The whole idea most people love about the game is the way interaction is now. Psychologically speaking, it is the most realistic way that interaction should take place. You have the players who leave others be, the honest players, the players who want to team up, the bandits who shoot on sight, the backstabbers, etc. It all creates the hostile, insecure ambiance and introduces such a very unique element in the game, in which nobody is in teams, but it is no Deathmatch either. It is just people going after their own goal, and helping or killing other whenever they see fit in accordance with their goal and/or moral decisions. It seems this game is so out of the box, people crave "normal" or "expected" game mechanics, like joining together, clear distinction in classes/teams, friendly fire on/off etc. The problem is, giving in to one of these ideas would mean such a shift in game mechanics, that other ideas should change as well. Oh and please, never EVER EVER call your thread "must read" just because YOU find it important. Your ideas are more or less represented throughout the whole forum by other people disliking the game design. You SHOULD provide feedback, but not forcing people to read it, because your thread is not at all that special. And even if it would, then please take the effort to write a decent starttopic. It is understandable that you get this result on a smartphone, but you should not write "must read"-content on your smartphone in the first place.