I find that in my journeys across Chernarus I struggle to make decision on what to take and not take for example Beans or Smoke. I know this is apart of RPG Survival but in this I found a suggestion of what if it were possible to eat the victim (survivour) who I am currently looting; not only would this cure my hunger but give me plentiful blood that would be on par to cooked meat. This would means that is could be possible to feed off anything that moves (Excluding zombies of course) and making the game have a idea of a post apocalyptic feral background. Plus who doesn't want to hunt down people for a good steak. The second matter I wish to speak of is whether or not it would be a good Idea to have variants of zombies. Now I for once don't want too much done to the zombies but would like around 3 variants for example: Seeker: This zombie may be deaf but it is fully equiped with 20/20 vision, they would be found in fields (wilderness) and would still have 30 degree field of vision but able to see you alot easier. They should be rare in that they a never near one another and should be encounted twice or so in an hour's gameplay in the wilderness Horder: A Horder would be very rare and only be found in zombie populated areas (Cities) they cannot hurt you and will stand out from the crowd but when they see you they. They will go all invasion of the body snatchers on you ass by screaming and alerting all zombies in a 75 meter radius who will come sprinting after you. Hearer: This variant is more common, these zombie are blind but have an acute sense of hear and move from town to town in packs of ones a like. best to be avoided. Hope you are open to my suggestions and thanks for reading.