapons. (2 backpacks) The HMMWV which is far larger in scale, can only hold 12 items and 4 weapons. (2 backpacks) Even in a game where reality can be question, simple things like that don't make sense. Edit 2:Right now, the UAZ and the ATV can hold the same amount of items while the Humvee, which is bigger than BOTH, cannot hold as much. It makes my brain hurt. -
Suggestion: Switch the HMMWV and ATV's inventory capacity.
HappyMushroom replied to HappyMushroom's topic in DayZ Mod Suggestions
I only play on the public hive, and in all the time, I've never once seen a legit SUV. -
Suggestion: Switch the HMMWV and ATV's inventory capacity.
HappyMushroom replied to HappyMushroom's topic in DayZ Mod Suggestions
Right now, the UAZ and the ATV can hold the same amount of items while the Humvee, which is bigger than BOTH, cannot hold as much. It makes my brain hurt. -
Don't Put Clearings Around Heli Crashes
HappyMushroom replied to Bororm's topic in DayZ Mod Suggestions
If possible, change the big circle to a straight line, as if the chopper slid for a bit on the ground, then remove the loot spot near the tail and whatnot and put the actual helicopter crash rubble thing that spawns when you crash a chopper into a hill or something. Just a thought. -
Is 1.7.7 even out yet, or is DayZ Commander really really really slow on dishing out the update? My head is under a rock when it comes to these things.
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Suggestion: Switch the HMMWV and ATV's inventory capacity.
HappyMushroom replied to HappyMushroom's topic in DayZ Mod Suggestions
I still don't see why this can't be implemented within a new hotfix or something. -
dayzmod... more firepower than BF4
HappyMushroom replied to jamieledgeway@hotmail.co.uk's topic in DayZ Mod General Discussion
OT: They added in what they added in because it's a regional thing. PKM matches Chernarus moreso than a Scar or an M4. In my opinion, they should outright remove the AS50 and bring in the KSVK. -
Suggestion: Combining and choosing which magazine to load.
HappyMushroom posted a topic in DayZ Mod Suggestions
Now that the ammo actually counts and saves now. (somewhat) It would be a neat idea to be able to combine various low count STANAG magazines into one, removing the spent ones and giving you back one magazine with the total amount of bullets inside! Ergo: 3 STANAG's with 4 bullets each, combine them into 1 STANAG with 12 bullets. Saves inventory space and makes everything a lot easier. Along with that, you should be able to choose which magazine to load either similar to how you reload SD ammo into a non-SD gun, or how you combine ammo currently by right clicking it and choosing reload. Again, makes everything easier and you can choose which magazine to shoot from. I suggest all this because when you log out with a half spent magazine in the gun and 3 more in your inventory, you log back in with the magazine that has the highest amount of ammo in it, and you can't reload it to the lower count ammo. Therefore you shoot a fresh magazine when you could be shooting the one you've already been using. It makes things a lot easier, I find myself sparse in shooting my weapon and end up with 3 magazines with 4-8 bullets in them, and when I freak out and go full auto I only get 1 second of joy until I realize the magazine I thought I reloaded into wasn't full. -
You can appeal your ban here: http://www.adrenaline-gaming.net/banapp/m/12024720/viewforum/2326078 Sorry for the delay, but we don't necessarily check this forum for ban appeals as much as we do the site. And from my understanding, you were banned on the 19th, for teleporting on the map and spawning in illegal weapons. Have a nice day.
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Seems legit.