So the only hack I've seen so far that really bothers me is the "Thunderdome" hack which I'm sure most of us have encountered. While sure the aimbotters and the vehicle spawners are annoying, I do not believe they detriment this game as much as the global bloodbath. So my idea is: Implement something into the code that FORCES an instant server reset once x number of players are transported to a similar location. Not sure if it's possible, and I'm sure preventing hackers is much harder than making a post on the forums, but throwing the idea out there.