Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

AlexMako

Members
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

0 Neutral

About AlexMako

  • Rank
    On the Coast
  1. The issue is, outside exploiting the AI, zombies are a huge threat. In a perfectly flat, empty field, a player faced with the number of zombies that usually run around towns will have a huge issue. The zombies jerk around spastically, and teleport while they're attacking the player, making backpedaling the only viable strategy to fight aggroed zombies, and even then, it's unreliable. Thankfully, they're easy to lose, and running into a building stops them cold. Fixing zombies to not zigzag and teleport, and to run slower, and then fixing the AI exploits to lose them, would make them much more of a real threat. That way, if you aggroed zombies, you'd have to fight them, but fighting them itself would be pretty easy. I'd like to see all the vets here sneering at people who "think zombies are a threat" fight a horde on a perfectly flat, open field with no way to escape.
×