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Your DayZ Team
endreu
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25 NeutralAbout endreu
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Survivor
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http://dSmile.tf2.lv
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endreu1
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endreu
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endreu
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Male
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Riga
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Working gamer
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hi all. i don't know if its a bug or smtg, but when i got on a server ~25+ gates builded in same place for small base. setting code for 4-7 only, then i restart the server and the code just resets this is a bug, or its smtg other what i missed out if you need i can record the video of it thx.
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Hey, i don't know if its possible to fix duping with tents, but still may be worth Some of mine players told me and beged to fix it(@ veteran and expert servers) making tent, droping needed stuff to it, Alt+F4, reconecting and BINGO. Same stuff in tent and your gear.
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"small" problem with BIS_MPF_InitDone scripts.txt kick 20.06.2015 12:50:59: SIIAPTA (x.x.x.x:2304) - #21 "ame "Functions\main.sqf";_logic = _this select 0;_logic setpos [1000,10,0];waituntil {!isnil "BIS_MPF_InitDone"};_spawn = "this hapens when you add an holo to mk48
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Yo all! BIG THANKS for supporting the mod small problem with random kick with addmagazinecargo #1 "Attachment_Kobra" 0:0#1 "Attachment_bizonSilencer" 0:0all BE filter updated to latest
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Hey ty for another update for dayzmod but im think facoptere forgot to update BE filters, becose im see only 2-3 month old eg 1.8.4 or they the same? thx
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em.. got some strange problem with dev build. server will crash @ random time last logs in console CA_CommunityConfigurationProject_E_Gameplay_AdditionalLauncherRocketsWithEnlargedSize in ca\communityconfigurationproject_e\gameplay_additionallauncherrocketswithenlargedsize\ CAweapons_m107 in ca\weapons\m107\, CACharacters in ca\characters\ CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\Mods: @dayzDistribution: 0Version 1.63.125548Fault address: 01395B26 01:00144B26 D:\arma2dayzmod\arma2dayzmod\arma2oaserver.exefile: dayz_1world: chernarusPrev. code bytes: FF 52 FF 50 20 8B 06 8B CE FF 10 8B 4F 1C 8B D8Fault code bytes: 0F BE 81 32 02 00 00 89 5D BC 89 45 CC E8 D8 F9Registers:EAX:246A7580 EBX:246A7580ECX:00000000 EDX:2567DA84ESI:252C8E08 EDI:252C8800CS:EIP:0023:01395B26SS:ESP:002B:00AD3904 EBP:00AD399CDS:002B ES:002B FS:0053 GS:002BFlags:00210206=======================================================note: Minidump has been generated into the file cfgdayz\arma2oaserver.mdmp
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here the picture of it (i can see only disable build) http://steamcommunity.com/sharedfiles/filedetails/?id=405296050 + AH6X_DZ not spawning at all (is it baned?)
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Em.. same thing, can't build on castle even on this version as well :( rest i ques is all ok
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Sorry got hard working.. em now il will test 2 thing First, stil geting a game crash near my own build base (~35-50 meters from it) After entering game im with the binocular in hands(!) 2-nd in 1.8.4 can't build @ castle will test now(30 minuts to ride)
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ty for info, updated here one of my server too if interesting
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in Pmain set this as much you wish DECLARE iVehSpawnMax INT DEFAULT xxxbut dont forget that fences, stash and upgraded tents counted as veh in database ;)
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simple, just set more cars in database in pmain by def there is only ~80 max objects on server
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First bug i ques. cant build no more metal fence. the option just not showing
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Ty facoptere for fast BE filters update!
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GUT to hear that the 1.8.4 is out! THX for the supporting the mod. But as always.. im thinking that you forgot to update the BE filters @ github im geting this: picture http://steamcommunity.com/sharedfiles/filedetails/?id=390870369 11.02.2015 18:43:37: Endreu (77.38.222.60:2304) - #0 "PVDZ_playerMedicalSync" = [<NULL-object>,[false,false,false,false,true,false,true,12103.4,[],[0.573,0],0,"A",true,[738.793,977.185,328.509],true]]yes i downloaded all and updated all files