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Melee Weapon Quick Switch Help/Advice
siew replied to r4z0r49's topic in DayZ Mod General Discussion
the first one please -
DayZ Alpha won't launch until launched !
siew replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
i have the same problem xD preloading the forbidden version did it for me^^ now im 5,56 gb faster in downloading dayz when its released xD im feeling much better now ;) edit: deltapatching FTW^^ -
thx so much :beans: heard of it, but i never used it but i dont trust those tablets <_< i´ll keep to boiling my water :P
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i think you misunderstood i mean drinking the purifyed water with all the leftovers from the tablets
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about purifying water with tablets... i wonder if drinking this water is dangerous in the long term? :huh: edit: in real life
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No DevBlog this week but here is some screens
siew replied to rocket's topic in Mod Announcements & Info
and again... like rocket said 1000 times before, its the dayz engine! not the arma 2 engine, not the take on helicopters engine or the arma 3 engine! you are the 1001 <_< -
[SA] Usable Indoor Fireplaces
siew replied to florian.de.los.santos@googlemail.com's topic in DayZ Mod Suggestions
i love this idea! if i would find a lit house with people in it i would sneak to the front door, poop at the door threshold, hide nearby and enoy their reactions xD -
after the alpha and beta stage of dev, will the database get wiped or will everything remain like it was before the final release? i think both options has its pros and cons...
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No DevBlog this week but here is some screens
siew replied to rocket's topic in Mod Announcements & Info
i had that strange feeling of falling in love when looking at those pictures^^ awesome work! :) thanks a lot for giving us dayz forum users something special. i have a question that is haunting me since days^^ i know its a long ride till the final release but maybe you thought about how it is going to happen... after the alpha and beta stage of dev, will the database get wiped or will everything remain like it was before the final release? i think both options has its pros and cons... because of the font... i like it. but for those who hate it, maybe add something like importing your own font by writing some special sentences with your hand on paper and scan it... xD -
DayZ Double Developer Blog 14th May 2013
siew replied to mattlightfoot's topic in Mod Announcements & Info
yay pls delay it when its ready earlier... because some people need time for the last of us, for the uni finals and other stuff nobody cares... SURE...^^ -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
siew replied to mattlightfoot's topic in Mod Announcements & Info
what i really hate is everything like that... where is it? this is so fucked up... -.- -
volumetric clouds, new satelite imagery, improved lighting, new skeleton, mocap animations, new models and more... i dont know what huge means for you, for me its already a huge graphical change. and there may be more later ;)
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Oh you touch my Tralala... Mhh my ging ding dong... i lol´d :D
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Euphoria character animation in standalone
siew replied to melosense's topic in DayZ Mod Suggestions
rocket said at pax that they would love to use euphoria but its very expensive like a million or so. i wonder if its an option if they get enough sells with the alpha or initial release. it would add so much more lols and immersion (everyone loves that word) ;) i recently played gta IV and max payne 3 which are using euphoria and it feels awesome. but there should be a difference in the behaviour of humans and infected. im also curious about how long it would take to implement an modify it to fit in dayz. i hope someone can make an educated guess i would estimate at least 6 months check max payne 3 for awesome animations with ballistics ;) i also like the car physics in gta IV. -
he just cant write a devblog because his finger is injured :lol: http://twitter.com/...7794945/photo/1