Jump to content

Tarkastio

Members
  • Content Count

    151
  • Joined

  • Last visited

Everything posted by Tarkastio

  1. I like this. If it was used in unison with subtle variations between facial expressions, that'd be really quite cool.
  2. Tarkastio

    Your Shoot On Sight Threshold?

    I don't shoot immediately on sight unless I turn a corner and you are inches from my face with a weapon pointed at me. I usually play very quiet and try to leave as little of a trail as possible, including one of bodies. If they do not respond to hails, or act in the least hostile, I will either GTFO or shoot.
  3. Tarkastio

    Reason behind your username?

    Double post due to internet lag, sorry. Not sure how to delete post.
  4. Tarkastio

    Reason behind your username?

    Because "Tark" is "man of Gondor" in Black Speech, which originated from the word "Tarkil", a Quenya word for "a person of Númenorean descent". The Black Speech is the language of Mordor, and spoken by the Orcs, which is mostly adapted and warped words of other languages due to the Orcs never being given one of their own.
  5. I'm hoping for zombies that are less sudden stop and punch and more full football tackle and eaten alive, but that is just my sick desire. I would much rather have zombies a more forefront role, and being an actual threat, that human players have to deal with more seriousness when it comes to banditry. Nothing against them and their views, mind you, I would just rather have them play a bigger role.
  6. Tarkastio

    Blood Trails

    I'm hoping for all sorts of gore that you can use as tells. Blood trail? Wounded person must have come by here! Blood pools/streaks? Someone must have died, then the body must have been moved! Rotting flesh? Someone must have been eaten here! Bones? Someone died a long time ago. And the list goes on. The gore shouldn't be meaningless, it should tell a tale of sorrow and death, and the death of the people who came before you.
  7. Very interesting, very detailed, I applaud the amount of work that went into this. /Vote for sticky, or at least officially placed somewhere for newbies to find.
  8. Tarkastio

    DayZ needs more guns

    DayZ needs more blunt objects that I can use to beat you with. On a less murderous note, DayZ in my opinion shouldn't have "more" guns, but more uses and variants of them. IE: An AK with a bayonet, for those close combat bandit skirmishes. Flashlights, suppressors, etc, all to be used on various weapons. I'd prefer not to have so many weapons so that they all begin to blend together and are so close that x weapon is literally just Y weapon with a larger clip and less damage. Individuality and flavor of each weapon should be kept, while keeping an customization for what is right for you.
  9. Tarkastio

    Biological Night Vision

    Fixed. Yes, I'm that guy.
  10. 1. Drastically less exploiters. 2. Detailed medical system. Think minigame-esque suturing and other medical actions. 3. General feeling of polish. The OP pretty much took my first 3.
  11. Tarkastio

    Standalone could slip to 2013

    Good sir, is not ArmA a tactical shooter? :) And on the subject of the release, I never expected him to release it in December, and I'm sure he'll release it when he can.
  12. Tarkastio

    Worst Heli squad of all time

    I've discovered you have to fear the admins as much as you fear being shot at from the ground or crashing. :)
  13. Tarkastio

    Name that player type

    A bandit is a player who steals and takes so they can continue having fun. A psychopath is a player who finds the act of ending another player fun. A survivor is a player who finds fun in helping other players, or in just existing. In my opinion, it isn't the action that defines you. It's the driving force behind it, the intention. I'm inclined to disagree, good sir. The steriotypical knight is a good example of an honorable glorified murderer, and they aren't even looting or killing for their own survival, they do it for honor and glory. Of course, not exactly the most realistic example ever, but I hope you get my point. :)
  14. Tarkastio

    Worst Heli squad of all time

    I lead my own one-man worst heli squad of all time.
  15. Tarkastio

    Rules of Engagment

    ROE 1: Kill those who may cause harm. ROE 2: Spare those who cannot cause harm. ROE 3: If in doubt, throw a grenade and shoot whatever moves. ROE 4: When bored, repeat ROE 3 multiple times in the midst of groups.
  16. Tarkastio

    Explain Your Avatar!

    Because it's Garrus.
  17. Tarkastio

    Cries and shouts from injury/death

    I've had thoughts toward this myself, for the sake of realism, emotional movement, and for the sake of making the world seem darker. Not only does the world hate you and want you to die, it wants you to die screaming.
  18. Это не русские темы, вы можете получить больше повезет туда. :) Приносим извинения за проблемы, с помощью переводчика.
  19. Tarkastio

    Medical system overhail

    I agree, I've always wanted to see how an actual medical system in a tactical shooter would turn out. I can just imagine it now. Your best friend is yelling at you as you suture his bleeding wound while your other buddy is trying to hold the door while the other group is trying to kill you for your beans.
  20. Tarkastio

    Romero Zombie vs Rage Infected

    In my opinion, it's like the difference between No More Room in Hell, and Left 4 Dead. They each have different dangers and fears. I have felt both the horrible "Oh God, I'm going to die..." as I used my last few pistol rounds available as the walkers corner me in a hallway, and the unintelligable moment of terror as you get pinned to the ground out of nowhere by a hunter, or turn a corner to have a charger destroy you. I'm for both, honestly. I don't know if I could decide. It's fear, for sure, but it is a different fear, and fear affects people differently. Some people don't find walkers scary, and some people just don't jump to surprises. We can't cater to the whole community, but we can go for the majority, and what fits the theme. My vote to the Romero Walker. The last 30 seconds of your human existance ticking away along with your ammo count, your character screams "No more mags!' (Thank you, NMRIH, for that phrase, which has killed my hopes too many times to count.) as you throw your spent handgun to the ground and you watch with horror as you are holding on for dear life with your machete, even though you know in your heart and soul you have no chance that you will ever escape the corner you have become entrenched in, and nothing will stop the zombie in your face from grabbing you, and biting you to death, as you become one of them.
  21. Tarkastio

    HetSteak adventures

    I think Inception has it right.
  22. I'm not sure you get the idea. The point is that people are more valuable than items. To survive alone would be next to impossible. You'd want allies. People would band together because the other person is more valuable than the items you could take from their corpse.
  23. Tarkastio

    Off-road Military Pickup deserves more durability

    I think the whole way the vehicles interact and work should be upgraded to some degree. I'm pretty tired of flipping randomly on small rocks and invisible objects. But yes, some more toughness for that vehicle would be nice.
  24. Tarkastio

    Tidbits, nicknacks and other fun items.

    Now 4 including this thread, of course, you started two of the others though. http://dayzmod.com/forum/index.php?/topic/10133-weight-and-stamina-realism/ http://dayzmod.com/forum/index.php?/topic/101579-perma-identity-nickname-is-permanent-nickname-as-face-cover-face-conceal-nickname/ http://dayzmod.com/forum/index.php?/topic/102199-dayz-standalone-suggestion-surgical-mask-to-prevent-contamination/
  25. Tarkastio

    Tidbits, nicknacks and other fun items.

    This is the 3rd thread tonight where there are fantastic ideas. Not often this happens.
×