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LloydT replied to FiX (DayZ)'s topic in Mod Servers & Private Hives
I can vouch if FiX is awake he is taking care of his customers (as someone who just hopped into his TS a minute ago). I know now that he has TSW combined with his servers, he has now earned me as a customer for all three of our servers. I have always had one plus teamspeak through him, and TSW tool just makes it that much easier to leave other hosters who are more concerned with how many servers they run rather than the concern for the customers they currently have. -
I run a completely vanilla private hive Chernarus, it struggles along with about 7-8 people on in the evenings. I am doing this for myself, it is my "go to" server when the other non vanilla servers we run get me down. The server restarts every 3 hours, it is veteran, -12GMT, no side chat, no care packages, no additional wrecks, no extra vehicles and nothing but the standard starting gear (patrol pack, flashlight, pain killer, and a bandage) Since our other server is the main server and usually 20-40 on in the evenings, we don't spend a lot of time on the vanilla server. I personally go on a few hours a week and fumble along wood wookie style but if anyone hollers for an admin I get an alert and do keep an eye on players through gotcha/dart during most playing hours. The server is 206.190.129.92:3408 you are all free to enter and play anytime you wish it will remain vanilla with or without players.
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kicked for battleye Game hack #3
LloydT replied to skepy@live.co.uk's topic in DayZ Mod Troubleshooting
Not in my case, it happened once and not again. I got kicked for it, and nothing else happened. I run full scans 3am every night with security essentials as well as real time protection. I am not worried that it is something I downloaded, it occurred right after a BattlEye update I assume it is catching something it shouldn't or in my case the lag caused BE to not be able to scan and it rightly kicked me. If that was the case, I hope they change the wording rather than make it look like a cheater kick. It has had no problems today, and like I said only one kick yesterday for it. -
kicked for battleye Game hack #3
LloydT replied to skepy@live.co.uk's topic in DayZ Mod Troubleshooting
Happened to me yesterday on my server as well, I was exiting a chopper on the ground and kicked for BattlEye Hack #3. I will PM you everything I have running. (I did notice a lag spike right before the kick, related or not, unsure) was more embarrassing than anything considering the other players on the servers I run now may think I am a cheater :( -
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LloydT replied to FiX (DayZ)'s topic in Mod Servers & Private Hives
I was drooling for the right reason! DayZ+ is a great addition FiX! Thanks for getting it and hooking me up so quick. -
[Vert Hosting] DayZ Servers | All maps supported! | New AUSTRALIAN location! | DayZ Unleashed!
LloydT replied to FiX (DayZ)'s topic in Mod Servers & Private Hives
DayZ+ *drools* I am all over that! I will be moving my Namalsk to that asap! -
First things first, I love the backend of dayz.st, I love the servers running abilities when running. Now on to my problems, since we are told to shut up in IRC. Why is it, that when our servers go down it takes forever for help? If you're that busy shouldn't you slow down in reselling servers until you get your current clients happy? I know not everyone can be made happy, but my issues are with the rude snide comments made by your admins in IRC, which encourages your fanbase to stifle the legitimate concerns your other customers have. I know the life of a reseller isn't go into the server farm and fix, and the profit margin may be slim, but those are not our concerns. I want to know Ersan, that you care about the people paying you, I have two servers with you and would recommend you to anyone if it wasn't for the downtime, that has been claimed to be DDOS attacks (which traceroute disproved on at least one occasion...) to completely swept aside. When a problem arises that a server admin caused, or a server admin wants help with setting up buildings etc your people are helpful through IRC etc. But without a ticket system, or a transparent method of letting us know of problems it is painful for me to support DayZ.st fully. I was told you would be hiring more people, that is awesome and a step in the right direction. But is it to much to ask for you to rein in your admins on the IRC channel, who call legitimate down time concerns "whining" etc? Is it to much to ask to update your website on times of response? Is it to much to ask for you to treat us, those that have problems, to those without problems, the same, with respect? Sincerely Lloyd
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Are you interested in active admins, mature admins, and fair admins? As many of you know, private hives allow admins to "cheat" if they so choose. And many unscrupulous admins partake in this unsavory method of gameplay. On =NOLB= servers we spawn as you spawn except with different skins for a reason! Any admin with the ability to see the map has to spawn and stay in Rockets gear, that is not for our well being (I can say this for sure, many people like plugging those in the red beret!) it is so YOU the player knows that person has access to the mapper and if they raid you etc you can report them if you think somethings hinky! No Super Admins are to be accessing the mapper while playing, this is an integrity issue. We have three servers, one on Chernarus, one on Celle and one on Namalsk. Namalsk and Celle are fresh servers, Chernarus is our old boy. We have 15-20 average on Chernarus (night 30-50 daytime 10-15ish) and the others are brand new. All have extra vehicles, and all have one main rule, do not be a douche. Shooting an admin, raiding an admins camp, is not a douche. Using side voice, racial/homophobic slurs are a douche move. Come play DayZ in many mods, the way it should be played, rough and tumble or wood wookie style! 206.190.129.92:3408 DayZCelle GMT-11 starting loadout for the first week includes NVGs! 74.91.31.50:2322 DayZNamalsk pure vanilla, pure threatening, pure deadly. 67.228.177.161:3153 DayZChernarus Extra vehicles along the coast, yes they may be ugly but they can get you inland before a bandit buries you! This is always daytime for the time being, but save NVGs for the turning to day/night cycles! Using Chernarus as an example we have banned 5 confirmed cheaters a day average and 2 douches a week average. We pay, we play, you play, we all play FAIR on =NOLB= servers!
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Yes Spidermans uncle once said "With great power comes something or another" I think the best thing to do is find another private hive where you trust the admins more than the cheaters. On our public hive I had every clan mate with full admin powers. On our private hive I alone have it. And it actually sucks, because I purposely avoid vehicles etc for fear of someone thinking I peeked. You chose a private hive with admins who don't care about the players, that is a mistake easily fixed, go find another one :)
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Yeah they seem to be, my conspiracy side says the crazy Sergey is attacking. :)
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[Vert Hosting] DayZ Servers | All maps supported! | New AUSTRALIAN location! | DayZ Unleashed!
LloydT replied to FiX (DayZ)'s topic in Mod Servers & Private Hives
Not to answer for the company, but I do have FTP access to the server I rent off Verthosting for DayZ. -
And thank you, you saved my server!
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Please do, I would appreciate it greatly.
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Yes this is a real one I think, in the nw airfield unable to enter except server hopping to be in the middle of it? So I am stuck with 50 choppers on a server gah... why in the hell would a server save (or the hive save) the items when it knows only one can be on a server... *sad face* I like public, going to have to debate whether to stay public now. Thanks for the helpful try! :)
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Cheaters have taken to planting literally 50-100 hueys/suvs etc around our server. (along with a thunderdome or two) It is an official hive server, and would like to stay that way but losing all hope to do so. I have shut down and restarted, choppers everywhere still so I put the server in whitelist* and allowed the regular players a dozen or so that where on stay on and try to help crash land them. We managed a paltry 15 or so destroyed. How do I remove them and the thunderdome? Thanks for any help anyone can provide. * I acknowledge this to be against the rules but the server literally had 20 choppers in the air, not acceptable. I warned everyone 30 minutes before doing so and no one, not me not anyone is allowed to have a huey with the "real" one being in its broken down spawn site :/