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mzltv

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Everything posted by mzltv

  1. mzltv

    How to know if its a private hive

    The blatent sign is to join a new server and see where you spawn - if you're spawning on the coast as a new spawn then you're on a Private Hive, as it hasn't carried your previous data over. Otherwise, look for hints in the title or maybe use keyword searches!
  2. mzltv

    Where are all the devblogs?

    Off-topic, but I was wondering if there has been any news on how the disease function is going to work? Is there going to be a generic, uniform spread of infection that is mirrored across all the seperate servers, or will each server have its own unique spread of disease?
  3. mzltv

    Where are all the devblogs?

    OMFG 2ND POST. Edit: Ignore me. I'm still drunk and still at work. Edit #2: It's really nice to have something to look forward to. Props to you, Rockatron. Edit #3: Third post*
  4. Definitely the first one - will make people consider finding cover before going to re-enact The Shining.
  5. Fecal meter should be implemented for realism and to track players Wut? I think people are still gonna wipe... I don't think there's going to be shitty trails you can follow after they've dropped a deuce.
  6. mzltv

    What are fun things to do in DayZ?

    Climb Green Mountain... if you dare..
  7. mzltv

    A Gun You Never Found Before?

    I can never find Makarov clips :(
  8. mzltv

    [Standalone] Using Flashlight on Map

    Really simple. Really like it. It's definitely an avenue worth discovering.
  9. If the game is as good as it's seemed so far, then I willl definitely be coming.
  10. The development stage hasn't taken too long - no game dev can really take too long; especially when you accept that they're focusing on the foundations before they even consider release of an alpha. The only reason it seems to have taken long is because of the hype that generated on the back of the original DayZ mod. If there wasn't exposure to the mod, and everyone wasn't aware that such an exciting game was in the works, then it would have been better for all but that's completely unavoidable when you realise the reason for the standalone was because of the success of the mod. I've not played the mod in ages because I'm using this dev period to forget about it - so when it comes to the actual release, I'll be like so when I come to discovering Standalone is out, and as badical as I had ever hoped for. Maybe other people should consider doing the same ah fink evry1 just got2 chill in da meentime kk?
  11. Not sure if this is something that has been brought up before, apologies if it is. So I was just reading a thread about how a guy had survived for 164 days, or something monumental like that, which is just downright mad. He then mentioned in his original post: "Did i play all of those days ? of course not," I've never known how it works, but I assume that the above statement means that Day X when you spawn in is not neccessarily representative of the time you've played. With the Standalone, perhaps it could be a good opportunity to reformat how the amount of time you have survived is displayed. Maybe upon log-in, it would be told by the database exactly how long you have been playing for, in hours and minutes. and round it up to something more simplified. For example: Day X, Hour X... Something like that? I just feel like if something like that was implemented, it would be a more representative survival time to work to, and could even mean a long survival time is something that is celebrated, as opposed to greeted with doubt and disregard. I realize this could be misconstrued as a ridiculous suggestion, I'm just struggling to put into apt terminology.
  12. mzltv

    Cannibalism and drinking your own urine

    How annoying for anyone who's built up their courage in the past, to drink their own piss out of determination to survive. Hello pissy breath! LOLOL!
  13. mzltv

    Cannibalism and drinking your own urine

    DGAF. This calls for Bear...
  14. For someone whose username is Pure DayZ, you really don't know a lot about DayZ.
  15. mzltv

    New Player Konox

    Suck it Fraggatron :ph34r: :ph34r: :ph34r:
  16. mzltv

    New Player Konox

    Welcome to the realms of champions, Konox. You'll find it'll change according to who runs the servers. Some people have active admins 24/7 for prevention and monitoring of hacks and stuff, other people rely on a whitelist approach and have admins who sit back untill someone starts yelping. Assuming the admins over at Brains of Britain UK#1 are responsible and legit, then there's nothing wrong with a fully active admin panel! Stay away from Green Mountain and you'll be just fine :thumbsup:
  17. I've always wanted to smoke a fat one at the top of Green Mountain, now you mention it... what a bad place to go for potential paranoia, 'eh?
  18. And here I was thinking it was a Steam bug - I earn money but that hefty £64.99 is still putting me off! Does anyone know if this 'week to release' they refer to is the closed external testing they sent PM's/emails out about? I'm struggling to differentiate between inpatience and waiting for something that is no longer happening :(
  19. I'm having surgery on Thursday so I'll be off for the next week or so... I'll be sure to pass the recovery time on UK46 :) :thumbsup:
  20. I'm not bothered about the fate of the 80's radio station, but only as long as Huey Lewis - Hip to be Square is included elsewhere. Such a tune.
  21. I don't read Russian-Cyrillic either, but technically speaking you will have learnt how to read the Cyrillic version of the town names.. even if it is photographic memory or not. I catch your drift though, seeing as we technically won't have ever been to Chernarus before we wake up, we shouldn't be able to read the text but it's all about the person playing the character, right? Whilst I don't like the idea of a note detailing what has happened before, I do think there should be some form of definition as to why you wake on the coast (assuming they continue that spawn mechanic in the Standalone) - maybe it will tie into the new shipwreck they've created... who knows!
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