Count_Grishnackh
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Everything posted by Count_Grishnackh
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Sorry man, didn't mean to sound like a douche, but Grimey Rick said it already... for that price tag its just a waste mate I mean the least they could have done was add cool in game item where people would instantly see you bought the supporter edition... but they didn't even do that... If you really feel the need to spend 80$ on Dayz ... Rather buy 2 x DayZ Standalone's and gift them to people :)
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OMG best is... *These items will be distributed upon the full release of DAYZ. LMAO Enjoy your VIP lounge and PDF .... in another 2 years time.
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So what you want is : VIP forum lounge thing... with (Im guessing) very few people... you'll still use the normal forums more PDF map... where online maps are more in-depth /get updated / interactive and probably navigate better than a pdf reader... and open in steam overlay Jesus those extras are lame AF .... good to know people have money to waste though 2/10 Would not buy
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So you pretty much want zombies to have better AI, be more dynamic and just not to be shit.... yeah, not gonna happen... My advice... get used to it
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So where's the actionnat these days....
Count_Grishnackh replied to HotHead3d's topic in General Discussion
Whats an actionnat? -
Dayz realism... Stairs => Broken bone => Morphine nuf said
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The problem is that there is nothing in the forests to make it worth while for people to go there... Also... the south eastern corner of the map is very very boring... which is why most people run to elek or berezino...
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Are the hunting scopes gone since last wednesday?
Count_Grishnackh replied to twitch.jayc's topic in General Discussion
hehe yeah ok, but something is wrong... must be you aspect ratio then... Look how squashed your character looks, its not supposed to be like that... check your settings again man... trust me you'll thank me XD -
Are the hunting scopes gone since last wednesday?
Count_Grishnackh replied to twitch.jayc's topic in General Discussion
Damn dude, your resolution is messed up.... how can you play like that? :/ -
Are the hunting scopes gone since last wednesday?
Count_Grishnackh replied to twitch.jayc's topic in General Discussion
Check Deer Stands ... you have the best chance of finding them there... Bonus: Village of Gorka has about 8-10 stands around it -
I blew up my friend with a landmine for the lelz!
Count_Grishnackh replied to Esolu's topic in Gallery
Um.. ok? also whats with the all the loot? -
Where has the military loot gone?
Count_Grishnackh replied to Sgt_mckenna's topic in General Discussion
^ Guard houses are the best spawns now... Second best are camo buildings, tanks and certain Humvee wrecks Military clothes, Gorka,TTsKO and Orel only spawn on prison island... I don't even enter the barracks ... waste of time Also wouldn't bother going to heli crash, unless its a freshly restarted server, because everyone and their aunty server hop for heli loot -
Found 3 in one house...
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Okay... this whole badmin thing is new to me.... I've had it happen where i killed a guy and the almost straight after the server restarted... thought it was just my bad luck, but could have been I killed the admin and him then resetting... What exactly is the point if this? What do they achieve by resetting?
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I used to be a survivor like you... till I took an arrow to the knee.
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How many servers did you have to hop till you found it?
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What is the communities view on having a second character slot? (Probably has been suggested before...) Reason: I mainly play with other people... and when they aren't available, I'd like to solo with a totally different character. Now you're probably going to say I should go play on a private server... that doesn't really help me when I live in South Africa, where DayZ community is already tiny... we only have a handful of servers and all are public. What are pros and cons? EDIT!!!!!!!!! To combat revenge kills/ ghosting, and and and: perhaps something could be implemented where if your "Character A" joins a server then you cant join that same server with "Character B" until the next server restart (or a certain amount of time 12 hours)? and vice versa obviously. This will also stop people from server hopping the same server but at 2 different locations (for each character)
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You were already dead? A ghost thinking he was still alive? XD Also... you really don't need a 40 second outro for a 1 min video clip
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Edited fist post with a solution to revenge kills/ ghosting ...
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1pp/private servers are not an option because they don't exist where I am... I get the "mule" character thing, but who ever does this are still playing a single character at a time... they aren't magically getting good loot or anything... The only "positive" thing playing like this would be having one character near NWAF/military area or searching for Heli crashes... while you have one character on the cost/elekrto... so really you are only saving valuable traveling time...or? It doesn't allow you to have duplicate weapons/gear... they are 2 completely different entities As far as ghosting...yeah, probably would happen... but even then, you'd have to have both characters in the same area etc and are still risking getting killed, it doesn't make situations less dangerous To combat this... perhaps something could be implemented where if your "Character A" joins a server then you cant join that same server with "Character B" until the next server restart (or a certain amount of time 12 hours)? and vice versa obviously. This will also stop people from server hopping the same server but at 2 different locations (for each character) I'm bringing this up to make DayZ more accessible, using my own situation as an example... Currently... I want to play DayZ, but I choose not to because I am mainly playing with a friend (and/or other people) Right now if I decide to play.... I will not be where we both logged out, have the chance of being killed etc... then Id have to restart and regear/meet up again. Id like a casual character I can mess around with.
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4 Fully geared guys rekt with axe and sword :) axellent and swordtastic!
Count_Grishnackh replied to Toperek1990 (DayZ)'s topic in Gallery
LOL dat last double kill ... GZ -
These new bugs are the real game breakers!
Count_Grishnackh replied to battlerhd's topic in General Discussion
2 steps forward one step back = DayZ in a nutshell bla bla alphur bla -
Nice shot!
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Most frustrating way you have died?
Count_Grishnackh replied to BnZWyatt's topic in General Discussion
90% of the time I end up asking myself... HOW?! If you have ever "melee" fought another player you know how bad the combat is.... the lag/teleporting etc is BS... plain and simple One time I (new spawn) after running around a guy (he had AK) punching like crazy...he then crouched facing away from me....punched him in the back of the head a couple of times only to be shot somehow? Probably magic boomerang bullets Most of the time its just retarded, like whoevers damage is calculated first is based on a dice roll or something lol....probably a combat/network code thing... -
the problem with dayz: not dank enough
Count_Grishnackh replied to Wookieenoob's topic in General Discussion
They should improve pretty much everything