Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Genuine hacks or people looking for attention?
[email protected] replied to synystr's topic in General Discussion
Got around 30 hours now and today was my first encounter with scriptkiddie. Server was getting quite dark so only like 8 of us or so, on some UK server kept playing and weird server lag surely contributed to people leaving. Items took a good minute to combine or else interact with them and I later found myself teleported back to town that I left good 20 minutes ago. -
I think the general volume of the game is on the quite side and could use boost by at least 10dB. For instance eating is louder than walking on concrete floor and is also much louder that fire from M4. I am sure volume tweaks will be done later but I wanted to mention that the general game volume is very low. No it's not my windows volume or any other
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How about Balota airfield military loot getting removed?
[email protected] replied to Twixxer's topic in General Discussion
That would make gameplay much more interesting. The knowing where to go has to go! :P -
How to improve Night gameplay - Rocket please read
[email protected] replied to gamer222's topic in General Discussion
In post apocalyptic scenario, only a mad man would leave his/her shelter at night to get some silly ''jeans'' loot, unless equipped like navy seals and having a back up of at least few man. Torches cast light through walls and are fairly visible from distance, makes it hazardous to loot anything but very remote villages and as long as theres brightness and gamma adjustment option it would be foolish not to use it because you bet your opponent has both at max. NIght play needs more tweaking and refinement imo # Edit - posted too late :P -
How about Balota airfield military loot getting removed?
[email protected] replied to Twixxer's topic in General Discussion
I think balota airstrip will see a lot less action once vehicles become available. For now, since we all got to walk this will be the place of..all kinds of things -
THE DAYZ WISH LIST (From the Community to the Devs)
[email protected] replied to Aussie Bogan's topic in General Discussion
Would like to see personal mines and cell phone explosive devices -
DayZ Standalone Vehicles Confirmed!!
[email protected] replied to Steak and Potatoes's topic in Gallery
Wonder what the tracked vehicles are / will be like. Can't wait for vehicles -
I think its quite good idea. Maybe some people wont use it but it would be great to have such option to paralyze and others
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How come a lot of people have working M4/Mosin's?
[email protected] replied to andrestor's topic in General Discussion
To me it doesn't really matter if it's M4 or AK74 to be honest, they still fairly-rather common. Assault rifles needs to be more rare as hand guns are more than good enough for self defence. -
DayZ SA - Christmas Song Encounters!
[email protected] replied to [email protected]'s topic in Gallery
Great way to have fun :D -
How come a lot of people have working M4/Mosin's?
[email protected] replied to andrestor's topic in General Discussion
Found scope/s in car parking garages. I am little disappointed that the M4 is so easy to come by. -
Feels like a backyard mod made with insufficient tools.
[email protected] replied to roguetrooper's topic in General Discussion
I see where you coming from BUT Is alpha stage not the point in making the game working a just? And then tweaking all the nice to have things? -
how do i put my torch into my inventory....
[email protected] replied to Macdeth's topic in New Player Discussion
I believe the only way to get rid of things willingly is to drag them to the left empty tab. Pressing the little red X square will simply cancel usage of an item and gets added back to the inventory. -
New Player..... Long time Game watcher
[email protected] replied to adrianh85's topic in New Player Discussion
Its hard to resist the DayZ SA but the mod still offers plenty of fun for long weekend hours. You shouldn't feel like you've wasted money ;) Furthermore while SA is great, it's far from finished so the mod may give that bit more fun. -
Gas Masks: What's the point?
[email protected] replied to applejaxc's topic in New Player Discussion
I am sure they have some further plans with those gas masks perhaps it hasn't been implemented yet? -
We need to know the time settings on servers.
[email protected] replied to m.w. vindicator's topic in Server Advertisement
Meant to suggest similar thing. I am based in GMT +1 but after about ~5pm every single server seem to go night time and I've tried more than a few. I am yet to see a daytime lol Two nights in an average session would be perfect -
I hate combat loggers as much as the next guy but how many times have we heard that crap - '' yo I am friendly'' !! ( just waiting for you to turn your back on me really, so that I can burry my axe as far as it'll go :rolleyes: ) What if he got KoS'ed 3th- or 5th time that day and finally at least has a chance to loot for while? Yes still not the way to deal with things but I don't blame them either, take it as you will.
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I hear no one ever tried that but you could always ask ;)
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Good work on thatone. Would be nice addition over or with the cans.
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You dont or dont want to get it? In other words, developers get paid whereas mods, managing the forum don't. Bit of respect is the least you/we can do, instead of making up nearly two pages full of goddamn crap and pathetic arguments
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Yes I had good close look at the majority of them and they're indeed as you say. I almost couldn't even read the description
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Careful now, such addition as boots may require a poll or two. Without the sarcasm though, I found pretty much all of these cans and I still can't help it and they look but funky and thats all to it. I could barely and I mean barely even read whats on em. Neither I have any idea why some insist that those cans should look more russian and from 40 years ago. For exampe, the fancy black SUV, the suburban doesnt exactly fit either if thats the case except it carry nobody's name. So whats the problem? I'll tell you; While mods are assured of how everyone appreciate their time and all that, there are some that have serious issues with ponies (or how you call these) and therefore with their names and that's all to it. I came to conclusion that issue with cans is just bullshit because honestly, if ya all seen them ingame, the names are so miniature that there's just no way these brake any immersion to anyone. Furthermore, all but one from all the complainers demand a complete removal of said items which is funny and only convincing me further of my opinion, as any reasonable human being would try to work out some kind of compromise, like different textures or making them rarer, but no, entire removal is apparently the only way this should be dealth with.
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Please take this survey!
[email protected] replied to theolaf's topic in DayZ Mod General Discussion
Done! -
Not happy with the decision. As I said above there is not single evidence that the majority of the community demands the items to be removed completely. I understand you guys trying to ''ease'' the forums right now and being open to changes that the community agrees upon but backing up from this entirely is not the way to go about it in my humble opinion.
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I would like to hear the ''clear'' answer very much and I am also yet to see a reasonable proposal by unhappy parties what should be done about it, as going trough all the posts all I see is we were victimized