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MattRB

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Posts posted by MattRB


  1. I think I've become a DayZ serial killer. I started my current character about a week ago and ended up taking out a couple of guys (kill or be killed) type situations and got some good gear. Since then I've become heavily invested in this character far more than any I've been before. I came very close to dying a few days ago from a lucky swipe from some random zombie in a building that broke my legs and knocked me out' date=' but luckily at 3000 blood I put a bullet in his head and somehow survived. A few boars later I was back at full blood. I've gone from the west coast to stary to the airfield (picked up some NVGs there) and found a crashed helicopter west of stary. Got myself a silenced Bizon and camo clothing. Right now I'm rocking my DMR, PDW, Bizon and plenty of food and water and have slowly made my way back to the coast. For the last week I've had 2 murders to my name. In the last hour I've added 8 to that (plus 2 disconnects that didn't count).

    I guess I'm wondering what the general opinion is on shooting without looting? I've only looted one of the last 8 I've killed (needed painkillers), but otherwise, my only rules are that I don't shoot unarmed people. Normally I play this game very friendly, but I like to imagine that this particular character has gone crazy and has become some mad sniper stalking the treelines above the major cities. Felt particularly guilty today taking out 3 survivors who were climbing the tower of the Elektro powerplant. 3 people one behind the other. One of the bodies actually fell on his mate below him...

    [/quote']

    I think this is pretty normal. There's something primal and thrilling about besting another human being in what's basically a super raw way.


  2. Hi, I'm going to keep a list here of what I'm currently selling. I would rather not get posts about how this is a silly idea or any of that, just offers.

    I am willing to deliver to any server.

    I am willing to meet just about anywhere in the Cherno or Elektro area.

    If you swindle/kill me I will not deal with you again.

    Here's what I accept as currency and their exchange rates:

    1 unit

    = 1 STANAG or AKM or AK magazine

    = 5 bandages

    = 1 blood bag

    = 3 steaks

    I'm also willing to accept barter, but you'll have to work that out personally with me.

    A list of wares I'm currently offering and their prices:

    MP5A + 1 magazine - 6 units

    M1014 + 1 set of shells - 6 units

    G17 + 4 magazines = 4 units

    Makarov + 2 magazine - 2 units

    Watch - 3 bandages or equivalent


  3. So I'm a hobbyist programmer and I had an idea today:

    A Day Z database of players that worked a little like e-bay reviews.

    Say I make an agreement to trade with someone on a forum, or even in-game and I want to make sure they're trustworthy. We'd go on the database and schedule a trade. We would then be able to leave comments about each other.

    This would allow you to gauge another survivor's general attitude. I'm wondering if anyone would be interested in this and if there are any web designers who could lend me a hand I'd love it.


  4. Alright, so I got this idea the other night while at the airfield near the South coast.

    I was looking around, and it's unlike any other area of the game, really. There's a massive medical facility which I'm pretty sure isn't there in Vanilla, in many of the hangars there are TONS of body bags, more than I've seen anywhere else. The other two airfields are not like this, it does not seem like there was much if any organized resistance, there are just some dead soldiers.

    I think what happened in a general sense:

    • Apocalypse starts in Chernarus, I don't know how or why, but it did. The first infections must have been inland because the carnage and wreckage inland are much less than the coasts, which I assumes means things happened before any resistance could be mustered.
    • The military organizes, and sets up camp in Stary Sobor and it's surrouding area, as can be seen by the military tents. This obviously was overtaken quickly, and no explosives/etc. were used in the fight because this field hospital thing is still intact.
    • The military moves to Balona, I assume. There's a MUCH more fortified field hospital there, and the tons of body bags leave me to believe that the military finally figured out exactly what was happening, but as we can tell it was too late.

    I'm pretty sure that's the general series of events that lead to the game world as it stands, if anyone else has any more info/knowledge please contribute. I'm not sure if the devs actually planned any of this out, or if they just made cool looking areas.


  5. The thing that I want to know is: What's the point in asking if someone is friendly?

    "Are you friendly?"

    "Yes"

    *BLAM!*

    "Only joking!"

    What do you expect them to say? Nothing? Well that wont work either. Why? Because it's an obvious ruse. I've found that the only way to survive in this is simply stay as a lone wolf. If you find a group that is good and friendly then that's a great thing' date=' but remember that as numbers go up, stealth goes down.

    [/quote']

    The point is if you ask someone if they're friendly you're increasing the chances of surviving the situation.

    Often times I'll be walking around and someone asks "Friendly?" when I see them. If they hadn't done so I would have probably killed them. By your logic what is the point of ANY communication? You have to take risks to make gain.


  6. In this thread I'll try to keep track of and set a standard for courtesy and vocabulary in the world of DayZ. Please suggest additions/changes.

    The "Friendly?" Exchance:

    This is the most basic thing to do before approaching or even aiming at another player. Ask in chat if they are friendly. They will usually respond in the positive, or not at all. If you asked and they respond "yes" it is implied that YOU are also friendly. Do not shoot someone after you have asked and they have confirmed, that's a dick move. This should really be done in a cautious manner, and if time critical you should probably forgoe this and start shooting. If you stumble upon another player in the airfield looting the same building you are... there's not much time to talk.

    Common DayZ Courtesy:

    • Make your intentions clear, or do not state them at all.
    • Greet other players in a courteous manner, without being hostile, and ask their intentions ins a simple manner: suggested ", friendly?" as has already mostly been established.
    • The other player is expected to respond, in responding please follow guideline one. If you intend to hurt the player don't say otherwise, say nothing or say "I am going to hurt you." etc.
    • Do not kill players who you've asked the position of, and they're response is friendly. Friendly is implicit for you since you asked.
    • Do not approach other players without asking their position and/or making yours known.
    • Do not take other's things.
    • Do not loot areas others have cleared.
    • Avoid others whenever possible.
    • If it is within your means, respond to calls for help.
    • DONT USE YOUR MICROPHONE ON GLOBAL CHAT.

    Vocabulary:

    • Zombie/Zed/Z/Walker/Shuffler/Walking dead = A reanimated zombie.
    • Strong Zombie/Milizombie/Military Zombie = A military zombie, which has double health. (approx.)
    • Crawler = One of the above which has had it's legs disabled.
    • Survivor/Player = You, and I :).
    • Airfield/Airbase/Military Base = All great spots to find loot.
    • Cherno = Chernogrosk, a death trap 90% of the time.
    • Elektro/Electro/Elec(k) = Elektrogorsk, often worse of a deathtrap than Cherno.
    • Spawn/The Coast = Low risk/low reward loot areas. Often has tons of player killing, home to most newer players/characters.
    • The North = The wilderness away from the coast. Much calmer here, and has more experienced players with highger rish/reward loot.

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