Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1239 -
Joined
-
Last visited
Everything posted by sostronk
-
"Oh, it's night. Guess I'd better leave"
sostronk replied to chris p. bacon's topic in DayZ Mod General Discussion
95% of servers I won't leave. But there seems to be a couple of servers getting around were it is literally impossible to do anything, even with your brightness/gamma turned right up. -
If you think thats good, if you ever find one of my main bases, your mind will be blown.
-
I doubt it man. I jumped on one a few days back. Ran into hackers almost instantly. I thought it might have died down. I was wrong. Perma-private-hives for me.
-
Alot of people do it. The ropes hanging out from the rock tend to make it stick out.
-
let people use blood bags on there own
sostronk replied to dgeesio's topic in DayZ Mod General Discussion
It only takes a couple of minutes to find, cook and eat a whole cow. Just as much blood recovered as a bloodbag. I think there are alot bigger fish to fry, compared to the guppy. -
Its not legit in public hive servers. Alot of private hives have them added and there are two of them on a standard Lingor server.
-
People who moan about bandits / the inability to survive
sostronk replied to [email protected]'s topic in DayZ Mod General Discussion
And sometimes they are just retarded dickbags. -
Standalone : Gameplay Difficulty
sostronk replied to FinalNinja447's topic in DayZ Mod General Discussion
I like the way some of the military spawn zeds work on Lingor. Each location is a bit different, but basically on some of them you can't get in there without killing them all. Then go in, which stops them from spawning, and clear out the loot quickly before the next wave spawns in. But they aren't all like that. There is a fair bit of variation between each. And you can't just completely ignore zeds on some of the loot locations like you can everywhere on Chernarus. -
does anyone even use sub-machine guns?*added poll*
sostronk replied to t3hnoob's topic in DayZ Mod General Discussion
Road flares are exceptionally good to use on towns. Just throw 10 or more around the town before you go in. When I don't have NVG's I always do this because Ive found you can get into some really bad situations getting caught between zeds and a number of fences you couldn't see. They aren't that good for navigating though. I don't like to paint a massive target on my forehead. -
People who moan about bandits / the inability to survive
sostronk replied to [email protected]'s topic in DayZ Mod General Discussion
I thought I took a step back in time reading this thread. Also please top posting RhinoCrunch videos, the guy is an absolutely dickbag. Thx. -
does anyone even use sub-machine guns?*added poll*
sostronk replied to t3hnoob's topic in DayZ Mod General Discussion
Don't really like them, not for PvP. Especially not Chernorus. Too much open space and I don't like to spend long in close quarters areas. Also a mechanic with ARMA I have found is you have to be sure of the kill and get it well in advance. The damage a player can take won't register for quite a while, so even though he is theoretically dead, it may take another 10 seconds... which is more than enough time for him to kill you as well. I don't mind the PDW as a secondary. Bizon is alright as a throw away weapon. -
Standalone : Gameplay Difficulty
sostronk replied to FinalNinja447's topic in DayZ Mod General Discussion
The trees aren't the only wood in the forest. -
The most terrifying thing Rocket could add......
sostronk replied to [email protected]'s topic in DayZ Mod General Discussion
I think the thing that would scare me the most is a priest zombie who randomly appears out of nowhere in the dark, revealed from lightning. Those priest zeds looking pretty freaky and the lightning/thunder make me jump from time to time. -
Warning: CD-Key theft going on
sostronk replied to CaptainBigSmoke's topic in DayZ Mod General Discussion
Is it? All I have read or heard officially is that players downloading hacks that turned out to be fake hacks that steal your CD key have been confirmed. Not any official word on websites that provide non-hack software doing this. -
What software on what site did you download?
-
Is DayZ a "zombie survival" game or a deatchmatch game in a zombie survival setting? (Serious question)
sostronk replied to -AoXo-'s topic in DayZ Mod General Discussion
Its hard to find players who are good at this game. When you do things are alot easier. Id never bother trying to repair most vehicles in this game as a lonewolf. Even two wheels and some scrap metal is an outright pain in the ass to gather to fix a bike as far as Im concerned. With a group I run with occasionally, even repairing a chopper doesn't take very long. There are alot of tasks you can set yourself to do. But the fact is most people I run into are terrible at this game, they aren't organized and most of all my likelihood of dieing is increased dramatically when I am working with them. TBH Ive run into some fairly decent skilled survivors who can outplay me enough to survive. I think the main issue with the KOS mentality is that people need to skill up, whether they are a survivor, bandit or hero, because most people are really easy to kill. On the other hand there are a few regulars I run into in some of my main servers who make it so frustratingly difficult to kill them that I literally give up and go loot myself. -
The Bandit Dilemma: An Inner Look at the Economics and Psychology of Banditry and the Inevitable Collapse of Day Z
sostronk replied to Chiefmon's topic in DayZ Mod General Discussion
Too right lol. If I ever feel the need to write a post as long as the OP, Im going to quit this game. -
Porn moustache. Bit worried about the white shit on his chin tho.
-
DayZ "classes" and sub-classes" the way i see it
sostronk replied to Serious Stan's topic in DayZ Mod General Discussion
I like it. Although Im the guy who would love specific skill trees to tech into as well. -
DayZ "classes" and sub-classes" the way i see it
sostronk replied to Serious Stan's topic in DayZ Mod General Discussion
I like it. Although Im the guy who would love specific skill trees to tech into as well. -
I had the same problem with the previous patch. I just tried a different server, connected and once I spawned in I just sat there and waited for it to update.
-
Is DayZ a "zombie survival" game or a deatchmatch game in a zombie survival setting? (Serious question)
sostronk replied to -AoXo-'s topic in DayZ Mod General Discussion
People are making a very big assumption here right across the forums. Increasing game difficulty is not going to decrease banditry/deathmatch etc. As a bandit, if anything, making the game more difficult is only going to make me all the more keen to kill players. Increasing game difficulty is going to increase deathmatch, because now its not just an option, but the only option. Kill to survive or die. -
So I just impregnated a military truck setup as a road block with a Skoda. Is anyone else having this problem as well? At high speeds road blocks of all types just aren't rendering until its too late. This truck literally appeared right on top of me and I pretty much got the skoda stuck in the truck like it spawned right on top of me. Then getting out of the skoda I was stuck in the truck and had to keep hitting V to climb out of the truck. R.I.P Skoda full of gear.
-
What's wrong with "bandits" in this game?
sostronk replied to yoshez's topic in DayZ Mod General Discussion
I mostly kill to loot. Saves me from running around town doing it myself. I generally don't like to snipe because looting is sometimes too risky. But killing players also makes them less dangerous. Although I will snipe to reduce the geared players in the game. But even then I don't like it because if I can't loot and/or hide the body that dead body may be looted by another player. Theres very little difficulty in this game and no loot deflation. Essentially the game is designed to constantly increase the amount of loot in the game. The only thing keeping balance in the game is bandits. -
Its not true. Although I am a murderer and will kill anyone I see.